I love this game, played it through to completion, and ended up with 807 electrons. Not sure if that's all of them, but that's all that I could find in all the areas I could find. It's definitely not a conventional sort of Super Mario 64 style platformer, but it is very tight with its own style of gameplay and aims. I really think that this is an excellent example of what can be done with this engine as far as interactivity and overall polish. Wonderful work, Wuzzy.
It adds a lot of new content and even fixes some of the stuff that should probably be in the base game, tbh. SBZ is already loaded with features though, so if you get overwhelmed, try the base game first. Then if you still get overwhelmed, go on the SBZ Discord and ask some questions.
I'm definitely going to update this review later if ContentDB allows that sort of thing. I haven't played SBO more than about a half hour, but what I've experienced so far makes me smile.
Great Platformer, Great Luanti Game Example
I love this game, played it through to completion, and ended up with 807 electrons. Not sure if that's all of them, but that's all that I could find in all the areas I could find. It's definitely not a conventional sort of Super Mario 64 style platformer, but it is very tight with its own style of gameplay and aims. I really think that this is an excellent example of what can be done with this engine as far as interactivity and overall polish. Wonderful work, Wuzzy.
I'm diggin' it so far.
It adds a lot of new content and even fixes some of the stuff that should probably be in the base game, tbh. SBZ is already loaded with features though, so if you get overwhelmed, try the base game first. Then if you still get overwhelmed, go on the SBZ Discord and ask some questions.
I'm definitely going to update this review later if ContentDB allows that sort of thing. I haven't played SBO more than about a half hour, but what I've experienced so far makes me smile.