For example, if used in Voxelibre the goblins have an additional hostile interaction with at least one mob rather than simply behaving as they do when loaded into minetest game.
Overall, it's a very fleshed out addition to my worlds and I think the other positive reviews cover a lot of the ground here.
It won't actually work in every game because of some nonstandard implementations but generally it's nice to not have hunks of wood awkwardly hanging in the air if I don't go out of my way to climb up and chop them
One possibility for singleplayer is to support Voxelibre.
The game implements free equivalents to Minecraft mobs like villagers, cows ect that you could make infected version of.
Every bit of this goes past expectations.
For example, if used in Voxelibre the goblins have an additional hostile interaction with at least one mob rather than simply behaving as they do when loaded into minetest game.
Overall, it's a very fleshed out addition to my worlds and I think the other positive reviews cover a lot of the ground here.
It won't actually work in every game because of some nonstandard implementations but generally it's nice to not have hunks of wood awkwardly hanging in the air if I don't go out of my way to climb up and chop them