FINALLY, after a long amount of teasing on the Luanti Discord - I've finally gone through with uploading this!
Change the notes by right clicking the sides - right click the bass clef for lower, treble clef for higher. Punch to play the notes!
(old video showing 14, new video in due time) Example of all the instruments in MTG: https://files.catbox.moe/fb7xio.mp4
There is a document for describing the instruments! (although looks better in notepad++) https://codeberg.org/TPH/tph_notenode/src/branch/master/instruments.md
Modding now available! See API docs https://codeberg.org/TPH/tph_notenode/src/branch/master/api.md
Some basic translations available now :3c
22 base instruments!
3 additional mod/game supported instruments
- Nodecore Bells (https://content.luanti.org/packages/GreenXenith/ncbells/)
- Exile Bell (Exile https://content.luanti.org/packages/Mantar/exile/)
- Exile Singing Stone (Exile V4)
Currently craftable and unique instrument functional in:
- Mineclonia + VoxeLibre (including redstone wire support)
- Minetest Game
- Exile
- Age of Mending (including wirecutter support)
- Repixture
- Hades Revisited (unique instruments haven't been all tested)
With overall support for Mesecon wiring.
Not craftable in NodeCore - but it does have full instrument support (NodeCore crafting code is too confusing for me as a programmer lol) as well as optics support (though I wasn't really able to test it... As again I'm confused by how optics work lol)
The mod should be compatible with any game - but the list of games I note have been tested. It maintains no hard dependencies - just that you likely won't get crafting or unique instrument support