msgid ""
msgstr ""
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"POT-Creation-Date: 2026-06-06 22:12+0200\n"
"PO-Revision-Date: \n"
"Last-Translator: \n"
"Language-Team: \n"
"Language: zh_CN\n"
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#: mods/ENTITIES/mobs_mc/axolotl.lua:10 mods/ENTITIES/mobs_mc/axolotl.lua:331
msgid "Axolotl"
msgstr "美西螈"

#: mods/ENTITIES/mobs_mc/axolotl.lua:325
msgid "Spawning will only be successful on clay."
msgstr "仅能在黏土块上成功生成。"

#: mods/ENTITIES/mobs_mc/bat.lua:7 mods/ENTITIES/mobs_mc/bat.lua:162
msgid "Bat"
msgstr "蝙蝠"

#: mods/ENTITIES/mobs_mc/bat.lua:204
msgid ""
"Spawning will only be successful between light levels of 0 and 3 at most "
"times of the year, or 0 and 6 between 20 October and 3 November."
msgstr ""
"仅在光照等级 0–3 时才能成功生成；10 月 20 日至 11 月 3 日期间可放宽至 0–6。"

#. ~jordan4ibanez
#. blaze.lua partial copy of mobs_mc/ghast.lua
#. ###################
#. ################### BLAZE
#. ###################
#: mods/ENTITIES/mobs_mc/blaze.lua:14 mods/ENTITIES/mobs_mc/blaze.lua:317
msgid "Blaze"
msgstr "烈焰人"

#: mods/ENTITIES/mobs_mc/chicken.lua:11 mods/ENTITIES/mobs_mc/chicken.lua:183
msgid "Chicken"
msgstr "鸡"

#: mods/ENTITIES/mobs_mc/cod.lua:14 mods/ENTITIES/mobs_mc/cod.lua:104
msgid "Cod"
msgstr "鳕鱼"

#: mods/ENTITIES/mobs_mc/cod.lua:129 mods/ENTITIES/mobs_mc/salmon.lua:124
#: mods/ENTITIES/mobs_mc/tropical_fish.lua:220
msgid ""
"Each mob spawned will form a school with the remainder of the mobs in the "
"group."
msgstr "每生成一只生物，都会与组内其余个体结成鱼群。"

#: mods/ENTITIES/mobs_mc/cow+mooshroom.lua:7
#: mods/ENTITIES/mobs_mc/cow+mooshroom.lua:228
msgid "Cow"
msgstr "牛"

#: mods/ENTITIES/mobs_mc/cow+mooshroom.lua:114
#: mods/ENTITIES/mobs_mc/cow+mooshroom.lua:229
msgid "Mooshroom"
msgstr "蘑菇"

#: mods/ENTITIES/mobs_mc/creeper.lua:277 mods/ENTITIES/mobs_mc/creeper.lua:317
msgid "Creeper"
msgstr "苦力怕"

#: mods/ENTITIES/mobs_mc/creeper.lua:300
msgid "Charged Creeper"
msgstr "苦力怕"

#: mods/ENTITIES/mobs_mc/dolphin.lua:13 mods/ENTITIES/mobs_mc/dolphin.lua:642
msgid "Dolphin"
msgstr "海豚"

#: mods/ENTITIES/mobs_mc/drowned.lua:30 mods/ENTITIES/mobs_mc/drowned.lua:865
msgid "Drowned"
msgstr ""

#: mods/ENTITIES/mobs_mc/drowned.lua:751
msgid "Baby Drowned"
msgstr ""

#: mods/ENTITIES/mobs_mc/drowned.lua:838
msgid "Drowned will spawn more frequently in this biome."
msgstr ""

#: mods/ENTITIES/mobs_mc/ender_dragon.lua:13
#: mods/ENTITIES/mobs_mc/ender_dragon.lua:184
#: mods/ENTITIES/mobs_mc/ender_dragon.lua:1988
#: mods/ENTITIES/mobs_mc/ender_dragon.lua:1996
msgid "Ender Dragon"
msgstr "末影龙"

