It improves the minetest game experience immensely. When you forget about it, as when testing a different mod or whatever, the world just feels off.
Some of the sounds have enough background noise that you can hear them switch on or off abruptly in a slightly disconcerting way, like the one with seagulls crying. That lowers the overall excellence of the mod by about 1%. If the sea wavessound could be consistently hward or not more or less all the time depending on, I guess, distance and not what you are looking at, it would be still better by a smidgen.
And now there is music. It seems there was music before and I just never ran into it, but today, something eerie played in a desert stone / baked clay cave and then different music again in a different place.
It improves the minetest game experience immensely. When you forget about it, as when testing a different mod or whatever, the world just feels off.
Some of the sounds have enough background noise that you can hear them switch on or off abruptly in a slightly disconcerting way, like the one with seagulls crying. That lowers the overall excellence of the mod by about 1%. If the sea wavessound could be consistently hward or not more or less all the time depending on, I guess, distance and not what you are looking at, it would be still better by a smidgen.
And now there is music. It seems there was music before and I just never ran into it, but today, something eerie played in a desert stone / baked clay cave and then different music again in a different place.