Hiding quests causes issues with quest completion, layout and paging. It's an issue ive already ran into when trying to completely hide Secret Quests.
I also prefer to have everything laid out in one menu because it gives it much more simplicity than having to check if you missed anything.
Hope this clears that up!
- Zander
Thank you so much! I'll keep your feedback in mind, especially about the particles
If you have any more specific suggestions as to what you would like to see added, i'd suggest you join us on discord and open a forum thread with your suggestion :D
- Zander
The Matter Annihilator goes in the center, the Core Dust in the corners and the Matter Blobs in the rest. The crafting recipes are sort of meant as puzzles to solve, though i might change this. If that's too tedious and you just want to play, consider using a mod like Unified Inventory to reveal the recipes!
- Zander
Hi @Cotoffer200 !
In Release 6 i've added a Quest Book, like you said, would you mind trying it out and posting back / editing your review with feedback? Thank you!
- Zander
Thank you for your feedback! Yes, the 'recipe problem' is something I'm currently working on, with having more quests and a central location, maybe a quest book to look them up, and the crafting recipes. It's very motivating to hear you enjoyed my game, and I encourage you to check back on future updates!
- Zander
Beyond enhancing my gaming experience, the Air Sword mod fostered a sense of community and collaboration. Engaging with other players who shared a passion for this mod allowed me to form meaningful connections and develop teamwork skills. We collaborated on in-game projects, strategized in combat scenarios, and exchanged tips on optimizing the use of the air sword. This sense of camaraderie extended beyond the game, teaching me the value of teamwork and community in achieving common goals. The Air Sword mod, thus, not only transformed how I played Minetest but also had a lasting impact on my personal and professional growth.
There, try Release 17, that one should work. - Zander
Hey, yes the relaease notes are our github commits :D This issue is fixed on the development version, i will roll out the fix immediatly. - Zander
Hiding quests causes issues with quest completion, layout and paging. It's an issue ive already ran into when trying to completely hide Secret Quests.
I also prefer to have everything laid out in one menu because it gives it much more simplicity than having to check if you missed anything.
Hope this clears that up!
- Zander
Thank you so much! I'll keep your feedback in mind, especially about the particles
If you have any more specific suggestions as to what you would like to see added, i'd suggest you join us on discord and open a forum thread with your suggestion :D
- Zander
I did put phone-specific fixes in to make it bearable on there, but it's still not perfect. The main support focus is on PC play though. - Zander
The Matter Annihilator goes in the center, the Core Dust in the corners and the Matter Blobs in the rest. The crafting recipes are sort of meant as puzzles to solve, though i might change this. If that's too tedious and you just want to play, consider using a mod like Unified Inventory to reveal the recipes! - Zander
Hi @Cotoffer200 ! In Release 6 i've added a Quest Book, like you said, would you mind trying it out and posting back / editing your review with feedback? Thank you! - Zander
Thank you for your feedback! Yes, the 'recipe problem' is something I'm currently working on, with having more quests and a central location, maybe a quest book to look them up, and the crafting recipes. It's very motivating to hear you enjoyed my game, and I encourage you to check back on future updates!
- Zander
That's some imagination, but you're right lol, or it's some phantom creature / ghost?
And you're.... a phantom creeper?
A cowboy? Interesting...
I've patched the bug, the fix will come with Release 5. For bug reports, please make a new Thread for each or it will get cluttered. ^^
Thanks for reporting :D
Beyond enhancing my gaming experience, the Air Sword mod fostered a sense of community and collaboration. Engaging with other players who shared a passion for this mod allowed me to form meaningful connections and develop teamwork skills. We collaborated on in-game projects, strategized in combat scenarios, and exchanged tips on optimizing the use of the air sword. This sense of camaraderie extended beyond the game, teaching me the value of teamwork and community in achieving common goals. The Air Sword mod, thus, not only transformed how I played Minetest but also had a lasting impact on my personal and professional growth.
The bug has been fixed in Release 2. Enjoy Playing!
Thank you for the bug report! I have just coded a fix and it will release with the next update. :D