I noticed your signs in this pack use the group oddly_breakable_by_hand to make them easily removable. I just thought you should be aware (in case you weren't), there is a group not_blocking_trains as well, which signs, signals, TCBs and so on use to indicate that trains should be allowed through.
Maybe your signs should use not_blocking_trains and maybe not, depending on how you intend them to be used, such as whether you use Advtrains 'forgiving collision' mode.
Just to be clear, that would be groups = {oddly_breakable_by_hand=2,not_blocking_trains=1}, in your Lua files.
Hi and welcome to the Minetest modding scene,
I noticed your signs in this pack use the group
oddly_breakable_by_hand
to make them easily removable. I just thought you should be aware (in case you weren't), there is a groupnot_blocking_trains
as well, which signs, signals, TCBs and so on use to indicate that trains should be allowed through.Maybe your signs should use
not_blocking_trains
and maybe not, depending on how you intend them to be used, such as whether you use Advtrains 'forgiving collision' mode.Just to be clear, that would be
groups = {oddly_breakable_by_hand=2,not_blocking_trains=1},
in your Lua files.Regards
ok, maybe i will update the mod next time.