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#: mods/ITEMS/mcl_anvils/init.lua:21
msgid "Enchantment Cost: "
msgstr "마법 부여 비용: "

#: mods/ITEMS/mcl_anvils/init.lua:32 mods/ITEMS/mcl_anvils/init.lua:35
msgid "Repair and Name"
msgstr "수리 및 이름 지정"

#: mods/ITEMS/mcl_anvils/init.lua:388
msgid "Repair and rename items"
msgstr "아이템 수리 및 이름 지정"

#: mods/ITEMS/mcl_anvils/init.lua:583
msgid "Anvil"
msgstr "모루"

#: mods/ITEMS/mcl_anvils/init.lua:584
msgid ""
"The anvil allows you to repair tools and armor, and to give names to items. "
"It has a limited durability, however. Don't let it fall on your head, it "
"could be quite painful!"
msgstr ""

#: mods/ITEMS/mcl_anvils/init.lua:585
msgid ""
"To use an anvil, rightclick it. An anvil has 2 input slots (on the left) and "
"one output slot."
msgstr ""

#: mods/ITEMS/mcl_anvils/init.lua:586
msgid ""
"To rename items, put an item stack in one of the item slots while keeping "
"the other input slot empty. Type in a name, hit enter or “Set Name”, then "
"take the renamed item from the output slot."
msgstr ""

#: mods/ITEMS/mcl_anvils/init.lua:588
msgid "There are two possibilities to repair tools (and armor):"
msgstr ""

#: mods/ITEMS/mcl_anvils/init.lua:589
msgid ""
"• Tool + Tool: Place two tools of the same type in the input slots. The "
"“health” of the repaired tool is the sum of the “health” of both input "
"tools, plus a 12% bonus."
msgstr ""

#: mods/ITEMS/mcl_anvils/init.lua:591
msgid ""
"• Tool + Material: Some tools can also be repaired by combining them with an "
"item that it's made of. For example, iron pickaxes can be repaired with iron "
"ingots. This repairs the tool by 25%."
msgstr ""

#: mods/ITEMS/mcl_anvils/init.lua:593
msgid ""
"Armor counts as a tool. It is possible to repair and rename a tool in a "
"single step."
msgstr ""

#: mods/ITEMS/mcl_anvils/init.lua:594
msgid ""
"The anvil has limited durability and 3 damage levels: undamaged, slightly "
"damaged and very damaged. Each time you repair or rename something, there is "
"a 12% chance the anvil gets damaged. Anvils also have a chance of being "
"damaged when they fall by more than 1 block. If a very damaged anvil is "
"damaged again, it is destroyed."
msgstr ""

#: mods/ITEMS/mcl_anvils/init.lua:598
msgid "Slightly Damaged Anvil"
msgstr ""

#: mods/ITEMS/mcl_anvils/init.lua:606
msgid "Very Damaged Anvil"
msgstr ""
