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API / Library 2 HUD 1 Inventory 1 Mobs / Animals / NPCs 1 One-of-a-kind / Original 1 Plants and Farming 1 Player Effects / Power Ups 1 Player vs Environment (PvE) 2 Player vs Player (PvP) 1 Storage 1 Survival 2 Tools / Weapons / Armor 4 World Maintenance and Tools 1
  • Tools Using the Node Damage and Repair System
    Noodlemire

    Overrides pre-existing tools to make them cause persistent node damage.

  • Voxel Dungeon
    Noodlemire

    This is a recreation and adaptation of an Android rogue-like game, Pixel Dungeon by Watabou.

  • Projectiles
    Noodlemire

    Adds various projectile weapons which work based off of MT 5.3.0's new collision info provided to objects' on_step functions.

  • Complete and Total Lua-Only Inventory Rewrite
    Noodlemire

    Creates a completely custom inventory system, which doesn't rely at all on any of the usual UserData objects.

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