Of course! Scottish Dragons can spawn near trees or close to snow.
Their spawn rate can be adjusted in the settings, but generally, the longer you stay near trees, the more likely Scottish Dragons are to spawn.
Yes, the Scottish Dragons give their drops immediately upon death, without needing right-clicks.
Thank you again for carefully checking and confirming this — it really helps me a lot.
And also thank you for sticking with all these tests and details.
Thank you very much for such detailed testing and for taking the time to try different versions.
Sorry for the misunderstanding — to get anything from a dead Dragon (it must be laying dead on the ground, as you said), you need to right-click it multiple times to get all of the drops.
The number of Dragons in a nest is random — it can be 1 or 2.
I’ll check what exactly was happening in your case and how it’s possible that there were always 2 Dragons in all of your cases.
Thanks, that would be really helpful. If it works on 5.8.0, then I’ll know the issue is related to changes in newer versions, and I can work on a fix for them.
That’s strange… I’ve been testing the mod on an older version of Minetest (5.8.0) and unfortunately I can’t update beyond that at the moment. It’s possible that something in newer Luanti versions changed the way spawning works. I’ll look into making it compatible, but if you can, please let me know which exact version you’re using — that might help narrow it down. Thanks.
I think I have now fixed the issue. I tested it with the same mods you mentioned (GC_sprint, 3d_armor, creatura), and I was able to reproduce the bug. It turned out to be a missing condition in the spawn logic that only happened under certain combinations. Should be working now. Please let me know if the Dragons still don’t appear on your end after updating - I will be releasing the working version tomorrow.
Thanks — that gives me a clearer picture. I’ll test the same setup on my end too, just in case. And actually, this might be tied to a long-standing issue that’s been showing up from time to time. I really appreciate all the detail you’re providing — thank you again. I’ll let you know if I find anything from my side.
Thanks for checking into it — and for planning to test in a clean world, that really helps. Just to clarify, in my mod there are only three Dragon colours: grey, blue, and light blue. So if you're seeing red or green ones, they might be coming from another mod, or possibly a texture override. Let me know what you find — I appreciate you taking the time to dig into this, and thanks again for the quick feedback.
Thank you for sharing this. That is strange, because I have tested the latest version and it works fine on my end. It might indeed be a mod conflict. Could you please tell me which type of Dragon you killed and what were the last steps or incidents before you noticed the bug?
Just in case: this is my official account — I previously replied under the name “Homiak”, but I go by Scottii now.
I also had many incidents with nasty players who ruined all of my great buildings with lava. Thanks to the dev(s) who created this mod, now I can clean it far more easily. The MultiCraft fork also makes use of this mod.
Got it — thanks a lot for the clarification!
That explains everything. And yes, your /kill example works fine for me too.
I’ll consider updating eventually, but for now I’ll just work around it. Thanks again for taking the time to check and explain!
You're right, that command might work fine in the latest versions — but on my setup it still fails. I'm using an older version of Minetest, so that might be part of the issue.
I’ve also had trouble removing Dragons from the Draigh-uisge mod. Sometimes it seems like each Dragon has two entities linked together, or maybe they’re registered in an unusual way. That might be causing issues when trying to clear them.
I got a stack trace pointing to your mod, and then it showed an undefined variable in the mod debuggery. I think it might be a conflict. But just to be fair — I’m also playing on an outdated Minetest version.
The bug appears when I run the debuggery command /clear_mobs.
Another way to get a Water Dragon is by hatching it from an Dragon egg.
Place the egg on top of a 3×3 platform made of Wet Bone Pile blocks, with the egg in the center. Then place a water source anywhere on the platform.
Wait for about two Minetest days, and a young Water Dragon will hatch from the egg.
If you’re getting the message “No Water Dragons Found within ... blocks”, it likely means they haven’t spawned naturally yet. You can go into Settings > Draigh-uisge and make sure that natural spawning is enabled. Also check the spawn chance and conditions — sometimes Dragons don’t spawn right away depending on your world.
If you still don’t see any Dragons, you can try using the Creative Egg to spawn them manually. Just search “spawn” or similar in your inventory if you’re in creative mode.
This is a very useful and great mod for multiplayer servers. It is also used by the MultiCraft game. I wander why there is only 1 download per day. To make new releases is also good. Thanks, developers of this mod!
Of course! Scottish Dragons can spawn near trees or close to snow. Their spawn rate can be adjusted in the settings, but generally, the longer you stay near trees, the more likely Scottish Dragons are to spawn.
Yes, the Scottish Dragons give their drops immediately upon death, without needing right-clicks. Thank you again for carefully checking and confirming this — it really helps me a lot. And also thank you for sticking with all these tests and details.
