Definitely the best of this year's Game Jam. Citadel is a complex puzzle game hidden in an almost rpg-type setting, with a fascinating but relatively simple plot and a dreamy but almost sad environment.
Lists and ratings:
Scores rate how good different aspects of the game are.
Effects is mostly how the game looks and is built. If a game doesn’t have good-looking textures, particle effects, or architecture that is actually plot-relevant, it can get a low Effects score.
Gameplay involves how good, fun, interesting or effective the gameplay is. If a game doesn’t have well-designed puzzles that are something a gamer actually feels they can figure out with obvious end results, it can get a low Gameplay score. A game doesn't have to be easy, just motivating.
Plot, of course, is how good the plot is, how well it fits with the game itself, and whether it is interesting enough to keep players interested. If a game doesn’t have an obvious plot or goals, it can get a low Plot score.
Theme is how the game feels and is laid out. If a game doesn’t feel right, have a theme that fits its plot or gameplay, or is too bland or empty-feeling, it can get a low Theme score.
Unexpected Theme is only how a game fits the theme of the 2024 Game Jam.
All of these are rated out of ten (#/10), and the Overall will be a combination of all these scores out of fifty (#/50).
Definitely the best of this year's Game Jam. Citadel is a complex puzzle game hidden in an almost rpg-type setting, with a fascinating but relatively simple plot and a dreamy but almost sad environment.
Lists and ratings:
Scores rate how good different aspects of the game are.
Effects is mostly how the game looks and is built. If a game doesn’t have good-looking textures, particle effects, or architecture that is actually plot-relevant, it can get a low Effects score.
Gameplay involves how good, fun, interesting or effective the gameplay is. If a game doesn’t have well-designed puzzles that are something a gamer actually feels they can figure out with obvious end results, it can get a low Gameplay score. A game doesn't have to be easy, just motivating.
Plot, of course, is how good the plot is, how well it fits with the game itself, and whether it is interesting enough to keep players interested. If a game doesn’t have an obvious plot or goals, it can get a low Plot score.
Theme is how the game feels and is laid out. If a game doesn’t feel right, have a theme that fits its plot or gameplay, or is too bland or empty-feeling, it can get a low Theme score.
Unexpected Theme is only how a game fits the theme of the 2024 Game Jam.
All of these are rated out of ten (#/10), and the Overall will be a combination of all these scores out of fifty (#/50).
Effects: 8/10
Gameplay: 6/10
Plot: 9/10
Theme: 10/10
Unexpected Theme: 5/10
Overall: 38/50