I comment here as it seems I can't create issues on github for this mod
I however regreat as in all your vehicle mods that any vehicle is private. I'm now working on a small api to allow keys to be used on entities (new issue/improvement request)
I noticed that when used with also the old helicopter mod, textures file names are colliding, one of the helicopters will get ugly texture as uv changed. (new issue)
modname changed and there is no compatibility layer to switch old entities (new issue)
we cannot more grab back helicopter to inventory, weird as they can fit in inventory when crafting them (same goes for all your vehicle mods). (personal taste not really an issue)
If I give a positive feedback it's really because I like it. It seems bug free now (c.f.: log out/log in old mod)
I commented mostly on point I do not like just because I initially wanted to create issues on github.
Good review of an old mod
I like this mod as much as its predecessor.
I comment here as it seems I can't create issues on github for this mod
If I give a positive feedback it's really because I like it. It seems bug free now (c.f.: log out/log in old mod)
I commented mostly on point I do not like just because I initially wanted to create issues on github.
God damn good group behaviors for birds
Group behavior
Awesome birds synchronized flights last time I checked.
Cpu usage
Damage
when taking damage they way mobs escape is quite weird.