Some Jam games, particularly the bottom of the ladder, tend to not be very good due to time constraints or bad design. This game, which ranked first, definitely deserves a spot among the top - probably the top. It's not the type of entry that gets played during reviews and barely afterwards. That said, it's also clear that it was made in a fairly short time, in how it takes only a short while to complete.
The game is not hard to understand. It introduces itself with a mysterious narrator, who gives guidance and hints. The difficulty of the puzzles slowly increases. You will need spatial reasoning and some movement skills in order to beat it. It does take a bit of a turn from puzzle elements to parkour in later levels, but it is not really a "hardcore parkour".
I kind of wanted to play freely at the end rather than return straight to the end, but that's alright.
For any returning players: The game had a bug in the post-Jam period due to a reshuffle of the mods. The "restart on same level" feature didn't work due to giving an "unknown item" instead of the usual teleport vials. This has been fixed in the first 2024 release.
Some Jam games, particularly the bottom of the ladder, tend to not be very good due to time constraints or bad design. This game, which ranked first, definitely deserves a spot among the top - probably the top. It's not the type of entry that gets played during reviews and barely afterwards. That said, it's also clear that it was made in a fairly short time, in how it takes only a short while to complete.
The game is not hard to understand. It introduces itself with a mysterious narrator, who gives guidance and hints. The difficulty of the puzzles slowly increases. You will need spatial reasoning and some movement skills in order to beat it. It does take a bit of a turn from puzzle elements to parkour in later levels, but it is not really a "hardcore parkour".
I kind of wanted to play freely at the end rather than return straight to the end, but that's alright.
For any returning players: The game had a bug in the post-Jam period due to a reshuffle of the mods. The "restart on same level" feature didn't work due to giving an "unknown item" instead of the usual teleport vials. This has been fixed in the first 2024 release.