msgid ""
msgstr ""
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"POT-Creation-Date: 2026-04-01 20:58+0200\n"
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#: mods/HELP/mcl_doc_basics/advanced.lua:9
msgid "Advanced usage"
msgstr "Жетілдірілген қолданыс"

#: mods/HELP/mcl_doc_basics/advanced.lua:10
msgid ""
"Advanced information which may be nice to know, but is not crucial to "
"gameplay"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:18
msgid "Creative Mode"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:20
msgid "Enabling Creative Mode in MineClonia applies the following changes:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:22
msgid "• You keep the things you've placed"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:23
msgid "• Creative inventory is available to obtain most items easily"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:24
msgid "• Hand breaks all default blocks instantly"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:25
msgid "• Greatly increased hand pointing range"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:26
msgid "• Mined blocks don't drop items"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:27
msgid "• Items don't get used up"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:28
msgid "• Tools don't wear off"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:29
msgid "• You can eat food whenever you want"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:30
msgid "• You can always use the minimap (including radar mode)"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:32
msgid ""
"Damage is not affected by Creative Mode, it needs to be disabled separately."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:36
msgid "Console"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:38
msgid ""
"With [F10] you can open and close the console. The main use of the console "
"is to show the chat log and enter chat messages or server commands."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:39
msgid ""
"Using the chat or server command key also opens the console, but it is "
"smaller and will be closed after you sent a message."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:41
msgid ""
"Use the chat to communicate with other players. This requires you to have "
"the “shout” privilege."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:42
msgid ""
"Just type in the message and hit [Enter]. Public chat messages can not begin "
"with “/”."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:44
msgid ""
"You can send private messages: Say “/msg <player> <message>” in chat to send "
"“<message>” which can only be seen by <player>."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:46
msgid "There are some special controls for the console:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:48
msgid "• [F10] Open/close console"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:49
msgid "• [Enter]: Send message or command"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:50
msgid "• [Tab]: Try to auto-complete a partially-entered player name"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:51
msgid "• [Ctrl]+[Left]: Move cursor to the beginning of the previous word"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:52
msgid "• [Ctrl]+[Right]: Move cursor to the beginning of the next word"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:53
msgid "• [Ctrl]+[Backspace]: Delete previous word"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:54
msgid "• [Ctrl]+[Delete]: Delete next word"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:55
msgid "• [Ctrl]+[U]: Delete all text before the cursor"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:56
msgid "• [Ctrl]+[K]: Delete all text after the cursor"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:57
msgid "• [Page up]: Scroll up"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:58
msgid "• [Page down]: Scroll down"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:60
msgid ""
"There is also an input history. Luanti saves your previous console inputs "
"which you can quickly access later:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:62
msgid "• [Up]: Go to previous entry in history"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:63
msgid "• [Down]: Go to next entry in history"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:67
msgid "Server commands"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:69
msgid ""
"Server commands (also called “chat commands”) are little helpers for "
"advanced users. You don't need to use these commands when playing. But they "
"might come in handy to perform some more technical tasks. Server commands "
"work both in multi-player and single-player mode."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:71
msgid ""
"Server commands can be entered by players using the chat to perform a "
"special server action. There are a few commands which can be issued by "
"everyone, but some commands only work if you have certain privileges granted "
"on the server. There is a small set of basic commands which are always "
"available, other commands can be added by mods."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:73
msgid ""
"To issue a command, simply type it like a chat message or press Luanti's "
"command key (default: [/]). All commands have to begin with “/”, for example "
"“/mods”. The Luanti command key does the same as the chat key, except that "
"the slash is already entered."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:74
msgid ""
"Commands may or may not give a response in the chat log, but errors will "
"generally be shown in the chat. Try it for yourselves: Close this window and "
"type in the “/mods” command. This will give you the list of available mods "
"on this server."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:76
msgid ""
"“/help all” is a very important command: You get a list of all available "
"commands on the server, a short explanation and the allowed parameters. This "
"command is also important because the available commands often differ per "
"server."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:78
msgid "Commands are followed by zero or more parameters."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:80
msgid ""
"In the command reference, you see some placeholders which you need to "
"replace with an actual value. Here's an explanation:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:82
msgid ""
"• Text in greater-than and lower-than signs (e.g. “<param>”): Placeholder "
"for a parameter"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:83
msgid ""
"• Anything in square brackets (e.g. “[text]”) is optional and can be omitted"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:84
msgid ""
"• Pipe or slash (e.g. “text1 | text2 | text3”): Alternation. One of multiple "
"texts must be used (e.g. “text2”)"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:85
msgid ""
"• Parenthesis: (e.g. “(word1 word2) | word3”): Groups multiple words "
"together, used for alternations"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:86
msgid "• Everything else is to be read as literal text"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:88
msgid "Here are some examples to illustrate the command syntax:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:90
msgid "• /mods: No parameters. Just enter “/mods”"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:91
msgid ""
"• /me <action>: 1 parameter. You have to enter “/me ” followed by any text, "
"e.g. “/me orders pizza”"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:92
msgid ""
"• /give <name> <ItemString>: Two parameters. Example: “/give Player "
"default:apple”"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:93
msgid ""
"• /help [all|privs|<cmd>]: Valid inputs are “/help”, “/help all”, “/help "
"privs”, or “/help ” followed by a command name, like “/help time”"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:94
msgid ""
"• /spawnentity <EntityName> [<X>,<Y>,<Z>]: Valid inputs include “/"
"spawnentity boats:boat” and “/spawnentity boats:boat 0,0,0”"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:97
msgid "Some final remarks:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:99
msgid ""
"• For /give and /giveme, you need an itemstring. This is an internally used "