#: mods/ENTITIES/mobs_mc/enderman.lua:235
#: mods/ENTITIES/mobs_mc/enderman.lua:757
msgid "Enderman"
msgstr "末影人"

#: mods/ENTITIES/mobs_mc/endermite.lua:9 mods/ENTITIES/mobs_mc/endermite.lua:65
msgid "Endermite"
msgstr "末影螨"

#: mods/ENTITIES/mobs_mc/ghast.lua:17 mods/ENTITIES/mobs_mc/ghast.lua:233
msgid "Ghast"
msgstr "恶魂"

#: mods/ENTITIES/mobs_mc/ghast.lua:339
msgid "Ghast Fireball"
msgstr "恶魂火球"

#: mods/ENTITIES/mobs_mc/guardian.lua:10 mods/ENTITIES/mobs_mc/guardian.lua:456
msgid "Guardian"
msgstr "守卫者"

#: mods/ENTITIES/mobs_mc/guardian.lua:417
msgid ""
"Guardians spawn less frequently in regions of the ocean which are exposed to "
"the sky at the surface."
msgstr ""

#: mods/ENTITIES/mobs_mc/guardian_elder.lua:11
#: mods/ENTITIES/mobs_mc/guardian_elder.lua:124
msgid "Elder Guardian"
msgstr "末影守卫"

#: mods/ENTITIES/mobs_mc/hoglin+zoglin.lua:15
#: mods/ENTITIES/mobs_mc/hoglin+zoglin.lua:514
msgid "Hoglin"
msgstr "疣猪兽"

#: mods/ENTITIES/mobs_mc/hoglin+zoglin.lua:561
msgid "Hoglins do not spawn above Nether Wart blocks."
msgstr ""

#: mods/ENTITIES/mobs_mc/hoglin+zoglin.lua:562
msgid "20% of Hoglins spawn as their baby variants."
msgstr ""

#: mods/ENTITIES/mobs_mc/hoglin+zoglin.lua:572
msgid "Zoglin"
msgstr "僵尸疣猪兽"

#: mods/ENTITIES/mobs_mc/horse.lua:8
msgid "Sneak to dismount"
msgstr "潜行以离开"

#: mods/ENTITIES/mobs_mc/horse.lua:68 mods/ENTITIES/mobs_mc/horse.lua:1363
msgid "Horse"
msgstr "马"

#: mods/ENTITIES/mobs_mc/horse.lua:1096 mods/ENTITIES/mobs_mc/horse.lua:1364
msgid "Skeleton Horse"
msgstr "骷髅马"

#: mods/ENTITIES/mobs_mc/horse.lua:1233 mods/ENTITIES/mobs_mc/horse.lua:1365
msgid "Zombie Horse"
msgstr "僵尸马"

#: mods/ENTITIES/mobs_mc/horse.lua:1264 mods/ENTITIES/mobs_mc/horse.lua:1326
#: mods/ENTITIES/mobs_mc/horse.lua:1366
msgid "Donkey"
msgstr "驴"

#: mods/ENTITIES/mobs_mc/horse.lua:1334 mods/ENTITIES/mobs_mc/horse.lua:1357
#: mods/ENTITIES/mobs_mc/horse.lua:1367
msgid "Mule"
msgstr "骡子"

#: mods/ENTITIES/mobs_mc/iron_golem.lua:15
#: mods/ENTITIES/mobs_mc/iron_golem.lua:514
msgid "Iron Golem"
msgstr "铁傀儡"

