Although this mod is so simple, nobody had this idea before, so it's an original idea :-). If I play at day, it will keep my world sunny (in creative mode the night is awful for me as I can't see anything and therefore, I cannot work in my buildings), and if I play at night I can just disable it (this is a feature I was going to ask for, but you added it before, so thanks). And this also makes worlds even more realistic, so thanks for such useful mod!!!
I've been playing this game for a while, and I noticed that when playing with bots (I always play with that mod enabled, and I choose to play in red team during startup, but probably the bug is there regardless of the team you choose to play with), if your team losses (sometimes, not always) I get a black screen at countdown, and after that, the screen gets recovered. This bug typically comes alongside with a message like "[server error] No bots to hunt." or "[server error] There are no bots to hunt, but bots.Hunt() was called."
As soon as I updated the game and created a new world based on it I got the following error message in the first startup:
AsyncErr: Lua: Runtime error from mod 'devlix_init' in callback on_newplayer():
credits
...st/files/Minetest/games/devlix/mods/devlix_init/init.lua:4: attempt to index global 'player' (a nil value)
quit X
stack traceback: ...st/files/Minetest/games/devlix/mods/devlix_init/init.lua:4: in function
<...st/files/Minetest/games/devlix/mods/devlix_init/init.lua:1>
.test.minetest/files/Minetest/builtin/common/register.lua:26: in function <<...test.minetest/files/Minetest/builtin/common/register.lua:12>
The server shuts down, but if I try playing with the same world again, I fall off and the game doesn't even handle this. Thanks for your time.
Although this mod is so simple, nobody had this idea before, so it's an original idea :-). If I play at day, it will keep my world sunny (in creative mode the night is awful for me as I can't see anything and therefore, I cannot work in my buildings), and if I play at night I can just disable it (this is a feature I was going to ask for, but you added it before, so thanks). And this also makes worlds even more realistic, so thanks for such useful mod!!!
I agree with you, if this game had AI for ghosts and explorers, it would be one of the best games in CDB.
Hello,
I've been playing this game for a while, and I noticed that when playing with bots (I always play with that mod enabled, and I choose to play in red team during startup, but probably the bug is there regardless of the team you choose to play with), if your team losses (sometimes, not always) I get a black screen at countdown, and after that, the screen gets recovered. This bug typically comes alongside with a message like "[server error] No bots to hunt." or "[server error] There are no bots to hunt, but bots.Hunt() was called."
Thanks in advanced.
Hello,
As soon as I updated the game and created a new world based on it I got the following error message in the first startup:
The server shuts down, but if I try playing with the same world again, I fall off and the game doesn't even handle this. Thanks for your time.
Hi, I'm still getting that error when interacting with the ghost, even though I have the latest version of the game. Thanks.