"unique item identifier which you may find in the item help if you have the "
"“give” or “debug” privilege"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:100
msgid "• For /spawnentity you need an entity name, which is another identifier"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:104
msgid "Privileges"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:106
msgid ""
"Each player has a set of privileges, which differs from server to server. "
"Your privileges determine what you can and can't do. Privileges can be "
"granted and revoked from other players by any player who has the privilege "
"called “privs”."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:108
msgid ""
"On a multiplayer server with the default configuration, new players start "
"with the privileges called “interact” and “shout”. The “interact” privilege "
"is required for the most basic gameplay actions such as building, mining, "
"using, etc. The “shout” privilege allows to chat."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:110
msgid ""
"There is a small set of core privileges which you'll find on every server, "
"other privileges might be added by mods."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:112
msgid "To view your own privileges, issue the server command “/privs”."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:114
msgid "Here are a few basic privilege-related commands:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:116
msgid "• /privs: Lists your privileges"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:117
msgid "• /privs <player>: Lists the privileges of <player>"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:118
msgid "• /help privs: Shows a list and description about all privileges"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:120
msgid "Players with the “privs” privilege can modify privileges at will:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:122
msgid "• /grant <player> <privilege>: Grant <privilege> to <player>"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:123
msgid "• /revoke <player> <privilege>: Revoke <privilege> from <player>"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:125
msgid ""
"In single-player mode, you can use “/grantme all” to unlock all abilities."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:129
msgid "Movement modes"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:131
msgid "You can enable some special movement modes that change how you move."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:133
msgid "Pitch movement mode:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:134
msgid ""
"• Description: If this mode is activated, the movement keys will move you "
"relative to your current view pitch (vertical look angle) when you're in a "
"liquid or in fly mode."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:135
msgid "• Default key: [L]"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:136
msgid "• No privilege required"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:138
msgid "Fast mode:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:139
msgid ""
"• Description: Allows you to move much faster. Hold down the the “Use” key "
"[E] to move faster. In the client configuration, you can further customize "
"fast mode."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:140
msgid "• Default key: [J]"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:141
msgid "• Required privilege: fast"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:143
msgid "Fly mode:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:144
msgid ""
"• Description: Gravity doesn't affect you and you can move freely in all "
"directions. Use the jump key to rise and the sneak key to sink."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:145
msgid "• Default key: [K]"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:146
msgid "• Required privilege: fly"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:148
msgid "Noclip mode:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:149
msgid ""
"• Description: Allows you to move through walls. Only works when fly mode is "
"enabled, too."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:150
msgid "• Default key: [H]"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:151
msgid "• Required privilege: noclip"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:155
msgid "Coordinates"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:157
msgid ""
"The world is a large cube. And because of this, a position in the world can "
"be easily expressed with Cartesian coordinates. That is, for each position "
"in the world, there are 3 values X, Y and Z."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:159
msgid "Like this: (5, 45, -12)"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:161
msgid ""
"This refers to the position where X=5, Y=45 and Z=-12. The 3 letters are "
"called “axes”: Y is for the height. X and Z are for the horizontal position."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:163
msgid "The values for X, Y and Z work like this:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:165
msgid "• If you go up, Y increases"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:166
msgid "• If you go down, Y decreases"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:167
msgid "• If you follow the sun, X increases"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:168
msgid "• If you go to the reverse direction, X decreases"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:169
msgid "• Follow the sun, then go right: Z increases"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:170
msgid "• Follow the sun, then go left: Z decreases"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:171
msgid "• The side length of a full cube is 1"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:173
msgid ""
"You can view your current position in the debug screen (open with [F5])."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:177
msgid "Settings"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:180
msgid ""
"There is a large variety of settings to configure Luanti. Pretty much every "
"aspect can be changed that way."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:182
msgid "These are a few of the most important gameplay settings:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:184
msgid ""
"• Damage enabled (enable_damage): Enables the health and breath attributes "
"for all players. If disabled, players are immortal"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:185
msgid ""
"• Creative Mode (creative_mode): Enables sandbox-style gameplay focusing on "
"creativity rather than a challenging gameplay. The meaning depends on the "
"game; usual changes are: Reduced dig times, easy access to almost all items, "
"tools never wear off, etc."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:186
msgid ""
"• PvP (enable_pvp): Short for “Player vs Player”. If enabled, players can "
"deal damage to each other"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:188
msgid ""
"For a full list of all available settings, use the “All Settings” dialog in "
"the main menu."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:192
msgid "Online help"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:194
msgid "You may want to check out these online resources related to Luanti:"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:196
msgid "Official homepage of Luanti: <https://luanti.org/>"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:197
msgid "The main place to find the most recent version of Luanti."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:199
msgid "Luanti Documentation: <https://docs.luanti.org/>"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:200
msgid "A official documentation website for Luanti."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:202
msgid "Web forums: <https://forum.luanti.org/>"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:203
msgid ""
"A web-based discussion platform where you can discuss everything related to "
"Luanti. This is also a place where player-made mods and games are published "
"and discussed. The discussions are mainly in English, but there is also "
"space for discussion in other languages."