#. ~= nil
#. Attempt to locate a llama within a 9 block radius
#. that leashed or is fewer than 7 llamas removed from
#. its leasher.
#. Minecraft punts very readily if the closest
#. straggler is unavailable.
#. Cancel this attack after one shot has been
#. discharged.
#. For Trader Llamas.
#. ----------------------------------------------------------------------------
#. Llama inventories.
#. ----------------------------------------------------------------------------
#. Main inventory.
#. Hotbar.
#. ----------------------------------------------------------------------
#. Llama mounting.
#. ----------------------------------------------------------------------
#: mods/ENTITIES/mobs_mc/llama.lua:13 mods/ENTITIES/mobs_mc/llama.lua:481
#: mods/ENTITIES/mobs_mc/llama.lua:487
msgid "Llama"
msgstr "羊驼"

#: mods/ENTITIES/mobs_mc/ocelot.lua:25 mods/ENTITIES/mobs_mc/ocelot.lua:1085
msgid "Ocelot"
msgstr "豹猫"

#: mods/ENTITIES/mobs_mc/ocelot.lua:437 mods/ENTITIES/mobs_mc/ocelot.lua:1086
msgid "Cat"
msgstr "猫"

#: mods/ENTITIES/mobs_mc/ocelot.lua:1138
msgid ""
"This mob will spawn infrequently on grass or leaves when no obstructions "
"exist within a volume @1 nodes in size around the center of such a node's "
"upper surface."
msgstr ""

#: mods/ENTITIES/mobs_mc/parrot.lua:14 mods/ENTITIES/mobs_mc/parrot.lua:352
msgid "Parrot"
msgstr "鹦鹉"

#: mods/ENTITIES/mobs_mc/parrot.lua:369
msgid "on grass, leaves, or logs"
msgstr ""

#. ~= "mcl_mobitems:carrot_on_a_stick" then -- Note: This is for when the ability to make the pig go faster is implemented
#. Detach if already attached
#. Initialize attachment properties.
#. Ride pig if it has a saddle
#. Make saddle load upon rejoin
#. base
#. saddle
#. ----------------------------------------------------------------------
#. Pig AI.
#. ----------------------------------------------------------------------
#. ----------------------------------------------------------------------
#. Pig spawning.
#. ----------------------------------------------------------------------
#. spawn eggs
#: mods/ENTITIES/mobs_mc/pig.lua:7 mods/ENTITIES/mobs_mc/pig.lua:285
msgid "Pig"
msgstr "猪"

#: mods/ENTITIES/mobs_mc/piglin.lua:199 mods/ENTITIES/mobs_mc/piglin.lua:1941
msgid "Piglin"
msgstr "猪灵"

#: mods/ENTITIES/mobs_mc/piglin.lua:1569 mods/ENTITIES/mobs_mc/piglin.lua:1942
msgid "Piglin Brute"
msgstr "猪灵蛮兵"

#: mods/ENTITIES/mobs_mc/piglin.lua:1721 mods/ENTITIES/mobs_mc/zombiepig.lua:5
msgid "Zombified Piglin"
msgstr "僵尸猪灵"

#: mods/ENTITIES/mobs_mc/piglin.lua:1943
msgid "Zombie Piglin"
msgstr "僵尸猪灵"

#: mods/ENTITIES/mobs_mc/pillager.lua:9 mods/ENTITIES/mobs_mc/pillager.lua:303
msgid "Pillager"
msgstr "掠夺者"

#: mods/ENTITIES/mobs_mc/polar_bear.lua:11
#: mods/ENTITIES/mobs_mc/polar_bear.lua:269
msgid "Polar Bear"
msgstr "北极熊"

#: mods/ENTITIES/mobs_mc/polar_bear.lua:311
msgid "on grass or snow blocks"
msgstr ""

#: mods/ENTITIES/mobs_mc/polar_bear.lua:317
msgid "The second polar bear in a group will always be spawned as a cub."
msgstr ""

#: mods/ENTITIES/mobs_mc/pufferfish.lua:38
#: mods/ENTITIES/mobs_mc/pufferfish.lua:284
msgid "Pufferfish"
msgstr ""

#: mods/ENTITIES/mobs_mc/rabbit.lua:7 mods/ENTITIES/mobs_mc/rabbit.lua:469
msgid "Rabbit"
msgstr "兔子"

