The concept (explore different star systens and planets) sounds exciting on paper but in practice I get bored very fast. I'm really sorry, that's just how it is. :-(
OK, sure, this game has a large number of worlds and star systems to choose from but … I don't really have a reason to explore. Sure, I get different metals and plants and stuff but I don't really know what do to with it. And sadly, most planets feel the same.
Maybe I'm just too arrogant to find the fun part of the game but the game doesn't show me where the fun is.
I think the reason is the game suffers from the "Big Empty Sandbox" problem as described by Jim-Stephanie Sterling. The game advertises how "big" it is and that may be true but the problem is, there aren't many interesting things you can do in the big sandbox, the big worlds quickly repeat themselves. The sandbox may
be big, but it also feels empty. Which is poison for any sandbox game. Good sandbox games allow you to do stuff. Lots of stuff.
The concept (explore different star systens and planets) sounds exciting on paper but in practice I get bored very fast. I'm really sorry, that's just how it is. :-(
OK, sure, this game has a large number of worlds and star systems to choose from but … I don't really have a reason to explore. Sure, I get different metals and plants and stuff but I don't really know what do to with it. And sadly, most planets feel the same.
Maybe I'm just too arrogant to find the fun part of the game but the game doesn't show me where the fun is.
I think the reason is the game suffers from the "Big Empty Sandbox" problem as described by Jim-Stephanie Sterling. The game advertises how "big" it is and that may be true but the problem is, there aren't many interesting things you can do in the big sandbox, the big worlds quickly repeat themselves. The sandbox may be big, but it also feels empty. Which is poison for any sandbox game. Good sandbox games allow you to do stuff. Lots of stuff.
More actual gameplay coming soon hopefully!
OOOOhhh. The game was just incomplete. Okay, I’ll see how future versions turn out.