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:205
msgid "Chat: <irc://irc.libera.chat/#luanti>"
msgstr ""

#: mods/HELP/mcl_doc_basics/advanced.lua:206
msgid ""
"A generic Internet Relay Chat channel for everything related to Luanti where "
"people can meet to discuss in real-time. If you do not understand IRC, see "
"the Luanti Documentation for help."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:9
msgid "Basics"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:10
msgid "Everything you need to know to get started with playing"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:17
msgid "Quick start"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:19
msgid "This is a very brief introduction to the basic gameplay."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:21
msgid "How to play:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:22
msgid "• Punch a tree trunk until it breaks and collect wood"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:23
msgid ""
"• Place the wood into the 2×2 grid (your “crafting grid”) in your inventory "
"menu and craft 4 wood planks"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:24
msgid ""
"• Place them in a 2×2 shape in the crafting grid to craft a crafting table"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:25
msgid "• Place the crafting table on the ground"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:26
msgid "• Rightclick it for a 3×3 crafting grid"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:27
msgid ""
"• Use the crafting guide (book icon) to learn all the possible crafting "
"recipes"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:28
msgid "• Craft a wooden pickaxe so you can dig stone"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:29
msgid "• Different tools break different kinds of blocks. Try them out!"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:30
msgid "• Read entries in this help to learn the rest"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:31
msgid ""
"• Continue playing as you wish. There's no real goal, but you may want to "
"check the advancements available from the inventory screen. Have fun!"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:33
msgid "For the default controls, see the next section [Controls]."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:37
msgid "Controls"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:39
msgid ""
"These are the default controls (which can be remapped in the 'Change keys' "
"dialog):"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:41
msgid "Basic movement:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:42
msgid "• Moving the mouse around: Look around"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:43
msgid "• W: Move forwards"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:44
msgid "• A: Move to the left"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:45
msgid "• D: Move to the right"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:46
msgid "• S: Move backwards"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:47
msgid "• E: Sprint (aux1)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:49
msgid "While standing on solid ground:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:50
msgid "• Space: Jump"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:51
msgid "• Shift: Sneak"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:53
msgid "While on a ladder, swimming in a liquid or fly mode is active"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:54
msgid "• Space: Move up"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:55
msgid "• Shift: Move down"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:57
msgid "Extended movement (requires privileges):"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:58
msgid ""
"• J: Toggle fast mode, makes you run or fly fast (requires “fast” privilege)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:59
msgid ""
"• K: Toggle fly mode, makes you move freely in all directions (requires "
"“fly” privilege)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:60
msgid ""
"• H: Toggle noclip mode, makes you go through walls in fly mode (requires "
"“noclip” privilege)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:61
msgid "• E: Walk fast in fast mode"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:63
msgid "World interaction:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:64
msgid "• Left mouse button: Punch / mine blocks"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:65
msgid "• Right mouse button: Build or use pointed block"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:66
msgid "• Shift+Right mouse button: Build"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:67
msgid "• Roll mouse wheel / B / N: Select next/previous item in hotbar"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:68
msgid "• 1-9: Select item in hotbar directly"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:69
msgid "• Q: Drop item stack"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:70
msgid "• Shift+Q: Drop 1 item"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:71
msgid "• I: Show/hide inventory menu"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:73
msgid "Inventory interaction:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:74
msgid "See the entry “Basics > Inventory”."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:76
msgid "Camera:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:77
msgid "• F7: Toggle camera mode"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:79
msgid "Interface:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:80
msgid "• Esc: Open menu window (pauses in single-player mode) or close window"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:81
msgid "• F1: Show/hide HUD"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:82
msgid "• F2: Show/hide chat"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:83
msgid "• F9: Toggle minimap"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:84
msgid "• Shift+F9: Toggle minimap rotation mode"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:85
msgid "• F10: Open/close console/chat log"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:86
msgid "• F12: Take a screenshot"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:88
msgid "Server interaction:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:89
msgid "• T: Open chat window (chat requires the “shout” privilege)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:90
msgid "• /: Start issuing a server command"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:92
msgid "Technical:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:93
msgid "• +: Increase minimal viewing distance"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:94
msgid "• -: Decrease minimal viewing distance"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:95
msgid "• F3: Enable/disable fog"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:96
msgid "• F5: Enable/disable debug screen which also shows your coordinates"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:97
msgid "• F6: Only useful for developers. Enables/disables profiler"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:101
msgid "Pointing"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:104
msgid ""
"“Pointing” means looking at something in range with the crosshair. Pointing "
"is needed for interaction, like mining, punching, using, etc. Pointable "
"things include blocks, players, computer enemies and objects."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:106
msgid ""
"To point something, it must be in the pointing range (also just called "
"“range”) of your wielded item. There's a default range when you are not "
"wielding anything. A pointed thing will be outlined or highlighted "
"(depending on your settings). Pointing is not possible with the 3rd person "
"front camera."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:108
msgid ""
"A few things can not be pointed. Most blocks are pointable. A few blocks, "
"like air, can never be pointed. Other blocks, like liquids can only be "
"pointed by special items."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:113
msgid "Items"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:116
msgid ""
"Items are things you can carry along and store in inventories. They can be "
"used for crafting, smelting, building, mining, and more. Types of items "
"include blocks, tools, weapons and items only used for crafting."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:118
msgid ""
"An item stack is a collection of items of the same type which fits into a "
"single item slot. Item stacks can be dropped on the ground. Items which drop "