#: mods/ENTITIES/mobs_mc/rabbit.lua:427
msgid "Killer Bunny"
msgstr "杀手兔"

#: mods/ENTITIES/mobs_mc/ravager.lua:19 mods/ENTITIES/mobs_mc/ravager.lua:518
msgid "Ravager"
msgstr ""

#: mods/ENTITIES/mobs_mc/salmon.lua:14 mods/ENTITIES/mobs_mc/salmon.lua:97
msgid "Salmon"
msgstr "鲑鱼"

#: mods/ENTITIES/mobs_mc/sheep.lua:58 mods/ENTITIES/mobs_mc/sheep.lua:352
msgid "Sheep"
msgstr "羊"

#. ~= 0 then
#. ----------------------------------------------------------------------
#. Shulker spawning.
#. ----------------------------------------------------------------------
#: mods/ENTITIES/mobs_mc/shulker.lua:15 mods/ENTITIES/mobs_mc/shulker.lua:850
msgid "Shulker"
msgstr "潜影"

#: mods/ENTITIES/mobs_mc/silverfish.lua:14
#: mods/ENTITIES/mobs_mc/silverfish.lua:176
msgid "Silverfish"
msgstr "蠹虫"

#: mods/ENTITIES/mobs_mc/skeleton+stray.lua:15
#: mods/ENTITIES/mobs_mc/skeleton+stray.lua:402
msgid "Skeleton"
msgstr "骷髅"

#: mods/ENTITIES/mobs_mc/skeleton+stray.lua:360
#: mods/ENTITIES/mobs_mc/skeleton+stray.lua:403
msgid "Stray"
msgstr "流浪者"

#: mods/ENTITIES/mobs_mc/skeleton+stray.lua:489
msgid "Moreover, the block where the mob is to spawn must be exposed to sky."
msgstr ""

#: mods/ENTITIES/mobs_mc/skeleton_wither.lua:15
#: mods/ENTITIES/mobs_mc/skeleton_wither.lua:184
msgid "Wither Skeleton"
msgstr "凋灵骷髅"

#: mods/ENTITIES/mobs_mc/slime+magma_cube.lua:21
#: mods/ENTITIES/mobs_mc/slime+magma_cube.lua:345
msgid "Slime"
msgstr "史莱姆"

#: mods/ENTITIES/mobs_mc/slime+magma_cube.lua:451
#: mods/ENTITIES/mobs_mc/slime+magma_cube.lua:587
msgid "Magma Cube"
msgstr "岩浆怪"

#: mods/ENTITIES/mobs_mc/snowman.lua:22 mods/ENTITIES/mobs_mc/snowman.lua:239
msgid "Snow Golem"
msgstr "雪傀儡"

#: mods/ENTITIES/mobs_mc/spawning.lua:157
msgid "on grass nodes"
msgstr ""

#: mods/ENTITIES/mobs_mc/spawning.lua:161
msgid ""
"This mob will spawn infrequently @1 with a surface occupying a full node "
"when no obstructions exist within a volume @2 nodes in size around the "
"center of such a node's upper surface, in light levels of 8 or greater."
msgstr ""

#: mods/ENTITIES/mobs_mc/spawning.lua:214
msgid ""
"This mob will spawn between sea level and Y level -12 when the nodes above "
"and below are water and no obstructions exist within a volume @1 nodes in "
"size around the center of the base of the fluid node where spawning is being "
"attempted."
msgstr ""

#: mods/ENTITIES/mobs_mc/spawning.lua:264
msgid ""
"Spawning will only succeed in the absence of artificial lighting and if the "
"natural light is @1 or dimmer."
msgstr ""

#: mods/ENTITIES/mobs_mc/spawning.lua:266
msgid "Spawning will only succeed between artificial light levels of 0 and @1."
msgstr ""

#: mods/ENTITIES/mobs_mc/spawning.lua:268
msgid "Spawning will only succeed between natural light levels of 0 and @1."
msgstr ""

