I can only agree with the other reviewer(s): This is by far the best chess implementation in Minetest to date. It's nicely usable; you get a 3d view of the board. The engine works and actually picks decent moves.
Now, that's where the unexpected part comes in: Random "events" can completely change the course of the game. Strategies that work against the engine in "normal" chess don't work anymore. Beating the engine at "normal" chess is doable, but the "unexpected" version will give you a much harder time. It can be pretty frustrating if you worked hard on getting your pawns into good positions and suddenly they all just evaporate :P
Suggestions: Highlight the last move / action somehow (maybe using particle effects?). Otherwise it is at times hard to see what just happened.
Also, please give the player a moment to review a checkmate.
I can only agree with the other reviewer(s): This is by far the best chess implementation in Minetest to date. It's nicely usable; you get a 3d view of the board. The engine works and actually picks decent moves.
Now, that's where the unexpected part comes in: Random "events" can completely change the course of the game. Strategies that work against the engine in "normal" chess don't work anymore. Beating the engine at "normal" chess is doable, but the "unexpected" version will give you a much harder time. It can be pretty frustrating if you worked hard on getting your pawns into good positions and suddenly they all just evaporate :P
Suggestions: Highlight the last move / action somehow (maybe using particle effects?). Otherwise it is at times hard to see what just happened. Also, please give the player a moment to review a checkmate.
Overall, a very good game!
Thank you very very much for your feedback! Glad you enjoyed playing the game.
Highlight the last move is a really good idea. Maybe in the next version :)