Unified Inventory is like JEI for Minetest.
It's easy to use and easy to understand.
The textures could be more adapted to the pixel style, but that doesn't mean the textures are bad.
The API is also easy to use and I still enjoy working with it.
I don't think it's such a big deal that the inventory doesn't contain a model of the player. It would be nice, but these models have to be scaled after every update, which means that you see the unscaled version for a fraction of a second, which I always find a bit strange.
The idea of making your own pizzas is good, but it would be great if there were also a rectangular pizza base. In addition, there could be more texture sizes for the pizza base (16px, 32px, 64px, etc.), from which you could then choose one for your own pizza.
Even though this texture pack doesn't add much, the idea is still original and the textures are well done and fit well with Voxelibre/Mineclonia textures.
Very Good
Unified Inventory is like JEI for Minetest. It's easy to use and easy to understand. The textures could be more adapted to the pixel style, but that doesn't mean the textures are bad. The API is also easy to use and I still enjoy working with it. I don't think it's such a big deal that the inventory doesn't contain a model of the player. It would be nice, but these models have to be scaled after every update, which means that you see the unscaled version for a fraction of a second, which I always find a bit strange.
I like it
The idea of making your own pizzas is good, but it would be great if there were also a rectangular pizza base. In addition, there could be more texture sizes for the pizza base (16px, 32px, 64px, etc.), from which you could then choose one for your own pizza.
Good idea
Even though this texture pack doesn't add much, the idea is still original and the textures are well done and fit well with Voxelibre/Mineclonia textures.