#: mods/ENTITIES/mobs_mc/spawning.lua:270
msgid ""
"Spawning will only succeed between artificial light levels of 0 and @1, and "
"natural light levels of 0 and @2."
msgstr ""

#: mods/ENTITIES/mobs_mc/spider.lua:39 mods/ENTITIES/mobs_mc/spider.lua:371
msgid "Spider"
msgstr "蜘蛛"

#: mods/ENTITIES/mobs_mc/spider.lua:332 mods/ENTITIES/mobs_mc/spider.lua:372
msgid "Cave Spider"
msgstr "洞穴蜘蛛"

#: mods/ENTITIES/mobs_mc/squid+glow_squid.lua:11
#: mods/ENTITIES/mobs_mc/squid+glow_squid.lua:485
msgid "Squid"
msgstr "鱿鱼"

#: mods/ENTITIES/mobs_mc/squid+glow_squid.lua:412
#: mods/ENTITIES/mobs_mc/squid+glow_squid.lua:486
msgid "Glow Squid"
msgstr "发光鱿鱼"

#: mods/ENTITIES/mobs_mc/squid+glow_squid.lua:601
msgid "Glow Squid only spawn in absolute darkness at Y levels of 33 or below."
msgstr ""

#: mods/ENTITIES/mobs_mc/strider.lua:16 mods/ENTITIES/mobs_mc/strider.lua:518
msgid "Strider"
msgstr "炽足兽"

#: mods/ENTITIES/mobs_mc/strider.lua:557
msgid "Baby Strider"
msgstr "小炽足兽"

#: mods/ENTITIES/mobs_mc/tropical_fish.lua:6
#: mods/ENTITIES/mobs_mc/tropical_fish.lua:193
msgid "Tropical Fish"
msgstr "热带鱼"

#: mods/ENTITIES/mobs_mc/vex.lua:15 mods/ENTITIES/mobs_mc/vex.lua:333
msgid "Vex"
msgstr "恼鬼"

#: mods/ENTITIES/mobs_mc/villager.lua:973
#: mods/ENTITIES/mobs_mc/villager.lua:6770
msgid "Villager"
msgstr "村民"

#: mods/ENTITIES/mobs_mc/villager.lua:1021
msgid "Armorer"
msgstr "盔甲匠"

#: mods/ENTITIES/mobs_mc/villager.lua:1029
msgid "Butcher"
msgstr "屠夫"

#: mods/ENTITIES/mobs_mc/villager.lua:1037
msgid "Cartographer"
msgstr "制图师"

#: mods/ENTITIES/mobs_mc/villager.lua:1045
msgid "Cleric"
msgstr "牧师"

#: mods/ENTITIES/mobs_mc/villager.lua:1053
msgid "Farmer"
msgstr "农夫"

#: mods/ENTITIES/mobs_mc/villager.lua:1066
msgid "Fisherman"
msgstr "渔夫"

#: mods/ENTITIES/mobs_mc/villager.lua:1074
msgid "Fletcher"
msgstr "制箭师"

#: mods/ENTITIES/mobs_mc/villager.lua:1082
msgid "Leatherworker"
msgstr "皮匠"

#: mods/ENTITIES/mobs_mc/villager.lua:1090
msgid "Librarian"
msgstr "图书管理员"

#: mods/ENTITIES/mobs_mc/villager.lua:1098
msgid "Mason"
msgstr "石匠"

#: mods/ENTITIES/mobs_mc/villager.lua:1106
msgid "Shepherd"
msgstr "牧羊人"

#: mods/ENTITIES/mobs_mc/villager.lua:1114
msgid "Toolsmith"
msgstr "工具匠"

#: mods/ENTITIES/mobs_mc/villager.lua:1122
msgid "Weaponsmith"
msgstr "武器匠"

#: mods/ENTITIES/mobs_mc/villager.lua:1130
msgid "Nitwit"
msgstr "守村人"

