Thanks for sharing your feedback! I appreciate your insights into the game, and just to clarify, most of the issues you mentioned have already been addressed in the latest update.
For example:
the map has been redrawn to ensure clearer guidance
tweaked the items to make sure they feel more balanced for the tasks at hand.
the textures are grainy to give the eerie and creepy vibe, it was done intentionally and yes I have also be marked (content flags) as Gore.
About the models, I will make a update in which I will cleanup the mesh of the model and make them lighter, then it should do good to old hardwares
Thanks for the feedback! I’ve reviewed the code, and the village is loading correctly. It’s possible you got a bit lost in the jungle, as I intentionally made the map somewhat tricky to encourage exploration. Hope you’ll give it another try and find the village
Thanks for the feedback! I looked into your review and updated the game.
Here’s what’s new:
A list of soundtrack has been added via a walkman given to the player, allowing them to play music according to their preference.
I have added a storybook to provide a better understanding of the plot, making the experience more engaging and giving player a better motive to play than before.
As for the graphics you mentioned — they were actually designed to give the game a scary and mysterious vibe.
I hope you’ll consider trying the updated version!
hello there,
thanks for spotting issues in the game, Now they are fixed.
here are the bugs as you mentioned which are fixed--
The beast didn't even spawn in the final arena
Now it spawns perfectly without any issue
There are missing textures
All missing textures are no longer missing
You can dig through the ground and fall into the void (and the game doesn't reset you).
Now you cannot dig through the ground and fall into the void and even if you fall then game will reset your position
The quest is too simple, you basically just have to walk in a small forest to reach targets on a map
There were already extra tools at beast spaceship to make game look good but still now I have added few extra features such as music, storybook and better beast attacks to make gameplay better but still trying to make it better
no beast to be found here (bug?).
well I am unable to repeat the same but still I have made it impossible for beast not to spawn.
I’m currently working on a major update that will include significant bug fixes and additional features, including the one you requested. However, it hasn’t been added yet. This update will take some time as I’m also managing other projects and personal commitments.
"Thank you for your detailed review of The Build Spawner mod. Your insights are valuable, and I'd like to provide some clarifications on a few points:
The Build Spawner was created with the intention of being a user-friendly tool for builders of varying skill levels, especially those who might not be familiar with the WorldEdit mod.
I'd like to emphasize that the mod isn't limited to my own builds. It's designed to be open for players to add their own creations. This is explained in the readme file, and a clear guide is provided to assist users in adding their designs.
Your suggestion for previews and rotation/flipping tools is noted, and I appreciate your feedback on these features. As for placement assistance, the current design is meant to be intuitive based on the instructions provided. However, I'll consider how to make this aspect even clearer for users.
The colored 'concrete' blocks were actually introduced before other colored node mods were available. These blocks were initially developed when other options weren't present, and I understand your point about their continued use. I'll reevaluate their inclusion based on your feedback.
I apologize for any confusion regarding the version changes. To clarify, the check for area protection before allowing placement was actually added in the recent version (version-10). It did not exist in the previous version (version-9). Thank you for your patience as I address this point.
In conclusion,the improvements which are mentioned in the comment by you will get attention.
This mod really deserves a good amount of appreciation, as its features are next level good
Models, sounds, Textures, Other game compatibility, mob equipment and many more things that makes this mod very special and gives the user an amazing experience,thank you for providing such a great mod to us
This game is not just any replica or clone of Minecraft.
See in this developers can use their creativity without limits, as this is free for everyone, people who are not willing to purchase
Minecraft or are not sure that what it will be like, they can always look up to this game as it is one of the best games which replicates Minecraft.
And it not just stops at replication, this game also adds bonus features which Minecraft does not provides, this really makes a difference.
In MInecraft if some new update is there and we don't want some of it's parts then we cannot do anything than just ignoring it or get irritated, but here we can actually remove it from accessing the files which is very easy, we can easily remove that part which we disagree to be part of the game.
In short "This game is a Game changer" not just any clone, thank you for providing us this game.
This mod is updated. Now it also gives new builds with luxury decor, as homedecor is too big to load in old computers,I thought that to add a mod that is much lighter to load so I added luxury decor for now, It will give new build when turned on.
Talking about the hotel, well it is already big enough as the larger the build the more time it will take to load , so if I will make it more big it will take a lot more time to load.
Hi,
Let me highlight your perspective about my game
(1)"This game is simple" you think it is simple then you made my day because once a great man said that (Simplicity is the ultimate sophistication)By Leonardo da Vinci.
(2)"manually place down the maze and your enemies "yes that is weak point but it is also done on a purpose, By doing this player's building skills + player's creativity will increase.
by spawning manually it gives player's a opportunity to change the maze. If this is not done and automatic spawning is there then it will be boring to just have one maze to play with one kind of maze, and yet the manually spawning will save some time and by this player's can have
a opportunity to use there imagination.
On manually spawning of mobs it increase player's decision skill, the mobs will attack player on jump or while flying near them.
(3)"a challenge must be there"your point on having a challenge is right, it kind of makes gameplay 'not so fun' or 'boring' so I will work on that
Thanks for your review, it is a great for knowing others perspective for my game
Thanks for sharing your feedback! I appreciate your insights into the game, and just to clarify, most of the issues you mentioned have already been addressed in the latest update.
For example:
the map has been redrawn to ensure clearer guidance
tweaked the items to make sure they feel more balanced for the tasks at hand.
the textures are grainy to give the eerie and creepy vibe, it was done intentionally and yes I have also be marked (content flags) as Gore.