"into the same coordinates will form an item stack."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:120
msgid "Items have several properties, including the following:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:122
msgid "• Maximum stack size: Number of items which fit on 1 item stack"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:123
msgid ""
"• Pointing range: How close things must be to be pointed while wielding this "
"item"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:124
msgid "• Group memberships: See “Basics > Groups”"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:125
msgid "• May be used for crafting or cooking"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:131
msgid "Inventory"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:134
msgid ""
"Inventories are used to store item stacks. There are other uses, such as "
"crafting. An inventory consists of a rectangular grid of item slots. Each "
"item slot can either be empty or hold one item stack. Item stacks can be "
"moved freely between most slots."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:135
msgid ""
"You have your own inventory which is called your “player inventory”, you can "
"open it with the inventory key (default: [I])."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:136
msgid "Blocks can also have their own inventory, e.g. chests and furnaces."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:138
msgid "Inventory controls:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:140
msgid ""
"Taking: You can take items from an occupied slot if the cursor holds nothing."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:141
msgid "• Left click: take entire item stack"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:142
msgid "• Right click: take half from the item stack (rounded up)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:143
msgid "• Middle click: take 10 items from the item stack"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:144
msgid "• Mouse wheel down: take 1 item from the item stack"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:145
msgid ""
"• Mouse wheel up: put 1 item in the item stack (if you're holding an item "
"stack of the same type)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:147
msgid ""
"Putting: You can put items onto a slot if the cursor holds 1 or more items "
"and the slot is either empty or contains an item stack of the same item type."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:148
msgid "• Left click: put entire item stack"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:149
msgid "• Right click or mouse wheel up: put 1 item of the item stack"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:150
msgid "• Middle click: put 10 items of the item stack"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:152
msgid ""
"Exchanging: You can exchange items if the cursor holds 1 or more items and "
"the destination slot is occupied by a different item type."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:153
msgid "• Click: exchange item stacks"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:155
msgid ""
"Throwing away: If you hold an item stack and click with it somewhere outside "
"the GUI, the item stack gets thrown away into the world."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:157
msgid ""
"Quick transfer: You can quickly transfer an item stack between a player's "
"inventory and a block's inventory like a furnace, chest, or any other item "
"with an inventory slot when that block's inventory is accessed. The target "
"inventory is generally the most relevant inventory in this context."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:158
msgid ""
"• Sneak+Left click: Automatically transfer item stack (Sneak is by default "
"[Shift])"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:162
msgid "Hotbar"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:165
msgid ""
"At the bottom of the screen you see some squares. This is called the "
"“hotbar”, and contains the items you have put in the last row of your "
"inventory."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:166
msgid "You can change the selected item with the mouse wheel or the keyboard:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:168
msgid "• Select previous item in hotbar: [Mouse wheel up] or [B]"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:169
msgid "• Select next item in hotbar: [Mouse wheel down] or [N]"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:170
msgid "• Select item in hotbar directly: [1]-[9]"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:172
msgid "The selected item is also your wielded item."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:177
msgid "Tools"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:179
msgid ""
"Some items may serve as a tool when wielded. Any item which has some special "
"use which can be directly used by its wielder is considered a tool."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:181
msgid ""
"A common subset of tools are mining tools. These are important to quickly "
"break different types of blocks. Weapons are a kind of tool. There are of "
"course many other possible tools. Special actions of tools are usually done "
"by left-click or right-click."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:183
msgid ""
"When nothing is wielded, players use their hand which also acts as a "
"(limited) mining tool and weapon with no durability."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:185
msgid ""
"Usually tools have a durability which limits the amount of uses of it. The "
"damage is displayed in a colored bar below the item icon. If no damage bar "
"is shown, the tool is in mint condition. Tools can be repaired to increased "
"or restore its durability."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:190
msgid "Weapons"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:192
msgid ""
"Some items are usable as a melee weapon when wielded. Weapons share most of "
"the properties of tools."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:194
msgid ""
"Melee weapons deal damage by punching players and other animate objects. "
"There are two ways to attack:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:195
msgid "• Single punch: Left-click once to deal a single punch"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:196
msgid ""
"• Quick punching: Hold down the left mouse button to deal quick repeated "
"punches"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:198
msgid "There are two core attributes of melee weapons:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:199
msgid ""
"• Maximum damage: Damage which is dealt after a hit when the weapon was "
"fully recovered"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:200
msgid "• Full punch interval: Time it takes for fully recovering from a punch"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:202
msgid ""
"A weapon only deals full damage when it has fully recovered from a previous "
"punch. Otherwise, the weapon will deal only reduced damage. This means, "
"quick punching is very fast, but also deals rather low damage. Note the full "
"punch interval does not limit how fast you can attack."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:204
msgid ""
"There is a rule which sometimes makes attacks impossible: Players, animate "
"objects and weapons belong to damage groups. A weapon only deals damage to "
"those who share at least one damage group with it. So if you're using the "
"wrong weapon, you might not deal any damage at all."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:208
msgid "Blocks"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:211
msgid ""
"The world is made entirely out of blocks (voxels, to be precise). Blocks can "
"be added or removed with the correct tools."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:213
msgid ""
"Blocks can have a wide range of different properties which determine mining "
"times, behavior, looks, shape, and much more. Their properties include:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:215
msgid ""
"• Collidable: Collidable blocks can not be passed through; players can walk "
"on them. Non-collidable blocks can be passed through freely"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:216
msgid ""
"• Pointable: Pointable blocks show a wireframe or a halo box when pointed. "
"But you will just point through non-pointable blocks. Liquids are usually "
"non-pointable but they can be pointed at by some special tools"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:217
msgid ""
"• Mining properties: By which tools it can be mined, how fast and how much "
