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Regnum

Description

54 achievements to earn, 18 differend monsters to hunt, 6 animals to tame, 58 differend mods, 15 new ores, more than 100 skins, 10 new craft types, 8 xp types, up to 8 very big bagpacks, a huge inventory, and many tools with cool functions. Craft keys, colect xp, craft battleaxes, armor, guns and lots more. And this in only one Game.

Reviews

Review

Do you recommend this game?

  • How on earth did this take 8 years to make?

    According to the in-game guide, this game was made over the course of 8 years. To be perfectly frank, it looks more like 8 weeks of work at best.

    Combat barely functions. Mobs appear to be identical reskins of the same model, are incapable of moving slightly to the side to get around an obstacle, and cease to do damage if the player puts on any piece of armor. A pair of wooden clogs is all it takes to foil these beasts, who will queue up ~2m from the player and respectfully wait to be slain. That is, unless they come in contact with any water which will melt them in seconds. Just to be sure that this wasn't just an early-game thing, I turned on noclip and flew to Y -1,750. The mobs there were no different.

    The game's UI is a sprawling mess of menus, full of typos and broken english. I assume english is not the dev's first language, but it makes some sections (such as the guide explaining how the game works) mostly-unintelligible. Of course, none of that excuses the poor layout and UX, which often requires twice as much clicking to do anything as similar games.

    The game seems to revolve upgrading a 'battleaxe', which is every tool from MTG combined, indestructible, and better than them in every way. And yet, those tools still exist to clog up the craftguide for no reason...

    I could keep going, there's plenty more to say but... the dev clearly doesn't care about the quality of their game, and I'm finding it hard to care about the quality of my review. I think I've given enough examples to make my point.

    3 comments

Releases

4.1.0

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Luanti 5.7+

2026-05-07 00:45 UTC

4.1.0 🔗

  • Regnum 4.1.0 upload

3.6.8

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Luanti 5.6-5.6

2024-11-23 15:33 UTC

3.6.8 🔗

No release notes

3.6.3

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Luanti 5.5-5.5

2023-05-06 13:56 UTC

3.6.3 🔗

No release notes

3.6.1

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Luanti 5.4-5.4

2021-07-09 20:42 UTC

3.6.1 🔗

No release notes

3.5.6

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Luanti 5.3-5.3

2021-02-26 11:04 UTC

3.5.6 🔗

No release notes

All releases

Threads

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Information

Provides

3d_armor 3d_armor_sfinv 3d_armor_stand awards bags beds binoculars boats bucket butterflies carts concrete creative default doors dungeon_loot dye env_sounds experience extranodes fakelib farming fire fireflies flowers game_commands gems give_initial_stuff helicopter hudbars inventory_music keys map mesecons mesecons_alias mesecons_blinkyplant mesecons_button mesecons_commandblock mesecons_delayer mesecons_detector mesecons_doors mesecons_extrawires mesecons_fpga mesecons_gamecompat mesecons_gates mesecons_hydroturbine mesecons_insulated mesecons_lamp mesecons_lightstone mesecons_luacontroller mesecons_materials mesecons_microcontroller mesecons_movestones mesecons_mvps mesecons_noteblock mesecons_pistons mesecons_powerplant mesecons_pressureplates mesecons_random mesecons_receiver mesecons_solarpanel mesecons_stickyblocks mesecons_switch mesecons_torch mesecons_walllever mesecons_wires mobs mobs_bat mobs_birds mobs_butterfly mobs_crocs mobs_fish mobs_jellyfish mobs_sharks mobs_turtles moreores mtg_craftguide nyancat pep pipeworks player_api playereffects protector screwdriver sethome sfinv shields skins spawn stairs technic technic_chests technic_cnc technic_worldgen tnt travelnet tutorial vessels walls weather wieldview wool wrench xcompat xpanes xray

Dependencies

Required
No required dependencies
Optional
armor_monoid basic_materials cmi craftguide digiline_remote digilines everness fl_mapgen fl_player fl_stone fl_topsoil fl_trees frame glooptest hades_chests hades_core hades_furnaces hades_sounds i3 intllib invisibility ks_sounds lucky_block mana mcl_barrels mcl_core mcl_dye mcl_experience mcl_fire mcl_formspec mcl_furnaces mcl_mapgen_core mcl_player mcl_sounds mcl_tnt mg moreblocks mtobjid mtt nether nodes_nature pathfinder player_monoids playerfactions playerphysics pova signs_lib sound_api sounds steel streetsmod toolranks tubelib unified_inventory unifieddyes vector_extras visual_harm_1ndicators vizlib x_farming

Information

Type
Game
Technical Name
regnum
Languages
English, Deutsch, Esperanto, Español, Français, Magyar, Bahasa Indonesia, Italiano, 日本語, Lojban, Bahasa Melayu, Nederlands, Polski, Português, Português do Brasil, Русский, Slovenčina, Svenska, Türkçe, Українська, 中文 (简体), 正體中文 (繁體)
License
LGPL-2.1-only for code,
CC-BY-SA-3.0 for media.
Maintenance State
Maintenance Only
Added
2018-12-27 16:40 UTC
Maintainers
1248