This is a pretty awesome mod! So far works great, limited only by your imagination and cleverness with coding.
I was looking for something that worked as close to the ComputerCraft turtles as possible, and this seems to be it!
I assume the "robots" in lwcomputers work in a similar way, only using Lua instead of Scratch? I might try that later too. heh
If I had a suggestion, it might be to change the Run and Persistent button images, cause the way they currently are, it's hard to tell whether they're on or off.
Seems to be if the highlighted edge is near the top, the button is off? And light-edge near bottom = On? Might be better to just have them say on/off, or have them turn green for on and red for off? Or heck, even just a floating text when you mouse over the buttons, which tells you what clicking them will do.
Oh, and potentially a way to store a few different scripts within a single bot, or to somehow save code to a file we can transfer between maps, tho those are more advanced ideas. heh
Years ago I used to have an MC server running ComputerCraft, and man those were wild times. heh
This reminds me so much of it, not perfect, but nearly there!
Just needs those last two features, user-permissions and the ability to unload items into containers or hoppers. If it had those, I wouldn't be able to resist setting up a server for this!
Really hope to see an update to this in the future! ;D
I love the idea of setting loose an auto-mining robot with something like this.
Few questions/suggestions:
Is there any way to have the bot dump it's inventory into a container or hopper?
And is there any way to have the bot run on a loop or have it's code loop mathematically? Or maybe a just "label" and "goto label" feature? Or For that matter a counter/variable system could be useful too.
Just what I was hoping for!
This is a pretty awesome mod! So far works great, limited only by your imagination and cleverness with coding. I was looking for something that worked as close to the ComputerCraft turtles as possible, and this seems to be it! I assume the "robots" in lwcomputers work in a similar way, only using Lua instead of Scratch? I might try that later too. heh
If I had a suggestion, it might be to change the Run and Persistent button images, cause the way they currently are, it's hard to tell whether they're on or off. Seems to be if the highlighted edge is near the top, the button is off? And light-edge near bottom = On? Might be better to just have them say on/off, or have them turn green for on and red for off? Or heck, even just a floating text when you mouse over the buttons, which tells you what clicking them will do. Oh, and potentially a way to store a few different scripts within a single bot, or to somehow save code to a file we can transfer between maps, tho those are more advanced ideas. heh
Great idea! I miss these!
Years ago I used to have an MC server running ComputerCraft, and man those were wild times. heh This reminds me so much of it, not perfect, but nearly there! Just needs those last two features, user-permissions and the ability to unload items into containers or hoppers. If it had those, I wouldn't be able to resist setting up a server for this! Really hope to see an update to this in the future! ;D
Interesting learning tool!
I love the idea of setting loose an auto-mining robot with something like this. Few questions/suggestions: Is there any way to have the bot dump it's inventory into a container or hopper? And is there any way to have the bot run on a loop or have it's code loop mathematically? Or maybe a just "label" and "goto label" feature? Or For that matter a counter/variable system could be useful too.