This is relatively easy to configure quests, the formspec layout is intuitive. I just don't understand why there are two coordinates for the same cube, maybe it would be better to get 3 fields height/length/width ? And, maybe the flag could have a height of 2 blocks ?
Thank you for the feedback!
I've increased the height of flags to 2 blocks, will be applied on the next release.
Regarding two coordinates for the same cube, the main idea is that it allows flags to be not only in the center of the cube but anywhere inside it. For example, we can have a 10x10x10 cube with a flag right at its corner. It might be crucial in some cases, for example, there is a wide passage with a flag on the wall, and we want to trigger the flag when we pass the passage in any place but avoid triggering the flag when we pass another passage that is right behind the wall with the flag.
Regarding translating it to other languages, it'd be great. However, currenlty the mod doesn't support translations but I'm going to add it in the future.
I've just updated the mod to the latest version (which includes 2-block flags and support for multiple language). Also, I added more detailed information about automatic triggering to README.md. If you wish, feel free to create a PR with translation to French. Thank you!
I had a nice play with myself :p
This is relatively easy to configure quests, the formspec layout is intuitive. I just don't understand why there are two coordinates for the same cube, maybe it would be better to get 3 fields height/length/width ? And, maybe the flag could have a height of 2 blocks ?
I could work on French translation if needed.
Thank you for the feedback! I've increased the height of flags to 2 blocks, will be applied on the next release. Regarding two coordinates for the same cube, the main idea is that it allows flags to be not only in the center of the cube but anywhere inside it. For example, we can have a 10x10x10 cube with a flag right at its corner. It might be crucial in some cases, for example, there is a wide passage with a flag on the wall, and we want to trigger the flag when we pass the passage in any place but avoid triggering the flag when we pass another passage that is right behind the wall with the flag. Regarding translating it to other languages, it'd be great. However, currenlty the mod doesn't support translations but I'm going to add it in the future.
I've just updated the mod to the latest version (which includes 2-block flags and support for multiple language). Also, I added more detailed information about automatic triggering to README.md. If you wish, feel free to create a PR with translation to French. Thank you!
Ah yes, that's understandable then. Maybe a system like areas mode could be also more visual (honestly I have to visualize where are the limits) ?
But many thanks for applying my suggestions !