Exile tries and succeeds in differentiating itself from Minetest Game and other Mineclonia-like games - even other survival games as it aims for a separate and newfound extreme feel, with an intended underlying lore and reason for the world's shape, form, and environment. An educational aspect is considered in tandem.
There is quite a learning curve - that Mantar and others are in the process of trying to fix (including myself :D) - but one that can be overcome with persisted effort, trial and error, and if it's hard enough - just asking the devs themselves. Though the game is brutal and unforgiving - the aim to develop iron and seek a long range of abandoned settlements cultivates a fervorous intrigue to play and continue forth despite how hard the world tries to take you with it. Developers are active and willing to tackle down bugs with ease ;3
There are some aspects of NodeCore incorporated - with nodes that need to be cooked or combined physically (see lanterns).
Diseases will be unforgiving - so be sure to make the appropriate medicines - or don't partake in which causes it - as a lot of medicines won't work anyways!
Multiplayer is wholeheartedly recommended in my honest opinion - though don't expect war and conflict - one's too busy simply trying to live than rather squabble and fight senselessly. Multiplayer helps intervene against that learning curve, provides you with great examples of what you should do to survive, sometimes provides safe havens, and usually puts you in live contact with the devs who can give you a helping hand or word whenever available.
Exile tries and succeeds in differentiating itself from Minetest Game and other Mineclonia-like games - even other survival games as it aims for a separate and newfound extreme feel, with an intended underlying lore and reason for the world's shape, form, and environment. An educational aspect is considered in tandem.
There is quite a learning curve - that Mantar and others are in the process of trying to fix (including myself :D) - but one that can be overcome with persisted effort, trial and error, and if it's hard enough - just asking the devs themselves. Though the game is brutal and unforgiving - the aim to develop iron and seek a long range of abandoned settlements cultivates a fervorous intrigue to play and continue forth despite how hard the world tries to take you with it. Developers are active and willing to tackle down bugs with ease ;3
There are some aspects of NodeCore incorporated - with nodes that need to be cooked or combined physically (see lanterns).
Diseases will be unforgiving - so be sure to make the appropriate medicines - or don't partake in which causes it - as a lot of medicines won't work anyways!
Multiplayer is wholeheartedly recommended in my honest opinion - though don't expect war and conflict - one's too busy simply trying to live than rather squabble and fight senselessly. Multiplayer helps intervene against that learning curve, provides you with great examples of what you should do to survive, sometimes provides safe havens, and usually puts you in live contact with the devs who can give you a helping hand or word whenever available.