"it wears off tools"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:218
msgid ""
"• Climbable: While you are at a climbable block, you won't fall and you can "
"move up and down with the jump and sneak keys"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:219
msgid "• Drowning damage: See the entry “Basics > Player”"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:220
msgid "• Liquids: See the entry “Basics > Liquids”"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:221
msgid ""
"• Group memberships: Group memberships are used to determine mining "
"properties, crafting, interactions between blocks and more"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:226
msgid "Mining"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:229
msgid ""
"Mining (or digging) is the process of breaking blocks to remove them. To "
"mine a block, point it and hold down the left mouse button until it breaks."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:231
msgid ""
"Blocks require a mining tool to be mined. Different blocks are mined by "
"different mining tools, and some blocks can not be mined by any tool. Blocks "
"vary in hardness and tools vary in strength. Mining tools will wear off over "
"time. The mining time and the tool wear depend on the block and the mining "
"tool. The fastest way to find out how efficient your mining tools are is by "
"just trying them out on various blocks. Any items you gather by mining will "
"drop on the ground, ready to be collected."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:233
msgid ""
"After mining, a block may leave a “drop” behind. This is a number of items "
"you get after mining. Most commonly, you will get the block itself. There "
"are other possibilities for a drop which depends on the block type. The "
"following drops are possible:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:234
msgid "• Always drops itself (the usual case)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:235
msgid "• Always drops the same items"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:236
msgid "• Drops items based on probability"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:237
msgid "• Drops nothing"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:241
msgid "Building"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:244
msgid ""
"Almost all blocks can be built (or placed). Building is very simple and has "
"no delay."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:246
msgid ""
"To build your wielded block, point at a block in the world and right-click. "
"If this is not possible because the pointed block has a special right-click "
"action, hold down the sneak key before right-clicking."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:248
msgid ""
"Blocks can almost always be built at pointable blocks. One exception are "
"blocks attached to the floor; these can only be built on the floor."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:250
msgid ""
"Normally, blocks are built in front of the pointed side of the pointed "
"block. A few blocks are different: When you try to build at them, they are "
"replaced."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:255
msgid "Crafting"
msgstr "Жасау"

#: mods/HELP/mcl_doc_basics/basics.lua:258
msgid "Crafting is the task of combining several items to form a new item."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:260
msgid ""
"To craft something, you need one or more items, a crafting grid (C) and a "
"crafting recipe. A crafting grid is like a normal inventory which can also "
"be used for crafting. Items need to be put in a certain pattern into the "
"crafting grid. Next to the crafting grid is an output slot (O). Here the "
"result will appear when you placed items correctly. This is just a preview, "
"not the actual item."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:262
msgid ""
"The crafting grid you have inside your inventory is 2x2, limiting the amount "
"of potential recipes you can craft. To craft recipes that require a 3x3 grid "
"you will need a crafting table."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:264
msgid ""
"To complete the craft, take the result item from the output slot, which will "
"consume items from the crafting grid and creates a new item. It is not "
"possible to place items into the output slot."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:266
msgid ""
"A description on how to craft an item is called a “crafting recipe”. You "
"need this knowledge to craft. You can use the recipe book to get a list of "
"crafting recipes available from items you have obtained."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:268
msgid ""
"Crafting recipes consist of at least one input item and exactly one stack of "
"output items. When performing a single craft, it will consume exactly one "
"item from each stack of the crafting grid, unless the crafting recipe "
"defines replacements."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:270
msgid "There are multiple types of crafting recipes:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:271
msgid "• Shaped: Items need to be placed in a particular shape"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:272
msgid ""
"• Shapeless: Items need to be placed somewhere in input, but shape and order "
"is independent"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:273
msgid "• Cooking: Explained in “Basics > Cooking”"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:274
msgid ""
"• Repairing: Place two damaged tools into the crafting grid anywhere to get "
"a tool which is repaired by 5%"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:276
msgid ""
"In some crafting recipes, some input items do not need to be a concrete "
"item, instead they need to be a member of a group (see “Basics > Groups”). "
"These recipes offer a bit more freedom in the input items. For instance, "
"crafting a furnace can be used with a number of different full cobble-like "
"stone blocks."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:278
msgid ""
"Rarely, crafting recipes have replacements. This means, whenever you perform "
"a craft, some items in the crafting grid will not be consumed, but instead "
"will be replaced by another item."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:285
msgid "Cooking"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:288
msgid ""
"Cooking (or smelting) is a form of crafting which does not involve a "
"crafting grid. Cooking is done with a special block (like a furnace), an "
"cookable item, a fuel item and time in order to yield a new item."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:290
msgid ""
"Each fuel item has a burning time. This is the time a single item of the "
"fuel keeps a furnace burning."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:292
msgid ""
"Each cookable item requires time to be cooked. This time is specific to the "
"item type and the item must be “on fire” for the whole cooking time to "
"actually yield the result."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:296
msgid "Hunger"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:298
msgid ""
"Hunger affects your health and your ability to sprint. Hunger is not in "
"effect when damage is disabled."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:300
msgid "Core hunger rules:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:301
msgid "• You start with 20/20 hunger points (more points = less hungry)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:302
msgid "• Actions like combat, jumping, sprinting, etc. decrease hunger points"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:303
msgid "• Food restores hunger points"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:304
msgid "• If your hunger bar decreases, you're hungry"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:305
msgid "• At 18-20 hunger points, you regenerate 1 HP every 4 seconds"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:306
msgid "• At 6 hunger points or less, you can't sprint"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:307
msgid "• At 0 hunger points, you lose 1 HP every 4 seconds (down to 1 HP)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:308
msgid "• Poisonous food decreases your health"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:311
msgid "Details:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:312
msgid ""
"You have 0-20 hunger points, indicated by 20 drumstick half-icons above the "
"hotbar. You also have an invisible attribute: Saturation."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:313
msgid ""
"Hunger points reflect how full you are while saturation points reflect how "
