Rotting Wood by Polynium
Causes wood to slowly rot while exposed to water
A collection by csirolli
Causes wood to slowly rot while exposed to water
Makes farming a hardcore challenge by adding very hungry pests. Can you overcome them or will they defeat you?
Metal can rust when next to water. Restore it with acid from underground.
Makes dirt, cobble, snow, straw and cactus nodes fall. Fork of Hamlet's fallen_nodes. May be destructive to existing worlds.
Makes trees more realistic.
Adds particles of falling leaves when you punch a tree
Adds volcanoes, lava vents and new magma blocks
Adds leads for moving and tethering animals.
Simulate variable daytime lengths, including polar day / night
Adds ancient fertilizer, sourced from ancient stone in the underground, useful for farming flowers if you need dye for colored nodes, complements bonemeal.
Shows your wielditem
Adds shining for wielded and dropped items
Lets you equip nodes and place them without switching tools
Leaves the soil finer after clearing
Adds trees that can grow dynamically
Adds a fishing rod
Amethyst, basalt, calcite and related building blocks
Modpack adding a lot of various loot containers across the world to be found and providing an API, resources and integrations for other mods
Adds many new types of seaweed, kelp, corals and other sea decorations, distributed across biomes
A simple mod that adds various shipwrecks with treasures into the ocean
Adds Tumbleweed.
Adds quarry mechanics to stone nodes.
Filled bottles for Minetest Game
This adds 53 new ores. But most of them are useless.
88 stones that will spawn in most games. Supports English, Español, Français, Deutsch, Pусский, Português, 日本語
Adds loose rocks which generate randomly on the surface.
Fixes some of the shortcomings of the original TNT mod.
Orient yourself in the darkness by touch.
Adds nuggets and shards
Adds sounds to specific blocks
Adds a composter to make dirt out of your leaves.
Makes certain flora blocks instantly breakable by hand.
This adds the possibility to recycle items and nodes by smelting or decrafting them back to their original resources.
makes chests, furnaces and such diggable even if not empty
Expanded armors for 3d armors
Adds a few crops, mushrooms and food items
Adds wind and air currents which can push objects and players.
Adds several survival related items.
Hydrates farmland without using water directly
Boil milk and then let the curd age to get cheese!
A watering can to wetten soil. Support for Hades Revisited. Supported by composting.
Just my favourite bread recipes
Adds Yeast and a Yeast Barrel
Compost and composter machines. Mix dirt with compost to get garden soil. Plants from farming/farming redo/hades_extrafarming grows faster on garden soil. Hades Revisited is supported.
Adds 15 flowers and 6 mushrooms.
Adds rare ores with twice the drops of their normal counterpart.
Make charcoal from trees and use this as fuel
This mod aims to make copper/bronze more realistic by making them slowly oxidize into a bluish/green block when exposed to water.
Adds the ability to zoom in via a Spyglass
Generic item shelf with 3D items on display
Add clothes to game, based on clothing from stu. For available machines and clothes, use this with appliances mod. Skinsdb makes clothing visible.
API for create appliances in other mods powered by technic, mesecons or hand.
Makes all plants floodable
Add player and some animals skeleton to your game.
Add natural slopes for Minetest Game
Adds Flying and Swimming animations to base character model for 3d_armor
Adds Stripped tree trunks.
Add regular moon phases, as well as 9 special natural and surnatural Astral events to discover!
Adds auroras (northern/southern lights) at night in cold places.
Allows empty buckets to be placed as nodes in order to collect rainwater.
A Particle-based Waterfalls/Lavafalls Mod
You can craft and use better campfire.
Adds additional functionality to pickaxes as a climbing tool
Not every biome is the same and neither should their weather be. The complete weather bundle for any game.
Players walking over various types of terrain will leave footprints, and optionally pack the soil down into trails
Add Craft Table
Add mushrooms and giant mushrooms.
Modifies ice so that it melts into water when broken, and will be melted by torches
Makes the lava turn stone into ore over time.
A mod to make sneaking visible. The player gets smaller on sneak and the viewpoint is lower.
Provides player emotes and an api to make the player model sit, lie down and perform other actions.
Nettles spawning on junky plots
A bucket made of wood for new farmers
Replaces overpowered "water generators" with a unique water-harvesting system
Dropped items can now be pushed by water, burn quickly in lava and have their own custom functions.
Allows players to be lit on fire.
Makes you feel temperatures
Adds pig iron ingots which need to be crafted to make steel, also blocks and stairs.
Tinkers Construct in Minetest!
Realistic torches that go out eventually and drop in water
A mod that allows nodes to damage players at a distance
A stylish item and node frame that causes no lag/server load.
Hammer and anvil for repairing tools
Removes default mapgen lava and adds widely-spaced vertical lava "veins".
Flowing dynamic liquids and ocean-maintenance springs.
Some useful contraptions / machines.
This mod expands the basic set of farming-related crops that minetest_game offers.
Visible player armor & wielded items.
Adds bow and arrows.
After eating something, the player must wait for 5 seconds before eating again.
Adds the ability to bake clay into blocks and colour them with dye.
An alternative crafting system done entirely in the world.
Adds pushable boulders which spawn in dirt & stone. They tumble when they wind up on top of each other and cause damage when they fall on you.
Eating with particles, sounds, visible ItemStacks (5.4+), and holding down input. Heavy coding customization for programmers
Makes items lay flat on the ground and not spin.