Packages
Ball Physics API
An API for adding balls and simulating movement physics.
Reviews: None yet
Copper Stuff for Voxelibre
This adds copper tools, armor, and decorations to voxelibre.
Reviews: +1 / 0 / -0
Discovery Maps
A comprehensive mapping system that creates a fullscreen map as you explore. Features a interactive map with zoom controls, personal markers, waypoints, and multiplayer map party.
Reviews: +4 / 0 / -0
End Portal Wand
Adds a wand item for easy placement of end portals on right click.
Reviews: None yet
Held Item Models & Animations API
A powerful API adding in an easy system to integrate full 3d models when holding items.
Reviews: None yet
Reversible Dirt Paths for Mineclonia
This gives shovels the ability to turn paths back to dirt on right-click.
Reviews: None yet
Rose Gold Stuff for Voxelibre
This adds a new tier of tools and armor, as well as some decorative blocks. Like gold but last longer and in pink!
Reviews: None yet
Water Overhaul
Improves how sounds are played when the player is in water and tweaks underwater fog visuals
Reviews: +2 / 0 / -0
Great tinkers-like mod that could use a bit more polish
This is an overall great mod that adds in the classic experience you expect if you played with Tinkers Construct before. The multiblock smeltery structure works, the lava tank can be filled and ore smelted into liquid which is cast into tools. The skeleton of the gameplay experience is all there!
Unfortunately some visuals just don't quite have the polish they really need for the mod to shine. The lava tank doesn't visually fill with lava you have to go by hud text. The GUI is kind of rough especially with melted liquid textures, no animations for texture flowing out of faucet or cooling into cast.
theres no advanced tools either, its the basics
All in all melterns is a great attempt at a very big mod and it passes in what it set out to do it seems. Theres plenty to still be worked on here but its a great foundation for gameplay.
Awesome mod, great variety of working weapons!
I really enjoy all the weapons ive tried so far. they just work and they work beautifully. These weapons didnt work on Creatura based mobs (like draconis and animalia) by default. In order to change that I had to go into mods/creatura/mob_meta.lua ln 1216 'def.collide_with_objects = def.collide_with_objects or false' set false to true ' def.collide_with_objects = def.collide_with_objects or true' and that enables projectile collision with creatura mobs.