I have ~10 glow worm in a row, with breakers and a detector 2 blocks down, the break and collect system works when I test it, random glow worms in caves and tunnels do grow (but slowly)
For large long term storage solution it ends up being a long "hallway" of lift / storage and I would like to connect it vertically to "hide" the ever growing attached nodes
I just saw the pipeworks interface module, I will experiment with that as well....
This mod looks really interesting to me, does it supplement the existing underground or completely replace it?
Also does it have any known conflicts with the Nether mod (which uses a section of the underground I think)
[Nether depth]
#The depth where the Nether begins / the Nether ceiling
nether_depth_ymax (Upper limit of Nether) int -5000 -30000 32767
#The lower limit of the Nether must be at least 1000 lower than the upper limit, and more than 3000 lower is recommended.
nether_depth_ymin (Lower limit of Nether) int -11000 -32768 30000
https://content.minetest.net/packages/PilzAdam/nether/
Having fun with this mod on our co-op server, currently 1 user the quests are not resetting daily after completting all 5 in a single day, another user has never finished all 5 and quests are restting daily with no issues. I don't see a github for this mod so I am posting here --- any suggestions or ideas to troubleshoot is appreciated.
I see in the code: https://github.com/FaceDeer/dfcaverns/blob/master/df_farming/config.lua setting("int", "plant_growth_time", 3600, "Base plant growth time") -- 60 minutes
If I added to minetest.conf (as a overide) would this work? plant_growth_time = 80
testing a 1x3 tube that is walled in to see if lightbleed from multiple glow_worms was causing them to not grow....
next idea is more air space e.g., a 3x3 tube for each glow_worm....
I am playing via mesecraft, trying to build a glow_worm farm and I am not sure what conditions are needed for glow_worm to grow....
https://github.com/FaceDeer/dfcaverns/blob/master/df_mapitems/glow_worms.lua
I sat in the farm area for ~2hr and no growth
I have ~10 glow worm in a row, with breakers and a detector 2 blocks down, the break and collect system works when I test it, random glow worms in caves and tunnels do grow (but slowly)
Maybe too much light?
nevermind, it was even easier than I was thinking.....
For large long term storage solution it ends up being a long "hallway" of lift / storage and I would like to connect it vertically to "hide" the ever growing attached nodes
I just saw the pipeworks interface module, I will experiment with that as well....
This mod looks really interesting to me, does it supplement the existing underground or completely replace it? Also does it have any known conflicts with the Nether mod (which uses a section of the underground I think) [Nether depth] #The depth where the Nether begins / the Nether ceiling nether_depth_ymax (Upper limit of Nether) int -5000 -30000 32767 #The lower limit of the Nether must be at least 1000 lower than the upper limit, and more than 3000 lower is recommended. nether_depth_ymin (Lower limit of Nether) int -11000 -32768 30000 https://content.minetest.net/packages/PilzAdam/nether/
appreciate your thoughts and time
Having fun with this mod on our co-op server
Having fun with this mod on our co-op server, currently 1 user the quests are not resetting daily after completting all 5 in a single day, another user has never finished all 5 and quests are restting daily with no issues. I don't see a github for this mod so I am posting here --- any suggestions or ideas to troubleshoot is appreciated.
Having fun with this mod on our co-op server