It mostly seems to work soon after a world is loaded, immediately for some settings, but not later. ???? Could you explain the settings very clearly? Is the interval seconds? How does "chance" work, proportionally or inversely? Why can I open a world and see plenty of ores at a test site, then hang above it and for a long time, nothing happens? Or, I leave a test site oreless, close the game, re-load the world, and ores just spring up like mushrooms?
Combined with a craftable lava mod, this is an easy infinite ore machine, good for an easy-going low-challenge server, but I can't try to balance it for my specific players because the settings are not explicit. I will try and read the code sooner or later, but it would be easier if you spelled it out in black and white. It would then also be easier to tell if the sudden mushrooming is a bug or not.
It mostly seems to work soon after a world is loaded, immediately for some settings, but not later. ???? Could you explain the settings very clearly? Is the interval seconds? How does "chance" work, proportionally or inversely? Why can I open a world and see plenty of ores at a test site, then hang above it and for a long time, nothing happens? Or, I leave a test site oreless, close the game, re-load the world, and ores just spring up like mushrooms?
Combined with a craftable lava mod, this is an easy infinite ore machine, good for an easy-going low-challenge server, but I can't try to balance it for my specific players because the settings are not explicit. I will try and read the code sooner or later, but it would be easier if you spelled it out in black and white. It would then also be easier to tell if the sudden mushrooming is a bug or not.