I read about this in another mod and came here to check, and I love this and the hud_fs one, I was worried that I had to use formspecs forever, but now I know that I can use this mod that is way less of a pain in the... ;)
So very suggested! The author seems to know what they're doing!
Now that I'm learning some mod developing I'm basically looking at all the APIs for the first time and wow, this seems very cool! I don't know if I will make a minigame one day but in that case I will definitively use this. It also has a wiki with a tutorial I noticed, so it should be super easy to start using this. I don't know if some other api has a tutorial too but I haven't seen it in that case, so this seems like great consideration for other modders!
I saw this in the recent published mods and... wow. Another great api and mod by the author!
It allowed me to save a huge map, give it to my friend and they pasted it in their world. I didn't know this was possible on Luanti, because world edit crashed when I tried it...
Also the code seems very advanced but also very well-written...that makes it easier to understand what it does. Also the documentation is well made, and this is a 0.x version so it's very impressive. I haven't got any need for the api myself but the large schematics are very appreciated as someone who mostly plays and builds things with friends sometimes. I read the api allow for async map operations, I wonder if builder mods would benefit from this or if it's an overkill...?
Anyways ,gone are the days of of sharing things in a lot of tiny schematics :D
I was searching for simple skills and found an api but i was curious and opened the docs and code. Wow 😮
This seems very well designed, idk why no other mods seem to use it on cdb but it seems very flexible and customizable. Other "skills" framework are kinda ridicoulous in comparison, even though they usually are not as generalistic. But it also allows states in a very simple way re-using the same mechanism so double wow. Good job, maybe I'll use it for some mods with my friends! The only downside is that it doesn't provide any default things but it's a sensible choice if this only aims to be a core library
I tried a few other servers before finding this one, and I'm glad that a least a mod succeeded in recreating (and improving with custom HUD) the original Skywars experience. Nice textures too!
I must say that I like this version more than Minecraft's: the custom HUD, the lovely pixel art and the custom powerups are so cool. It's a shame that almost no server has this. I would love to play it with more people :(
Thanks god this exists
I read about this in another mod and came here to check, and I love this and the hud_fs one, I was worried that I had to use formspecs forever, but now I know that I can use this mod that is way less of a pain in the... ;) So very suggested! The author seems to know what they're doing!
Very powerful
Now that I'm learning some mod developing I'm basically looking at all the APIs for the first time and wow, this seems very cool! I don't know if I will make a minigame one day but in that case I will definitively use this. It also has a wiki with a tutorial I noticed, so it should be super easy to start using this. I don't know if some other api has a tutorial too but I haven't seen it in that case, so this seems like great consideration for other modders!
Incredible
I saw this in the recent published mods and... wow. Another great api and mod by the author! It allowed me to save a huge map, give it to my friend and they pasted it in their world. I didn't know this was possible on Luanti, because world edit crashed when I tried it... Also the code seems very advanced but also very well-written...that makes it easier to understand what it does. Also the documentation is well made, and this is a 0.x version so it's very impressive. I haven't got any need for the api myself but the large schematics are very appreciated as someone who mostly plays and builds things with friends sometimes. I read the api allow for async map operations, I wonder if builder mods would benefit from this or if it's an overkill...?
Anyways ,gone are the days of of sharing things in a lot of tiny schematics :D
Underrated
I was searching for simple skills and found an api but i was curious and opened the docs and code. Wow 😮 This seems very well designed, idk why no other mods seem to use it on cdb but it seems very flexible and customizable. Other "skills" framework are kinda ridicoulous in comparison, even though they usually are not as generalistic. But it also allows states in a very simple way re-using the same mechanism so double wow. Good job, maybe I'll use it for some mods with my friends! The only downside is that it doesn't provide any default things but it's a sensible choice if this only aims to be a core library
I really like this 😊
It's very nice and I like hand drawn things !!
I mean, it's skywars!
I tried a few other servers before finding this one, and I'm glad that a least a mod succeeded in recreating (and improving with custom HUD) the original Skywars experience. Nice textures too!
Love this!
This is the only texture I tried that has a strong identity: it doesn't look like any other texture pack and I love it.
Way better than the default one!
Very cool, and I also like how it looks (I mean, maybe it's a bit generic, but I guess it could be customized in something like
Wow, better than Minecraft!
I must say that I like this version more than Minecraft's: the custom HUD, the lovely pixel art and the custom powerups are so cool. It's a shame that almost no server has this. I would love to play it with more people :(
Finally something that works as expected
Coming from Minecraft I'm happy to have found a mod that works as in it.