ModError: Failed to load and run script from D:\minetest-5.7.0-win64\bin..\mods\stone_chests\init.lua:
D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:67: Name default:close_stone_chests_stone_chest_open does not follow naming conventions: "stone_chests:" or ":" prefix required
stack traceback:
[C]: in function 'error'
D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:67: in function 'check_modname_prefix'
D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:105: in function 'register_lbm'
...win64\bin..\games\minetest_game\mods\default/chests.lua:293: in function 'register_chest'
D:\minetest-5.7.0-win64\bin..\mods\stone_chests\init.lua:1: in main chunk
Check debug.txt for details.
Debug.text:
2023-08-18 11:57:10: ERROR[Main]: ModError: Failed to load and run script from D:\minetest-5.7.0-win64\bin..\mods\stone_chests\init.lua:
2023-08-18 11:57:10: ERROR[Main]: D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:67: Name default:close_stone_chests_stone_chest_open does not follow naming conventions: "stone_chests:" or ":" prefix required
2023-08-18 11:57:10: ERROR[Main]: stack traceback:
2023-08-18 11:57:10: ERROR[Main]: [C]: in function 'error'
2023-08-18 11:57:10: ERROR[Main]: D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:67: in function 'check_modname_prefix'
2023-08-18 11:57:10: ERROR[Main]: D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:105: in function 'register_lbm'
2023-08-18 11:57:10: ERROR[Main]: ...win64\bin..\games\minetest_game\mods\default/chests.lua:293: in function 'register_chest'
2023-08-18 11:57:10: ERROR[Main]: D:\minetest-5.7.0-win64\bin..\mods\stone_chests\init.lua:1: in main chunk
2023-08-18 11:57:10: ERROR[Main]: Check debug.txt for details.
2023-08-18 11:57:10: ACTION[Main]: Server: Shutting down
I had just downloaded it from the Minetest's content tab and when I enabled the mod, it wouldn't start (it wouldn't work with just the mod and MTG)
The ABM is to convert group:stones nodes to the ore fragments; I'm not sure a better way to do the conversion with quick results without spamming the server console.
The textures in the Mystic Rune Blocks mod comes from the textures in the Mystic Runes mod, so therefor there are no textures in the Mystic Rune Blocks mod.
ModError: Failed to load and run script from D:\minetest-5.7.0-win64\bin..\mods\stone_chests\init.lua: D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:67: Name default:close_stone_chests_stone_chest_open does not follow naming conventions: "stone_chests:" or ":" prefix required stack traceback: [C]: in function 'error' D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:67: in function 'check_modname_prefix' D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:105: in function 'register_lbm' ...win64\bin..\games\minetest_game\mods\default/chests.lua:293: in function 'register_chest' D:\minetest-5.7.0-win64\bin..\mods\stone_chests\init.lua:1: in main chunk Check debug.txt for details.
Debug.text: 2023-08-18 11:57:10: ERROR[Main]: ModError: Failed to load and run script from D:\minetest-5.7.0-win64\bin..\mods\stone_chests\init.lua: 2023-08-18 11:57:10: ERROR[Main]: D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:67: Name default:close_stone_chests_stone_chest_open does not follow naming conventions: "stone_chests:" or ":" prefix required 2023-08-18 11:57:10: ERROR[Main]: stack traceback: 2023-08-18 11:57:10: ERROR[Main]: [C]: in function 'error' 2023-08-18 11:57:10: ERROR[Main]: D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:67: in function 'check_modname_prefix' 2023-08-18 11:57:10: ERROR[Main]: D:\minetest-5.7.0-win64\bin..\builtin\game\register.lua:105: in function 'register_lbm' 2023-08-18 11:57:10: ERROR[Main]: ...win64\bin..\games\minetest_game\mods\default/chests.lua:293: in function 'register_chest' 2023-08-18 11:57:10: ERROR[Main]: D:\minetest-5.7.0-win64\bin..\mods\stone_chests\init.lua:1: in main chunk 2023-08-18 11:57:10: ERROR[Main]: Check debug.txt for details. 2023-08-18 11:57:10: ACTION[Main]: Server: Shutting down
I had just downloaded it from the Minetest's content tab and when I enabled the mod, it wouldn't start (it wouldn't work with just the mod and MTG)
not a problem; the ABM shouldn't spam the chat unless there is a problem with the ABM itself.
The ABM is to convert group:stones nodes to the ore fragments; I'm not sure a better way to do the conversion with quick results without spamming the server console.
The no textures should now be fixed, I just created a new release with the fix.
The textures in the Mystic Rune Blocks mod comes from the textures in the Mystic Runes mod, so therefor there are no textures in the Mystic Rune Blocks mod.
This mod provides great quality of life improvements to Minetest.