The game currently ends when there is only one team left, and teams are eliminated when their flag is captured once. Other people have asked for the ability to change how many captures result in elimination, would that also work? Or did you want to be able to change how teams win? If the latter: How do you see that working on 4-team maps? Does ~3 flags of any team work? Or does it have to be ~3 flags of one team to win?
Hi!
I have a question: when hosting the game, by default the match ends after only one successful flag capture.
Is it possible to edit server config to make the whole round end, let's say' after one team scored three flag captures during the same match?
There's no config for it, but it's probably possible without too much changed code. Should I take this as a feature request?
Yes, that would be great. Thank you! :)
The game currently ends when there is only one team left, and teams are eliminated when their flag is captured once. Other people have asked for the ability to change how many captures result in elimination, would that also work? Or did you want to be able to change how teams win? If the latter: How do you see that working on 4-team maps? Does ~3 flags of any team work? Or does it have to be ~3 flags of one team to win?