Oh, interesting. Thanks for telling me. I honestly haven't worked on the mod in a long time and I don't know where that problem comes from or how to fix it.
If you find a solution please tell me. :)
I made a mod, which adds recipes for Resource Crops, which don't require the resource itself, but only lower tier ones. Feel free to share your feedback about it with me.
The mod: Resource Crops Evolved
Interesting sounds like quite a complex process. I guess the recipes are for machines that already exist within other mods? You are right it should probably be quite easy to add these recpes, as long as it really just is registering recipes.
However, I personally think that if cooking tree trunks into coal is too op because that makes diamonds easily atainable, I think the method op making diamonds out of coal should be more difficult and not the production of coal.
could you describe your idea a bit more? You want to make a world without resources where one has to grow them, do I asume this right?
If you tell me which items/resources one still has access to I could make a fork wich is specifically for that. Is it like a wasteland? Does one have access to: stone, wood, dirt, coal, essence, plants, ...
Hej,
great to see this mod here in MT I loved it in MC. Are there plans to put the code on GitLab or Github? I would love to add an Esperanto translation :)
Hej Jackknife.
Simple Recycle now depends on nuggets. So you have to install it as well. I think for new downloads it should install it automatically, but not if Simple Recycle was already installed and is updated. I guess that is sth Minetest could fix.
Nuggets originally were part of Simple Recycle but as I want to use them in other mods as well, it makes sence to put them in a seperate mod to avoid bugs and code spagetti :)
Hope you can fix it now
Regards Jolesh
The bench eats up extra material (so if you put in 2 bronze blocks it only decrafts one but takes both), which is something I really should fix. But again I probably won't because I'm lazy.
I hope this mod is still somewhat useful to you!
It could be useful … if it did not eat the extra materials. The way it is now though, I will definitely not use it.
This is a quite nice weather mod, I especially like the option to set the weather by command, this is very useful for testing.
I intend to use this mod, for one of my mods to add the possibility to get water in a skyblock world by collecting rain. Is there a way for my mod to detect whethere or not it is currently raining?
Hej sermow,
thanks for your comment. :)
I am planning on making a deconstruction table and/or a more complex/advanced version with extra machines for recycleing for a bit more technical gameplay. I also want to make an extra mod which spawns waste in the world to add a WALL-E like gameplay.
But first I want to add prettier textures for the nuggets and translations. If you wish for any supported mods please tell me.
Best regards, Jolesh
Oh, interesting. Thanks for telling me. I honestly haven't worked on the mod in a long time and I don't know where that problem comes from or how to fix it. If you find a solution please tell me. :)
I made a mod, which adds recipes for Resource Crops, which don't require the resource itself, but only lower tier ones. Feel free to share your feedback about it with me. The mod: Resource Crops Evolved
You can also just make the recipes more expensive, so that one needs to grow (way) more plants to get the resources.
Interesting sounds like quite a complex process. I guess the recipes are for machines that already exist within other mods? You are right it should probably be quite easy to add these recpes, as long as it really just is registering recipes.
However, I personally think that if cooking tree trunks into coal is too op because that makes diamonds easily atainable, I think the method op making diamonds out of coal should be more difficult and not the production of coal.
Actually just wanted to make this myself, but then saw that you were quicker ;)
Hej Iorefoxes,
could you describe your idea a bit more? You want to make a world without resources where one has to grow them, do I asume this right? If you tell me which items/resources one still has access to I could make a fork wich is specifically for that. Is it like a wasteland? Does one have access to: stone, wood, dirt, coal, essence, plants, ...
Best regards, Jolesh :)
This mod seems quite nice and interesting. Are there any plans on maintaining and making it work again?
Great, thank you. I made a PR :)
Cool, looking forward to making a PR for Esperanto translation ;)
Hej, great to see this mod here in MT I loved it in MC. Are there plans to put the code on GitLab or Github? I would love to add an Esperanto translation :)
Hej Jackknife. Simple Recycle now depends on nuggets. So you have to install it as well. I think for new downloads it should install it automatically, but not if Simple Recycle was already installed and is updated. I guess that is sth Minetest could fix. Nuggets originally were part of Simple Recycle but as I want to use them in other mods as well, it makes sence to put them in a seperate mod to avoid bugs and code spagetti :) Hope you can fix it now Regards Jolesh
Hej, I just created a PR to fix this :)
This is a quite nice weather mod, I especially like the option to set the weather by command, this is very useful for testing. I intend to use this mod, for one of my mods to add the possibility to get water in a skyblock world by collecting rain. Is there a way for my mod to detect whethere or not it is currently raining?
Hej sermow, thanks for your comment. :) I am planning on making a deconstruction table and/or a more complex/advanced version with extra machines for recycleing for a bit more technical gameplay. I also want to make an extra mod which spawns waste in the world to add a WALL-E like gameplay.
But first I want to add prettier textures for the nuggets and translations. If you wish for any supported mods please tell me.
Best regards, Jolesh