Yeah I've never been on that one, I kinda stopped joining servers after metropolis went down. Anyway, 1.0.2 is up on github with a few fixes including the bone pile selectionbox. CDB should have it by the end of today (cause I'm too lazy to set up a webhook)
Fossil plate as in the ancient plating? It's used for crafting fossil/ancient armor, so if 3d_armor isn't enabled it won't be registered as an item since it has no other purpose.
Yeah I forgot threads existed since they basically don't get used (and pressing 'delete' is the only way to convert a review into a thread? seems kinda wierd, there should be a button to post as a thread instead when writing a review lol then maybe people would use them)
When I want to adjust/edit sounds I use audacity, and when you want to low-pass filter a (selected) section of sound in audacity you can go to Effect > EQ and Filters > Low-Pass Filter.... That's what I did locally with the eating sounds, although I can't remember the exact settings I used since I didn't save them as projects and just directly exported the .oggs.
A simple tweak you could make would be applying a low pass filter to the chewing sounds, I've done that on my install and I feel it makes them integrate better with the rest of the game.
The animation for eating is nice and the mechanic itself has potential to add another dimension of balance to food types (how long they take to eat) but the sounds are meh at worst and the burping should definitely be disabled by default. It's also a bit annoying that you can't eat repeatedly by continuing to hold down RMB; you have to release it first then start holding again to eat the next item.
Yeah I've never been on that one, I kinda stopped joining servers after metropolis went down. Anyway, 1.0.2 is up on github with a few fixes including the bone pile selectionbox. CDB should have it by the end of today (cause I'm too lazy to set up a webhook)
Fossil plate as in the ancient plating? It's used for crafting fossil/ancient armor, so if 3d_armor isn't enabled it won't be registered as an item since it has no other purpose.
Yeah I had actully intended to do that but I musta forgotten at some point. The selection box will be adjusted in the next patch
Yeah I forgot threads existed since they basically don't get used (and pressing 'delete' is the only way to convert a review into a thread? seems kinda wierd, there should be a button to post as a thread instead when writing a review lol then maybe people would use them)
converted review into a thread
'Ordinance' means a law or decree, the word you're looking for is 'Ordnance' with no
i.When I want to adjust/edit sounds I use audacity, and when you want to low-pass filter a (selected) section of sound in audacity you can go to
Effect > EQ and Filters > Low-Pass Filter.... That's what I did locally with the eating sounds, although I can't remember the exact settings I used since I didn't save them as projects and just directly exported the .oggs.A simple tweak you could make would be applying a low pass filter to the chewing sounds, I've done that on my install and I feel it makes them integrate better with the rest of the game.
The slurp sounds are good, if a little loud.
The animation for eating is nice and the mechanic itself has potential to add another dimension of balance to food types (how long they take to eat) but the sounds are meh at worst and the burping should definitely be disabled by default. It's also a bit annoying that you can't eat repeatedly by continuing to hold down RMB; you have to release it first then start holding again to eat the next item.