Top 20.0% reviewer
Only 161 users have written more helpful reviews.
Packages
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Bricks Plus
Adds different brick patterns
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Chains
Adds chains to climb or decorate
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Charcoal
Make charcoal from trees and use this as fuel
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Configuration Pack
Contains several node setting changes
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Infinite Food Pouch
Adds a pouch of food which can be eaten infinitely often
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Invisible Wall
Adds a simple invisible block
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Leather Armor
Adds an armor made of leather
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Roadway
Adds simple roads in 4 sizes.
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Sugar
Adds eatable sugar made of papyrus and a sugar block
Maintained Packages
This user is also a maintainer of the following packages
Good template for a technology mod
If someone would write a mod which needs all of these ores, it would be okay. But for now, this mod has no clear usage and the items fill your inventory very quickly. Too, there are (due to, probably, copy-pasting of the code) some mistakes, for example, the beryllium ore is named " Ore", or in front of all items, ores and blocks is "-- Lapis ...". Here I wrote a short and simplyfied version of the mod "toomanymetals":
With this variant, you would use, round about, 100-200 lines of code instead of 3159. Or, you make it as a function, where you just need "tmm.register_metal("titan","Titanium")" to make a new ore.
So, as summary, this mod could have a future as an useful mixture of minerals and metals, if they would have a use else than filling chests. If that happens, I can change my mind and this comment into a thread.
Nice mod to add parkour elements, but lacky execution
I used this for a parkour, but there are some things which are unpleasent. The checkpoints are useful, but I don't understand why the default setting for the respawnpoint is at 0, 1, -52. I get teleported into the stone as I died. There is maybe an option to save the position when a player joins and use it later for this. Too, the checkpoints are global, every player is teleported to the checkpoint which was used at least. I try to code a mod like this too for a server with my friends, but I despair while I try to save metadata for each player. And, at last, it would be nicer if you use on_walk_over(), because someone is maybe confused if you must hit it.
But, I hope you can use something from this, and maybe develope the mod further. X17
P.S.: A full english translation would be nice too!