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API / Library 7 Building 3 Building Mechanics and Tools 1 Creative 1 Decorative 1 Developer Tools 1 Environment / Weather 2 HUD 1 Inventory 2 Machines / Electronics 1 Mobs / Animals / NPCs 1 One-of-a-kind / Original 1 Plants and Farming 1 Player Effects / Power Ups 1 Player vs Environment (PvE) 3 Player vs Player (PvP) 1 Storage 1 Survival 4 Tools / Weapons / Armor 4 World Maintenance and Tools 1
  • Research N' Duplicate
    Noodlemire

    Obtain and research enough of a specific item to unlock the ability to infinitely duplicate it.

  • Tools Using the Node Damage and Repair System
    Noodlemire

    Overrides pre-existing tools to make them cause persistent node damage.

  • Voxel Dungeon
    Noodlemire

    This is a recreation and adaptation of an Android rogue-like game, Pixel Dungeon by Watabou.

  • Projectiles
    Noodlemire

    Adds various projectile weapons which work based off of MT 5.3.0's new collision info provided to objects' on_step functions.

  • Placeable Buckets for Catching Rainwater
    Noodlemire

    Allows empty buckets to be placed as nodes in order to collect rainwater.

  • Clump Fall Nodes
    Noodlemire

    Makes most nodes able to fall without enough support.

  • Template to Easily Make Fancy Voxelized Models
    Noodlemire

    Provides voxelmodel.obj, a model designed to be shaped by changing its texture, in order to easily create fancy voxelized models.

  • Node Damage
    Noodlemire

    Enables nodes to be partially damaged, and to be repaired afterwards.

  • Entity Control Function Library
    Noodlemire

    Adds functions to override and unregister entities.

  • Complete and Total Lua-Only Inventory Rewrite
    Noodlemire

    Creates a completely custom inventory system, which doesn't rely at all on any of the usual UserData objects.

  • Smart Vector Table
    Noodlemire

    API that adds a way to create tables indexed by 3D Vectors.

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