Fantastic mod, it allows to neatly organize skins into collections which are displayed in an aestethically pleasing way, and with a simple and well-thought UI.
I also love the tiering system which makes it possible to create things like legendary skins!
oh, this has been reported already but right now I don't have the time to look into it unfortunately; anyway, one day I'll have to drop the custom map reset system, 'cause it's too buggy and performance draining. If you want to use Skywars right now, I guess that the best thing you can do is download the 1.4.1 version, along with the 6.4.0 arena_lib version.
While not perfect in my opinion (e.g. I don't really like the leaves) it has some really good looking textures. I like the fact that it's not pixelated: sometimes people want to try something different or just don't like the minetest "noisy" pixel art.
It has room for improvements, but it has been made for a game jam after all. I hope this will be further developed and polished improving UI and animations, and adding powerups - just like the original game.
There's not really a lot of gameplay and the tutorial isn't shown right away, but I love being able to fly above my little city and interact with it: it is waay more immersive than just clicking on the buildings (as it happens in classic city builder games); I can imagine how funny it would be to fly on people/vehicles walking on the streets. It also has some good-looking assets. I hope this game will be further developed, 'cause right now there's not enough content to play around with.
Created an auto equip system for the items: when a player takes an item from a chest or a drop, if he/she has one of the same category in the hotbar and it's worse, it switches them
Resetting a map is 5x faster
Enabling a map takes significantly less
Various improvements and bugfixes
1.2.0
Created an auto equip system for 3d_armor: when a player takes an armor from a chest or a drop, if her/his current one is worse than the one just picked, it equips it
Improved map reset system: | 1. it automatically clears every node inventory; | 2. the drops get now removed much more precisely (there are still some rare situations where they can't get removed); | 3. various improvements and bug fixing
Added a kit selector allowing the player to choose his/her kit during the loading
Replaced glass with barriers in the initial cage
Added more SFXs
Improved textures
Various improvements and bug fixing
1.1.3
Added sfx when someone dies
Improved some textures
General improvements
1.1.2
Added Spanish translations (by Dragonop)
General improvements and bug fixing
1.1.1
Added an HUD showing the arena timer
Small bug fixes
1.1
CRITICAL BUG FIX: /skywars create cmd didn't work
Added drop system: when a player dies now he/she drops his/her items on the ground
Fantastic mod, it allows to neatly organize skins into collections which are displayed in an aestethically pleasing way, and with a simple and well-thought UI. I also love the tiering system which makes it possible to create things like legendary skins!
oh, this has been reported already but right now I don't have the time to look into it unfortunately; anyway, one day I'll have to drop the custom map reset system, 'cause it's too buggy and performance draining. If you want to use Skywars right now, I guess that the best thing you can do is download the 1.4.1 version, along with the 6.4.0 arena_lib version.
It should now be fixed with the new version release
Thanks for your review! You're right, I will add more player hits sound effects
I love the animation and they are very easy to use, especially during the Pride month!
Thank you ❤️
It's very useful because it tells you how much time each function takes. Thanks to this I've been able to optimize my mod's performances by a lot :D
Such a lovely minigame!
I have so much fun whenever we organize a tournament on the AES server :D
Callbacks are soo handy, keep working on this 😃!
While not perfect in my opinion (e.g. I don't really like the leaves) it has some really good looking textures. I like the fact that it's not pixelated: sometimes people want to try something different or just don't like the minetest "noisy" pixel art.
Good job👍
It's useful for maintenance.
I'm glad you like it!
It has room for improvements, but it has been made for a game jam after all. I hope this will be further developed and polished improving UI and animations, and adding powerups - just like the original game.
It is very easy to use and seems to work quite well. Good work!
There's not really a lot of gameplay and the tutorial isn't shown right away, but I love being able to fly above my little city and interact with it: it is waay more immersive than just clicking on the buildings (as it happens in classic city builder games); I can imagine how funny it would be to fly on people/vehicles walking on the streets. It also has some good-looking assets. I hope this game will be further developed, 'cause right now there's not enough content to play around with.
This mod, basically, does what /msg should do by default, but you can customize colours :D
Thanks for your feedback, I really appreciate it :D
Changelogs
1.4.0
1.3.0
1.2.0
| 1. it automatically clears every node inventory;
| 2. the drops get now removed much more precisely (there are still some rare situations where they can't get removed);
| 3. various improvements and bug fixing
1.1.3
1.1.2
1.1.1
1.1
A definitely needed mod, players feel more alive :D
A simple but needed mod
Clearly inspired by Minecraft minigames' servers, but much more customizable
Thank you :D
Well, sometimes less is more :)
It saved me the immense effort of having to create an arena management system from scratch :D