This is a fantastic mod if you're looking to paint some pixelart on your base wall, or accent a vine with some pretty artificial flowers - you name it, it's usually possible. The crafts are pretty easy and picking colors and painting away is a super pleasant experience. That said, there's some major ways this mod could be improved that are simply a must to make this the gold standard.
Currently there is no way to pick a color off of an existing canvas. When you're painting, you might select a paint and start painting away, then switch to another color and continue. If you forget the exact settings you used for that first paint, you're out of luck - because there's no color picker, and now you have to repaint that whole area with a similar color.
(fixed by grorp, now you can use shift+right-click to pick a color off of a canvas!!)
Saving of the painting canvases is only done when the area is unloaded. This might sound fine, but imagine your world crashes while you're just about to finish your awesome painting that you spent the whole evening on (but you didn't leave/unload the area, you just stayed and painted). It won't be there when you relog(!!) -- and this is a problem some of my clients have had.
There's no way to move a canvas or a 'stamper' to move pixels slightly. Imagine you created a large painting centered above a fireplace in your base, only to find that the painting is one pixel off. You have to redraw the whole thing :(
It would be neat if you could export your drawings to a .png file, but this is not too important. Still, it would make this mod much more popular - why would you enter some dumb editor when you could just paint your texture natively? :D
Despite these issues, this mod is still definitely worth your time and there's simply nothing better in the painting mod club. Recommended, especially if you like pixel art :)
Currently there is no way to pick a color off of an existing canvas. When you're painting, you might select a paint and start painting away, then switch to another color and continue. If you forget the exact settings you used for that first paint, you're out of luck - because there's no color picker, and now you have to repaint that whole area with a similar color.
I've added a pipette feature used via shift+right-click to the RGB spray can :)
Fantastic! We created a color picker implementation on our version just to fetch the RGB value from a particular pixel, but this is much better since it automatically sets the RGB can's color! I've updated my review as it's now outdated :)
This is a fantastic mod if you're looking to paint some pixelart on your base wall, or accent a vine with some pretty artificial flowers - you name it, it's usually possible. The crafts are pretty easy and picking colors and painting away is a super pleasant experience. That said, there's some major ways this mod could be improved that are simply a must to make this the gold standard.
Currently there is no way to pick a color off of an existing canvas. When you're painting, you might select a paint and start painting away, then switch to another color and continue. If you forget the exact settings you used for that first paint, you're out of luck - because there's no color picker, and now you have to repaint that whole area with a similar color.(fixed by grorp, now you can use shift+right-click to pick a color off of a canvas!!)
Saving of the painting canvases is only done when the area is unloaded. This might sound fine, but imagine your world crashes while you're just about to finish your awesome painting that you spent the whole evening on (but you didn't leave/unload the area, you just stayed and painted). It won't be there when you relog(!!) -- and this is a problem some of my clients have had.
There's no way to move a canvas or a 'stamper' to move pixels slightly. Imagine you created a large painting centered above a fireplace in your base, only to find that the painting is one pixel off. You have to redraw the whole thing :(
It would be neat if you could export your drawings to a .png file, but this is not too important. Still, it would make this mod much more popular - why would you enter some dumb editor when you could just paint your texture natively? :D
Despite these issues, this mod is still definitely worth your time and there's simply nothing better in the painting mod club. Recommended, especially if you like pixel art :)
Thank you for your review!
I've added a pipette feature used via shift+right-click to the RGB spray can :)
Fantastic! We created a color picker implementation on our version just to fetch the RGB value from a particular pixel, but this is much better since it automatically sets the RGB can's color! I've updated my review as it's now outdated :)