This game is interesting to play, although the spaceship doesn't seem to work as expected. You just get yeeted out and fall to your death.
Cool textures though for the nodes.
Also got an error when I left the game. Not breaking but thought I'd put it here until it's fixed.
AsyncErr: Lua: Runtime error from mod 'stl_core' in callback environment_Step(): ...ithub/luanti2/bin/../games/stellua/mods/stl_core/sky.lua:87: bad argument #1 to 'get_slot_info' (table expected, got nil)
stack traceback:
[C]: in function 'get_slot_info'
...ithub/luanti2/bin/../games/stellua/mods/stl_core/sky.lua:87: in function <...ithub/luanti2/bin/../games/stellua/mods/stl_core/sky.lua:73>
...samuel/Github/luanti2/bin/../builtin/common/register.lua:26: in function <...samuel/Github/luanti2/bin/../builtin/common/register.lua:12>
yeah there was a known bug where occasionally on going up into space it wouldn't teleport the player with the spaceship, but I thought I'd fixed that lol. is that what you're getting?
and as for the error message, I have seen it before and I have absolutely no clue what causes it, there's so many things about it that are weird, it should not be possible. get_slot_info should not be called if the slot index is nil. and it's my own function so the fact it raises a type error for the argument is utterly perplexing to me. it's not even meant to be a table, the index ought to be an integer. plus I thought I'd fixed it. if anyone can figure out why it happens I shall be eternally grateful.
This game is interesting to play, although the spaceship doesn't seem to work as expected. You just get yeeted out and fall to your death. Cool textures though for the nodes.
Also got an error when I left the game. Not breaking but thought I'd put it here until it's fixed.
yeah there was a known bug where occasionally on going up into space it wouldn't teleport the player with the spaceship, but I thought I'd fixed that lol. is that what you're getting?
and as for the error message, I have seen it before and I have absolutely no clue what causes it, there's so many things about it that are weird, it should not be possible. get_slot_info should not be called if the slot index is nil. and it's my own function so the fact it raises a type error for the argument is utterly perplexing to me. it's not even meant to be a table, the index ought to be an integer. plus I thought I'd fixed it. if anyone can figure out why it happens I shall be eternally grateful.
https://discord.com/channels/369122544273588224/369123175583186964/1308971676242939985 this is where I mentioned it before