Thank you very much for such detailed testing and for taking the time to try different versions. Sorry for the misunderstanding — to get anything from a dead Dragon (it must be laying dead on the ground, as you said), you need to right-click it multiple times to get all of the drops. The number of Dragons in a nest is random — it can be 1 or 2. I’ll check what exactly was happening in your case and how it’s possible that there were always 2 Dragons in all of your cases.
Thanks, that would be really helpful. If it works on 5.8.0, then I’ll know the issue is related to changes in newer versions, and I can work on a fix for them.
That’s strange… I’ve been testing the mod on an older version of Minetest (5.8.0) and unfortunately I can’t update beyond that at the moment. It’s possible that something in newer Luanti versions changed the way spawning works. I’ll look into making it compatible, but if you can, please let me know which exact version you’re using — that might help narrow it down. Thanks.
If you install the new version, it should work. If not, please let me know.
I think I have now fixed the issue. I tested it with the same mods you mentioned (GC_sprint, 3d_armor, creatura), and I was able to reproduce the bug. It turned out to be a missing condition in the spawn logic that only happened under certain combinations. Should be working now. Please let me know if the Dragons still don’t appear on your end after updating - I will be releasing the working version tomorrow.
Thanks — that gives me a clearer picture. I’ll test the same setup on my end too, just in case. And actually, this might be tied to a long-standing issue that’s been showing up from time to time. I really appreciate all the detail you’re providing — thank you again. I’ll let you know if I find anything from my side.
Thanks for checking into it — and for planning to test in a clean world, that really helps. Just to clarify, in my mod there are only three Dragon colours: grey, blue, and light blue. So if you're seeing red or green ones, they might be coming from another mod, or possibly a texture override. Let me know what you find — I appreciate you taking the time to dig into this, and thanks again for the quick feedback.
Thank you for sharing this. That is strange, because I have tested the latest version and it works fine on my end. It might indeed be a mod conflict. Could you please tell me which type of Dragon you killed and what were the last steps or incidents before you noticed the bug?
Just in case: this is my official account — I previously replied under the name “Homiak”, but I go by Scottii now.
I also had many incidents with nasty players who ruined all of my great buildings with lava. Thanks to the dev(s) who created this mod, now I can clean it far more easily. The MultiCraft fork also makes use of this mod.
converted review into a thread
Got it — thanks a lot for the clarification! That explains everything. And yes, your /kill example works fine for me too. I’ll consider updating eventually, but for now I’ll just work around it. Thanks again for taking the time to check and explain!
You're right, that command might work fine in the latest versions — but on my setup it still fails. I'm using an older version of Minetest, so that might be part of the issue. I’ve also had trouble removing Dragons from the Draigh-uisge mod. Sometimes it seems like each Dragon has two entities linked together, or maybe they’re registered in an unusual way. That might be causing issues when trying to clear them.
I got a stack trace pointing to your mod, and then it showed an undefined variable in the mod debuggery. I think it might be a conflict. But just to be fair — I’m also playing on an outdated Minetest version. The bug appears when I run the debuggery command /clear_mobs.
Great mod! Thanks. Very useful if you are a developer. Many issues, but it is still useful!
converted review into a thread
Another way to get a Water Dragon is by hatching it from an Dragon egg. Place the egg on top of a 3×3 platform made of Wet Bone Pile blocks, with the egg in the center. Then place a water source anywhere on the platform. Wait for about two Minetest days, and a young Water Dragon will hatch from the egg.
Hi, and thanks a lot — I’m glad you like the mod!
If you’re getting the message “No Water Dragons Found within ... blocks”, it likely means they haven’t spawned naturally yet. You can go into Settings > Draigh-uisge and make sure that natural spawning is enabled. Also check the spawn chance and conditions — sometimes Dragons don’t spawn right away depending on your world.
If you still don’t see any Dragons, you can try using the Creative Egg to spawn them manually. Just search “spawn” or similar in your inventory if you’re in creative mode.
Let me know if you need more help!
This is a very useful and great mod for multiplayer servers. It is also used by the MultiCraft game. I wander why there is only 1 download per day. To make new releases is also good. Thanks, developers of this mod!
Thank you for your great mods! I always enjoy them. I even have made a mod that is based on Draconis.
A very good mod. I explored it, and it is very helpful if you are in survival mode and you have much homes that are not so nearby.
You can play with it in MultiCraft, just if you play in a singleplayer world. Copy Stoneblocks into the directory "mods" in MultiCraft :)
very cool Dragons, thank you ElCeejo!