i had the issue where one cannot start the game due to spawning in the void after the initial cutscene.
i was going to ask for co-ords for one is meant to start, but i checked the source and found GreenXenith's pr. i patched my copy of the game so that solved the issue.
I don't know about trapped chests, but requiring all of mesecons if you aren't using them already is a bit much. Should just adapt what is needed from mcl2 mesecons/redstone. Double chests and ender chest seem fine.
Posting a fix for shulker boxes to the forum topic.
i had the issue where one cannot start the game due to spawning in the void after the initial cutscene. i was going to ask for co-ords for one is meant to start, but i checked the source and found GreenXenith's pr. i patched my copy of the game so that solved the issue.
I don't know about trapped chests, but requiring all of mesecons if you aren't using them already is a bit much. Should just adapt what is needed from mcl2 mesecons/redstone. Double chests and ender chest seem fine. Posting a fix for shulker boxes to the forum topic.