This game is so visually pleasing, I don't know as that I've ever seen a game use 2x2 textures, but 1042 pulls it off and looks good doing it. Mechanics could use a little fine tuning, When you place a chest it randomly has items, some of which are unknown, but you can just place a chests, grab the items, break the chest, place it again, and get new items. Starting a fire was the worst part for me, as I didn't realize that I was supposed to use the Aux key to strike the flint and steel, so I was trying to punch it, which obviously didn't work.
Thanks for the review! I'm glad you liked the visual. The mechanics are something I really want to work on, the chests were having problems, since I was using it to generate items if it spawned natrualy, but I thought I had fixed it before push. I hope to work on this game a lot more over time.
This game is so visually pleasing, I don't know as that I've ever seen a game use 2x2 textures, but 1042 pulls it off and looks good doing it. Mechanics could use a little fine tuning, When you place a chest it randomly has items, some of which are unknown, but you can just place a chests, grab the items, break the chest, place it again, and get new items. Starting a fire was the worst part for me, as I didn't realize that I was supposed to use the Aux key to strike the flint and steel, so I was trying to punch it, which obviously didn't work.
Thanks for the review! I'm glad you liked the visual. The mechanics are something I really want to work on, the chests were having problems, since I was using it to generate items if it spawned natrualy, but I thought I had fixed it before push. I hope to work on this game a lot more over time.