Download (136 KB)
For Luanti 5.6 and above

How do I install this?

Primarily adds an API for registering spawner blocks for other mods to use.

Features

  • Activations area - radius 16 blocks - when player is inside this aread the spawner will activate
  • Placing torch (group:torch) on top of the spawner will disable the spawner
  • Spawner will not work if all adjacent sides are blocked
  • Some mobs can spawn only during night/day only (or both)
  • Some mobs can spawn in water (e.g. group:water) or any other defined node in cofiguration
  • Spawner will stop spawning if there are too many mobs of the same type in the aread (9x9x9 nodes)
  • Spawner will stop spawning if there are too many entities in MapBlock area (16x16x16 nodes)
  • Mobs will spawn around spawner randomly in 9x9x3 area - mob height (collisionbox) is being accounted
  • Spawner will not spawn in protected areas
  • Spawner can spawn up to four mobs at the same time
  • If the spawner is not spawning (in 'waiting' state) for too long, it will get rusted and will not work anymore - only digging and placing the spwaner again will activate it
  • If admin (or someone with privs priviledge) will place the spawner, this spawner will never rust
  • If spawner has environmental configuration it will generate spawners during mapgen
  • Environmental can be found in dungeons and caves
  • Environmental spawners are not rusting
  • Environmental will not drop spawner when dug
  • Wrote in TypeScript

Usage

  • right click (secondary action) on spawner with egg item - works with animalia crates and net (assuming you have animal inside)

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