#: mods/ENTITIES/mobs_mc/villager.lua:1953
msgid "Novice"
msgstr "新手"

#: mods/ENTITIES/mobs_mc/villager.lua:1954
msgid "Apprentice"
msgstr "学徒"

#: mods/ENTITIES/mobs_mc/villager.lua:1955
msgid "Journeyman"
msgstr "工匠"

#: mods/ENTITIES/mobs_mc/villager.lua:1956
msgid "Expert"
msgstr "专家"

#: mods/ENTITIES/mobs_mc/villager.lua:1957
msgid "Master"
msgstr "大师"

#: mods/ENTITIES/mobs_mc/villager_evoker.lua:20
#: mods/ENTITIES/mobs_mc/villager_evoker.lua:556
msgid "Evoker"
msgstr "唤魔者"

#: mods/ENTITIES/mobs_mc/villager_illusioner.lua:19
#: mods/ENTITIES/mobs_mc/villager_illusioner.lua:647
msgid "Illusioner"
msgstr "幻术师"

#: mods/ENTITIES/mobs_mc/villager_vindicator.lua:17
#: mods/ENTITIES/mobs_mc/villager_vindicator.lua:283
msgid "Vindicator"
msgstr "卫道士"

#: mods/ENTITIES/mobs_mc/villager_zombie.lua:26
#: mods/ENTITIES/mobs_mc/villager_zombie.lua:583
msgid "Zombie Villager"
msgstr "僵尸村民"

#: mods/ENTITIES/mobs_mc/wandering_trader.lua:12
#: mods/ENTITIES/mobs_mc/wandering_trader.lua:543
msgid "Wandering Trader"
msgstr "漫游商人"

#: mods/ENTITIES/mobs_mc/wandering_trader.lua:560
#: mods/ENTITIES/mobs_mc/wandering_trader.lua:678
#: mods/ENTITIES/mobs_mc/wandering_trader.lua:679
msgid "Trader Llama"
msgstr "行商羊驼"

#: mods/ENTITIES/mobs_mc/witch.lua:59 mods/ENTITIES/mobs_mc/witch.lua:398
msgid "Witch"
msgstr "女巫"

#: mods/ENTITIES/mobs_mc/wither.lua:11 mods/ENTITIES/mobs_mc/wither.lua:339
#: mods/ENTITIES/mobs_mc/wither.lua:979
msgid "Wither"
msgstr "凋灵"

#: mods/ENTITIES/mobs_mc/wolf.lua:13 mods/ENTITIES/mobs_mc/wolf.lua:903
msgid "Wolf"
msgstr "狼"

#: mods/ENTITIES/mobs_mc/wolf.lua:927
msgid "on grass, snow blocks, coarse dirt, or podzol"
msgstr ""

#: mods/ENTITIES/mobs_mc/zombie.lua:62 mods/ENTITIES/mobs_mc/zombie.lua:863
msgid "Zombie"
msgstr "僵尸"

#: mods/ENTITIES/mobs_mc/zombie.lua:783
msgid "Baby Zombie"
msgstr "小僵尸"

#: mods/ENTITIES/mobs_mc/zombie.lua:809 mods/ENTITIES/mobs_mc/zombie.lua:862
msgid "Husk"
msgstr "尸壳"

#: mods/ENTITIES/mobs_mc/zombie.lua:838
msgid "Baby Husk"
msgstr "小尸壳"

#: mods/ENTITIES/mobs_mc/zombie.lua:897
msgid "5% of Zombies will spawn as their baby variants."
msgstr ""

#: mods/ENTITIES/mobs_mc/zombie.lua:936
msgid "5% of Husks will spawn as their baby variants."
msgstr ""

#: mods/ENTITIES/mobs_mc/zombie.lua:937
msgid "Husks will only spawn on nodes that are exposed to sky."
msgstr ""

#~ msgid "Baby Hoglin"
#~ msgstr "幼体僵尸疣猪兽"