"long it takes until you're hungry again."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:315
msgid ""
"Each food item increases both your hunger level as well your saturation."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:316
msgid ""
"Food with a high saturation boost has the advantage that it will take longer "
"until you get hungry again."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:317
msgid ""
"A few food items might induce food poisoning by chance. When you're "
"poisoned, the health and hunger symbols turn sickly green. Food poisoning "
"drains your health by 1 HP per second, down to 1 HP. Food poisoning also "
"drains your saturation. Food poisoning goes away after a while or when you "
"drink milk."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:319
msgid ""
"You start with 5 saturation points. The maximum saturation is equal to your "
"current hunger level. So with 20 hunger points your maximum saturation is "
"20. What this means is that food items which restore many saturation points "
"are more effective the more hunger points you have. This is because at low "
"hunger levels, a lot of the saturation boost will be lost due to the low "
"saturation cap."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:320
msgid ""
"If your saturation reaches 0, you're hungry and start to lose hunger points. "
"Whenever you see the hunger bar decrease, it is a good time to eat."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:322
msgid ""
"Saturation decreases by doing things which exhaust you (highest exhaustion "
"first):"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:323
msgid "• Regenerating 1 HP"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:324
msgid "• Suffering food poisoning"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:325
msgid "• Sprint-jumping"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:326
msgid "• Sprinting"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:327
msgid "• Attacking"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:328
msgid "• Taking damage"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:329
msgid "• Swimming"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:330
msgid "• Jumping"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:331
msgid "• Mining a block"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:333
msgid "Other actions, like walking, do not exaust you."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:338
msgid "Mobs"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:340
msgid ""
"Mobs are the living beings in the world. This includes animals and monsters."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:342
msgid ""
"Mobs appear randomly throughout the world. This is called “spawning”. Each "
"mob kind appears on particular block types at a given light level. The "
"height also plays a role. Peaceful mobs tend to spawn at daylight while "
"hostile ones prefer darkness. Most mobs can spawn on any solid block but "
"some mobs only spawn on particular blocks (like grass blocks)."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:344
msgid ""
"Like players, mobs have hit points and sometimes armor points, too (which "
"means you need better weapons to deal any damage at all). Also like players, "
"hostile mobs can attack directly or at a distance. Mobs may drop random "
"items after they die."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:346
msgid ""
"Most animals roam the world aimlessly while most hostile mobs hunt players. "
"Animals can be fed, tamed and bred."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:350
msgid "Animals"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:352
msgid ""
"Animals are peaceful beings which roam the world aimlessly. You can feed, "
"tame and breed them."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:354
msgid "Feeding:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:355
msgid ""
"Each animal has its own taste for food and doesn't just accept any food. To "
"feed, hold an item in your hand and rightclick the animal."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:356
msgid ""
"Animals are attraced to the food they like and follow you as long you hold "
"the food item in hand."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:357
msgid "Feeding an animal has three uses: Taming, healing and breeding."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:358
msgid ""
"Feeding heals animals instantly, depending on the quality of the food item."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:360
msgid "Taming:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:361
msgid ""
"A few animals can be tamed. You can generally do more things with tamed "
"animals and use other items on them. For example, tame horses can be saddled "
"and tame wolves fight on your side."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:363
msgid "Breeding:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:364
msgid ""
"When you have fed an animal up to its maximum health, then feed it again, "
"you will activate “Love Mode” and many hearts appear around the animal."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:365
msgid ""
"Two animals of the same species will start to breed if they are in Love Mode "
"and close to each other. Soon a baby animal will pop up."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:367
msgid "Baby animals:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:368
msgid ""
"Baby animals are just like their adult couterparts, but they can't be tamed "
"or bred and don't drop anything when they die. They grow to adults after a "
"short time. When fed, they grow to adults faster."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:373
msgid "Minimap"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:376
msgid ""
"The minimap allows you to get an overhead view of your surroundings, as a "
"HUD that appears in the top right corner."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:378
msgid ""
"Press [F9] to make a minimap appear on the top right. The minimap helps you "
"to find your way around the world. Press it again to select different "
"minimap modes and zoom levels. The minimap also shows the positions of other "
"players."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:380
msgid "There are 2 minimap modes and 3 zoom levels."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:382
msgid ""
"Surface mode (image 1) is a top-down view of the world, roughly resembling "
"the colors of the blocks this world is made of. It only shows the topmost "
"blocks, everything below is hidden, like a satellite photo. Surface mode is "
"useful if you got lost."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:384
msgid ""
"Radar mode (image 2) is more complicated. It displays the “denseness” of the "
"area around you and changes with your height. Roughly, the more green an "
"area is, the less “dense” it is. Black areas have many blocks. Use the radar "
"to find caverns, hidden areas, walls and more. The rectangular shapes in "
"image 2 clearly expose the position of a dungeon."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:386
msgid ""
"There are also two different rotation modes. In “square mode”, the rotation "
"of the minimap is fixed. If you press [Shift]+[F9] to switch to “circle "
"mode”, the minimap will instead rotate with your looking direction, so “up” "
"is always your looking direction."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:388
msgid "• Toggle minimap mode: [F9]"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:389
msgid "• Toggle minimap rotation mode: [Shift]+[F9]"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:394
msgid "Camera"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:397
msgid ""
"There are 3 different views which determine the way you see the world. The "
"modes are:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:399
msgid "• 1: First-person view (default)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:400
msgid "• 2: Third-person view from behind"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:401
msgid "• 3: Third-person view from the front"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:403
msgid "These camera modes can be toggled between by default pressing [F7]."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:404
msgid "To zoom in the camera, you can use the Spyglass item."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:406
msgid "• Switch camera mode: [F7]"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:410
msgid "Sneaking"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:412
msgid ""
"Sneaking makes you walk slower and prevents you from falling off the edge of "
"a block."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:413
