Dialog boxes are too big and you can't re
Also every upgrade is too easy to get (expect the health upgrade, I barely got the first level with all these shadows, I can't imagine how hard would it be to get the last one.)
And I have found a place (66, 52, 492) where you can get stuck and basically softlock yourself.
So, yeah, no.
P.S. Sound design is also kinda mid
Oh well. At least in version 1.1.0, the dialog boxes are fixed and you also can no longer fall in an annoying hole at the aforementioned coordinates. Thanks for finding the coordinates, this stuff is very easy to overlook.
Also, the shadows should no longer spawn at this alarming rate like in the game jam version 1.0.1.
Let's just say I didn't really know what I was doing; I tried to do a little bit of everything and didn't have a great game idea to begin with, especially one that fits with the theme "Unexpected". I changed the direction of the game twice and stuff got a little chaotic … I'm happy I managed to get out something playable with 4 levels in the first place! And some people still liked it tho. I think we can all agree this game does not even come close to Glitch. :D
Dialog boxes are too big and you can't re
Also every upgrade is too easy to get (expect the health upgrade, I barely got the first level with all these shadows, I can't imagine how hard would it be to get the last one.)
And I have found a place (66, 52, 492) where you can get stuck and basically softlock yourself.
So, yeah, no.
P.S. Sound design is also kinda mid
Oh well. At least in version 1.1.0, the dialog boxes are fixed and you also can no longer fall in an annoying hole at the aforementioned coordinates. Thanks for finding the coordinates, this stuff is very easy to overlook.
Also, the shadows should no longer spawn at this alarming rate like in the game jam version 1.0.1.
Let's just say I didn't really know what I was doing; I tried to do a little bit of everything and didn't have a great game idea to begin with, especially one that fits with the theme "Unexpected". I changed the direction of the game twice and stuff got a little chaotic … I'm happy I managed to get out something playable with 4 levels in the first place! And some people still liked it tho. I think we can all agree this game does not even come close to Glitch. :D
But thanks for playing! XD