1: Error "load(line): Attempt to index global "F" (a nil value), and "load(line): Attempt to index field "get_express_station_display_lines" (a nil value
so, what is the code for the dimmmable lights and wall knobs integrating
e.g the wall knob is set to 12, the dimmable light is now on light level 12.
The luacontroller code. Not just digiline_send, like it should be like "teamwork" but on digilines
The streets mod (your modpack) is incomplete. Where is the pedestrian button assembly. Like there is a sign saying
" push button to cross, wait for signal "
and you have to fill in a Digilines channel and message (idk what does a Digiline Message do)
and why? The streets mod (webdesigner's version) has some extra black things (and unnecessary) (in the pedestrian assembly button) which i dont know where it came from
the celevator manual pdf should be in the celevator mod folder, not download it seperately.
the doors can be buggy sometimes. the doors can go outside the rails, it just stays there until you re-log in / open the doors.
Requests:
i want a double sided door thing.
another door type: the one you usually see on malls - there are 2 doors - the doors are like this: 1 inner and outer door on one side, fast or slow, moves to the left, and another inner and outer door, moving to the right (i think it's called "center-opening doors"?)
So, the problem is, the big pole only conducts digilines. Which is useful, digilines is more global. But I am building streets lights with the Light Controller 2. That means the digilines only. The problem? I am building it with digilines. But the Luacontroller outputted mesecons power. I wanted it to be digilines only.
Problem 2. Homedecor glowlights can conduct digilines via the digiline_send("","on/off"). The light controller luacontroller doesnt have any code to that. The lights do not work cuz the poles only conduct digilines. Not mesecons. Can you edit the streetspoles branch of the roads modpack to support both mesecons and digilines? Oh and the digilines distributor. Can conduct mesecons in the new update. I have no new node name to it yet, can someone think of it?
No. 3. Can you pls. add Railroad crossing LTC-400E things to not use luacontrollers? This will be in the new rrcrosing branch of the roads modpack, in use of the Advanced Trains or Mesecons Cart Control mods. No luacontroller needed.
Edit: I found out how to do the lights. I just sneak-left-click and the "Channel" formspec wil appear, i typed "light" to the blank thing on the "Channel" formspec, and it worked!
1: Error "load(line): Attempt to index global "F" (a nil value), and "load(line): Attempt to index field "get_express_station_display_lines" (a nil value
what is the digiline message for the dispenser to dispense the thing and to stop dispensing
so, what is the code for the dimmmable lights and wall knobs integrating e.g the wall knob is set to 12, the dimmable light is now on light level 12. The luacontroller code. Not just
digiline_send, like it should be like "teamwork" but on digilinesplease reply
The streets mod (your modpack) is incomplete. Where is the pedestrian button assembly. Like there is a sign saying " push button to cross, wait for signal " and you have to fill in a Digilines channel and message (idk what does a Digiline Message do) and why? The streets mod (webdesigner's version) has some extra black things (and unnecessary) (in the pedestrian assembly button) which i dont know where it came from
converted review into a thread
You can simply click the digiline outputting node and make channel. Examples of these are traffic lights.
So, the problem is, the big pole only conducts digilines. Which is useful, digilines is more global. But I am building streets lights with the Light Controller 2. That means the digilines only. The problem? I am building it with digilines. But the Luacontroller outputted mesecons power. I wanted it to be digilines only.
Problem 2. Homedecor glowlights can conduct digilines via the digiline_send("","on/off"). The light controller luacontroller doesnt have any code to that. The lights do not work cuz the poles only conduct digilines. Not mesecons. Can you edit the streetspoles branch of the roads modpack to support both mesecons and digilines? Oh and the digilines distributor. Can conduct mesecons in the new update. I have no new node name to it yet, can someone think of it?
No. 3. Can you pls. add Railroad crossing LTC-400E things to not use luacontrollers? This will be in the new rrcrosing branch of the roads modpack, in use of the Advanced Trains or Mesecons Cart Control mods. No luacontroller needed.
Edit: I found out how to do the lights. I just sneak-left-click and the "Channel" formspec wil appear, i typed "light" to the blank thing on the "Channel" formspec, and it worked!