msgid ""
"To sneak, hold down the sneak key (default: [Shift]). When you release it, "
"you stop sneaking. Careful: When you release the sneak key at a ledge, you "
"might fall!"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:415
msgid ""
"Sneaking only works when you stand on solid ground, are not in a liquid and "
"don't climb."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:419
msgid "Players"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:422
msgid "Players are the characters which users control."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:424
msgid ""
"Players are living beings. They start with a number of health points (HP) "
"and a number of breath points (BP)."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:425
msgid ""
"Players are capable of walking, sneaking, jumping, climbing, swimming, "
"diving, mining, building, fighting and using tools and blocks."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:427
msgid "Players can take damage for a variety of reasons:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:429
msgid "• Taking fall damage"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:430
msgid "• Touching a block which causes direct damage"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:431
msgid "• Drowning"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:432
msgid "• Being attacked by another player"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:433
msgid "• Being attacked by a computer enemy"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:435
msgid ""
"At a health of 0, the player dies. The player can just respawn in the world, "
"but their items will be lost at the place of death and will need to be "
"retrieved. (unless mcl_keepInventory is enabled)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:437
msgid ""
"Some blocks reduce breath. While being with the head in a block which causes "
"drowning, the breath points are reduced by 1 for every 2 seconds. When all "
"breath is gone, the player starts to suffer drowning damage. Breath is "
"quickly restored in any other block."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:439
msgid ""
"Damage can be disabled on any world. Without damage, players are immortal "
"and health and breath are unimportant."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:441
msgid "In multiplayer, the name of other players is written above their head."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:446
msgid "Liquids"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:449
msgid ""
"Liquids are special dynamic blocks. Liquids like to spread and flow to their "
"surrounding blocks. Players can swim and drown in them."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:451
msgid ""
"Liquids usually come in two forms: In source form (S) and in flowing form "
"(F)."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:452
msgid ""
"Liquid sources have the shape of a full cube. A liquid source will generate "
"flowing liquids around it from time to time, and, if the liquid is "
"renewable, it also generates liquid sources. A liquid source can sustain "
"itself. As long it is left alone, a liquid source will normally keep its "
"place and does not drain out."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:453
msgid ""
"Flowing liquids take a sloped form. Flowing liquids spread around the world "
"until they drain. A flowing liquid can not sustain itself and always comes "
"from a liquid source, either directly or indirectly. Without a liquid "
"source, a flowing liquid will eventually drain out and disappear."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:455
msgid "All liquids share the following properties:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:456
msgid "• All properties of blocks (including drowning damage)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:457
msgid "• Renewability: Renewable liquids can create new sources"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:458
msgid ""
"• Flowing range: How many flowing liquids are created at maximum per liquid "
"source, it determines how far the liquid will spread. Possible are ranges "
"from 0 to 8. At 0, no flowing liquids will be created. Image 5 shows a "
"liquid of flowing range 2"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:459
msgid ""
"• Viscosity: How slow players move through it and how slow the liquid spreads"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:461
msgid ""
"Renewable liquids create new liquid sources at open spaces (image 2). A new "
"liquid source is created when:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:462
msgid ""
"• Two renewable liquid blocks of the same type touch each other diagonally"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:463
msgid "• These blocks are also on the same height"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:464
msgid ""
"• One of the two “corners” is open space which allows liquids to flow in"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:466
msgid ""
"When those criteria are met, the open space is filled with a new liquid "
"source of the same type (image 3)."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:468
msgid ""
"Swimming in a liquid is fairly straightforward: The usual direction keys for "
"basic movement, the jump key for rising and the sneak key for sinking."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:470
msgid "The physics for swimming and diving in a liquid are:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:471
msgid "• The higher the viscosity, the slower you move"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:472
msgid "• If you rest, you'll slowly sink"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:473
msgid "• There is no fall damage for falling into a liquid as such"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:474
msgid ""
"• If you fall into a liquid, you will be slowed down on impact (but don't "
"stop instantly). Your impact depth is determined by your speed and the "
"liquid viscosity. For a safe high drop into a liquid, make sure there is "
"enough liquid above the ground, otherwise you might hit the ground and take "
"fall damage"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:476
msgid ""
"Liquids are often not pointable. But some special items are able to point "
"all liquids."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:493
msgid "Light"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:495
msgid ""
"As the world is entirely block-based, so is the light in the world. Each "
"block has its own brightness. The brightness of a block is expressed in a "
"“light level” which ranges from 0 (total darkness) to 15 (as bright as the "
"sun)."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:497
msgid "There are two types of light: Sunlight and artificial light."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:499
msgid ""
"Artificial light is emitted by luminous blocks. Artificial light has a light "
"level from 1-14."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:500
msgid ""
"Sunlight is the brightest light and always goes perfectly straight down from "
"the sky at each time of the day. At night, the sunlight will become "
"moonlight instead, which still provides a small amount of light. The light "
"level of sunlight is 15."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:502
msgid "Blocks have 3 levels of transparency:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:504
msgid ""
"• Transparent: Sunlight goes through limitless, artificial light goes "
"through with losses"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:505
msgid ""
"• Semi-transparent: Sunlight and artificial light go through with losses"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:506
msgid "• Opaque: No light passes through"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:508
msgid ""
"Artificial light will lose one level of brightness for each transparent or "
"semi-transparent block it passes through, until only darkness remains (image "
"1)."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:509
msgid ""
"Sunlight will preserve its brightness as long it only passes fully "
"transparent blocks. When it passes through a semi-transparent block, it "
"turns to artificial light. Image 2 shows the difference."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:511
msgid ""
"Note that “transparency” here only means that the block is able to carry "
"brightness from its neighboring blocks. It is possible for a block to be "
"transparent to light but you can't see trough the other side."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:516
msgid "Groups"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:519
msgid ""