About the models, I will make a update in which I will cleanup the mesh of the model and make them lighter, then it should do good to old hardwares
Thanks for the feedback! I’ve reviewed the code, and the village is loading correctly. It’s possible you got a bit lost in the jungle, as I intentionally made the map somewhat tricky to encourage exploration. Hope you’ll give it another try and find the village
Thanks for the feedback!, good to know that you find it interesting.
Thanks for the feedback! I looked into your review and updated the game.
Here’s what’s new:
A list of soundtrack has been added via a walkman given to the player, allowing them to play music according to their preference.
I have added a storybook to provide a better understanding of the plot, making the experience more engaging and giving player a better motive to play than before.
As for the graphics you mentioned — they were actually designed to give the game a scary and mysterious vibe.
I hope you’ll consider trying the updated version!
Thank you for your gracious review , I truly appreciate that you recognized the effort I put into creating this game
Nice, now try to use tools of beast against itself, they are it's spaceship
hello there, thanks for spotting issues in the game, Now they are fixed. here are the bugs as you mentioned which are fixed--
The issue was with the texture, now it's fixed
Ancient Tree's texture was accidently removed by me, I did not checked again while uploading the game
Now all body parts are no longer floating in air
Yes, because the there was no light at the node from which mesh was being load, which eventually cause the shading issue
Can't give it love since it is supposed to be a scary and eerie game, but will try to make it friendly
hello there, thanks for spotting issues in the game, Now they are fixed. here are the bugs as you mentioned which are fixed--
Now it spawns perfectly without any issue
All missing textures are no longer missing
Now you cannot dig through the ground and fall into the void and even if you fall then game will reset your position
There were already extra tools at beast spaceship to make game look good but still now I have added few extra features such as music, storybook and better beast attacks to make gameplay better but still trying to make it better
well I am unable to repeat the same but still I have made it impossible for beast not to spawn.
I’m currently working on a major update that will include significant bug fixes and additional features, including the one you requested. However, it hasn’t been added yet. This update will take some time as I’m also managing other projects and personal commitments.
yes?
Okay, will do
Hi , the Build You requested have been added and sorry for the delay
okay
sure, do you want a custom design or I shall add one of my own
Mod is now updated and the error is fixed
I felt pretty creepy while using this leg boat but still I really liked the animation and it also gives the glimpse of spider or something like that.
"Thank you for your detailed review of The Build Spawner mod. Your insights are valuable, and I'd like to provide some clarifications on a few points:
The Build Spawner was created with the intention of being a user-friendly tool for builders of varying skill levels, especially those who might not be familiar with the WorldEdit mod.
I'd like to emphasize that the mod isn't limited to my own builds. It's designed to be open for players to add their own creations. This is explained in the readme file, and a clear guide is provided to assist users in adding their designs.
Your suggestion for previews and rotation/flipping tools is noted, and I appreciate your feedback on these features. As for placement assistance, the current design is meant to be intuitive based on the instructions provided. However, I'll consider how to make this aspect even clearer for users.
The colored 'concrete' blocks were actually introduced before other colored node mods were available. These blocks were initially developed when other options weren't present, and I understand your point about their continued use. I'll reevaluate their inclusion based on your feedback.
I apologize for any confusion regarding the version changes. To clarify, the check for area protection before allowing placement was actually added in the recent version (version-10). It did not exist in the previous version (version-9). Thank you for your patience as I address this point.
In conclusion,the improvements which are mentioned in the comment by you will get attention.
This mod really deserves a good amount of appreciation, as its features are next level good Models, sounds, Textures, Other game compatibility, mob equipment and many more things that makes this mod very special and gives the user an amazing experience,thank you for providing such a great mod to us
This game is not just any replica or clone of Minecraft. See in this developers can use their creativity without limits, as this is free for everyone, people who are not willing to purchase Minecraft or are not sure that what it will be like, they can always look up to this game as it is one of the best games which replicates Minecraft. And it not just stops at replication, this game also adds bonus features which Minecraft does not provides, this really makes a difference. In MInecraft if some new update is there and we don't want some of it's parts then we cannot do anything than just ignoring it or get irritated, but here we can actually remove it from accessing the files which is very easy, we can easily remove that part which we disagree to be part of the game. In short "This game is a Game changer" not just any clone, thank you for providing us this game.
I am really happy that we finally have a 3D plants mod for mineclone, It seems to remind me of those realistic resource packs of mincraft
I am really gonna recommend this mod for players like me who struggle for storage and use potions in huge amount, thanks for creating this mod
This mod is updated. Now it also gives new builds with luxury decor, as homedecor is too big to load in old computers,I thought that to add a mod that is much lighter to load so I added luxury decor for now, It will give new build when turned on. Talking about the hotel, well it is already big enough as the larger the build the more time it will take to load , so if I will make it more big it will take a lot more time to load.
If players need any build to be added in this mod tell me in this thread I will add that build or make that build.
Thanks for your review, it is a great for knowing others perspective for my game
I will update this game after january 1st right now cannot because else I will be disqualified
Hi, Let me highlight your perspective about my game
(1)"This game is simple" you think it is simple then you made my day because once a great man said that (Simplicity is the ultimate sophistication)By Leonardo da Vinci.
(2)"manually place down the maze and your enemies "yes that is weak point but it is also done on a purpose, By doing this player's building skills + player's creativity will increase. by spawning manually it gives player's a opportunity to change the maze. If this is not done and automatic spawning is there then it will be boring to just have one maze to play with one kind of maze, and yet the manually spawning will save some time and by this player's can have a opportunity to use there imagination.
On manually spawning of mobs it increase player's decision skill, the mobs will attack player on jump or while flying near them.
(3)"a challenge must be there"your point on having a challenge is right, it kind of makes gameplay 'not so fun' or 'boring' so I will work on that
Thanks for your review, it is a great for knowing others perspective for my game