This mod is used to create 'The Darkest NodeCore server' which is most certainly a challenge. In order to succeed with this mod enabled, or on the darkest server, you will need to know NodeCore fundamentals. I have been playing on the darkest server for quite some time. I tried it for the challenge and have remained because its fun and interesting, and the darkness offers some oppotunities unavailable to vanilla NodeCore.
This is one of the mods which create an extreme NodeCore experience, because of the complete lack of ambient light. Except for a couple of natural materials which emit light, the world is dark and devoid of some growing things. You must find your way in the dark which is the most immediately necessary skill and then work to advance your technology until you can sustain an illuminated environment easily.
If you believe that surely there is some minimal light so that players are not struggling from the very start, you would be wrong. This was true for an early incarnation of the server, there was a "moonlight" level of dark but this was eliminated by preventing air from passing light. You might choose to include 'Luminous tools' mod to increase lighting options but vanilla NodeCore already provides a craftable lantern.
I have some challenges with color, so maybe pink then? I meant the crude sort of cousin. :) Still trying to avoid obvious/direct spoilery. I hadn't attempted the third one you mention but speaking of the tar I should be able to make it. Textures seem fine but I was not being super critical, mostly trying to test things to see how they worked. Regarding what I was hinting about brick panels, a bit of investigation and comparison with all the vanilla ones, activate each in turn and see. This effect is what I wondered whether your new ones would have any similar difference, maybe only one of all possible ought to be unique.
Much of this is easier to avoid spoils direct on discord.
I cheated a bit to discover the recipes for making the concretes, one seemed a bit more obvious by look than the other, but I should have realized sooner. As far as I tested, it seemed to work about the same as the other concretes and I would believe all forms were available.
I wonder about some effects which differ from the vanilla forms, particularly the purple cement. Without giving out any spoilers here, lets just say that the wandering result left something different than what a similar vanilla recipe caused which I would have expected. There may be some logic or reasoning behind this but it is not what I had expected since it is unique to the mod. I do agree with how this same form of concrete requires something else to create it, that makes sense to me (and I like it). I also tested for washout result which for one was expected and again the other not so much.
I did not test how panels work (I assume they exist) so I do not know if there is a difference such as exists among the other brick panels.
I just did a quick peruse with the minetest default game. I was expecting it to modify sand and dirt which naturally might make slopes but was pleasantly surprised to see that stone was also affected. This mod uses the stair shapes in a unique way in various orientations to create the slopes and I think it makes the environment more interesting to look at, as contours are even more randomized.
This mod is used to create 'The Darkest NodeCore server' which is most certainly a challenge. In order to succeed with this mod enabled, or on the darkest server, you will need to know NodeCore fundamentals. I have been playing on the darkest server for quite some time. I tried it for the challenge and have remained because its fun and interesting, and the darkness offers some oppotunities unavailable to vanilla NodeCore.
This is one of the mods which create an extreme NodeCore experience, because of the complete lack of ambient light. Except for a couple of natural materials which emit light, the world is dark and devoid of some growing things. You must find your way in the dark which is the most immediately necessary skill and then work to advance your technology until you can sustain an illuminated environment easily.
If you believe that surely there is some minimal light so that players are not struggling from the very start, you would be wrong. This was true for an early incarnation of the server, there was a "moonlight" level of dark but this was eliminated by preventing air from passing light. You might choose to include 'Luminous tools' mod to increase lighting options but vanilla NodeCore already provides a craftable lantern.
Are you scared of the dark?
I have some challenges with color, so maybe pink then? I meant the crude sort of cousin. :) Still trying to avoid obvious/direct spoilery. I hadn't attempted the third one you mention but speaking of the tar I should be able to make it. Textures seem fine but I was not being super critical, mostly trying to test things to see how they worked. Regarding what I was hinting about brick panels, a bit of investigation and comparison with all the vanilla ones, activate each in turn and see. This effect is what I wondered whether your new ones would have any similar difference, maybe only one of all possible ought to be unique.
Much of this is easier to avoid spoils direct on discord.
I cheated a bit to discover the recipes for making the concretes, one seemed a bit more obvious by look than the other, but I should have realized sooner. As far as I tested, it seemed to work about the same as the other concretes and I would believe all forms were available.
I wonder about some effects which differ from the vanilla forms, particularly the purple cement. Without giving out any spoilers here, lets just say that the wandering result left something different than what a similar vanilla recipe caused which I would have expected. There may be some logic or reasoning behind this but it is not what I had expected since it is unique to the mod. I do agree with how this same form of concrete requires something else to create it, that makes sense to me (and I like it). I also tested for washout result which for one was expected and again the other not so much.
I did not test how panels work (I assume they exist) so I do not know if there is a difference such as exists among the other brick panels.
Thank you for adding to the NodeCore environment.
I just did a quick peruse with the minetest default game. I was expecting it to modify sand and dirt which naturally might make slopes but was pleasantly surprised to see that stone was also affected. This mod uses the stair shapes in a unique way in various orientations to create the slopes and I think it makes the environment more interesting to look at, as contours are even more randomized.
Thank you for your efforts!