"Items, players and objects (animate and inanimate) can be members of any "
"number of groups. Groups serve multiple purposes:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:521
msgid ""
"• Crafting recipes: Slots in a crafting recipe may not require a specific "
"item, but instead an item which is a member of a particular group, or "
"multiple groups"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:522
msgid ""
"• Digging times: Diggable blocks belong to groups which are used to "
"determine digging times. Mining tools are capable of digging blocks "
"belonging to certain groups"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:523
msgid ""
"• Block behavior: Blocks may show a special behaviour and interact with "
"other blocks when they belong to a particular group"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:524
msgid ""
"• Damage and armor: Objects and players have armor groups, weapons have "
"damage groups. These groups determine damage. See also: “Basics > Weapons”"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:525
msgid "• Other uses"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:527
msgid ""
"In the item help, many important groups are usually mentioned and explained."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:531
msgid "Glossary"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:534
msgid "This is a list of commonly used terms:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:536
msgid "Controls:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:537
msgid "• Wielding: Holding an item in hand"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:538
msgid "• Pointing: Looking with the crosshair at something in range"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:539
msgid "• Dropping: Throwing an item or item stack to the ground"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:540
msgid "• Punching: Attacking with left-click, is also used on blocks"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:541
msgid "• Sneaking: Walking slowly while (usually) avoiding to fall over edges"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:542
msgid "• Climbing: Moving up or down a climbable block"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:544
msgid "Blocks:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:545
msgid "• Block: Cubes that the worlds are made of"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:546
msgid "• Mining/digging: Using a mining tool to break a block"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:547
msgid "• Building/placing: Putting a block somewhere"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:548
msgid "• Drop: Items you get after mining a block"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:549
msgid "• Using a block: Right-clicking a block to access its special function"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:551
msgid "Items:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:552
msgid "• Item: A single thing that players can possess"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:553
msgid "• Item stack: A collection of items of the same kind"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:554
msgid "• Maximum stack size: Maximum amount of items in an item stack"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:555
msgid "• Slot / inventory slot: Can hold one item stack"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:556
msgid "• Inventory: Provides several inventory slots for storage"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:557
msgid "• Player inventory: The main inventory of a player"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:558
msgid ""
"• Tool: An item which you can use to do special things with when wielding"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:559
msgid "• Range: How far away things can be to be pointed by an item"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:560
msgid "• Mining tool: A tool which allows to break blocks"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:561
msgid "• Craftitem: An item which is (primarily or only) used for crafting"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:563
msgid "Gameplay:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:564
msgid "• “heart”: A single health symbol, indicates 2 HP"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:565
msgid "• “bubble”: A single breath symbol, indicates 1 BP"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:566
msgid "• HP: Hit point (equals half 1 “heart”)"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:567
msgid "• BP: Breath point, indicates breath when diving"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:568
msgid "• Mob: Computer-controlled enemy"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:569
msgid "• Crafting: Combining multiple items to create new ones"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:570
msgid "• Crafting guide: A helper which shows available crafting recipes"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:571
msgid "• Spawning: Appearing in the world"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:572
msgid "• Respawning: Appearing again in the world after death"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:573
msgid "• Group: Puts similar things together, often affects gameplay"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:574
msgid "• noclip: Allows to fly through walls"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:576
msgid "Interface"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:577
msgid "• Hotbar: Inventory slots at the bottom"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:578
msgid ""
"• Statbar: Indicator made out of half-symbols, used for health and breath"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:579
msgid "• Minimap: The map or radar at the top right"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:580
msgid "• Crosshair: Seen in the middle, used to point at things"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:582
msgid "Online multiplayer:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:583
msgid ""
"• PvP: Player vs Player. If active, players can deal damage to each other"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:584
msgid ""
"• Griefing: Destroying the buildings of other players against their will"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:585
msgid ""
"• Protection: Mechanism to own areas of the world, which only allows the "
"owners to modify blocks inside"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:587
msgid "Technical terms:"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:588
msgid "• Luanti: This game engine"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:589
msgid "• Minetest Game: A game for Luanti by the Luanti developers"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:590
msgid ""
"• Game: A complete playing experience to be used in Luanti; such as a game "
"or sandbox or similar"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:591
msgid ""
"• Mod: A single subsystem which adds or modifies functionality; is the basic "
"building block of games and can be used to further enhance or modify them"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:592
msgid "• Privilege: Allows a player to do something"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:593
msgid "• Node: Other word for “block”"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:597
msgid "Luanti"
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:600
msgid ""
"Luanti (formely Minetest) is a free software game engine for games based on "
"voxel gameplay, inspired by InfiniMiner, Minecraft, and the like. Luanti was "
"originally created by Perttu Ahola (alias “celeron55”)."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:602
msgid ""
"A core feature of Luanti is the built-in modding capability, which all games "
"consist of too. They can be as simple as adding a few decorational blocks or "
"be very complex by e.g. introducing completely new gameplay concepts, "
"generating a completely different kind of world, and many other things."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:604
msgid ""
"Luanti can be played alone or online together with multiple players. Online "
"play will work out of the box with any mods, with no need for additional "
"software as they are entirely provided by the server."
msgstr ""

#: mods/HELP/mcl_doc_basics/basics.lua:606
msgid ""
"MineClonia is a game that is built on top of the Luanti engine that intends "
"to create a game that is as close to Minecraft as possible. There are many "
"other games for Luanti however, that can be installed from the main menu "
"content browser."
msgstr ""
