CloneCraft;Libre is a Free/Libre Software clone of a certain non-free software voxel game that shall remain unnamed, we will refer to it as "The OG Game" here instead, forked from Mineclonia. The OG Game has seen many updates over the years, and with them changed a lot, to some straying too far from what they have come to like, this is why CloneCraft;Libre exists. Unlike Mineclonia, CloneCraft;Libre seeks to recreate the version 1.8 experience of The OG Game and stay true to that version, without keeping up-to-date with the latest features of The OG Game nor Mineclonia.
CloneCraft;Libre provides an excellent base for modding, as the mod developers do not have to keep chasing an ever changing version of the base game. Newer versions of a base game altering the content of the base game makes the integration of older mods into the game difficult over time, as some of the newer content added may conflic with the content added by the older mods. This is not a problem with CloneCraft;Libre, as CloneCraft;Libre will not add any new content unless it exists in versions prior to and including 1.8 of The OG Game. Thus the only new content that can be added to CloneCraft;Libre is content that is currently missing from it but exists in the 1.8 of The OG Game. Furthermore in the works are compatibility support with Minetest Game and mods made for it, with the aim of allowing the third party mod developer design their mods primarily around Minetest Game and only have to make minor tweaks to add support for CloneCraft;Libre also.
Included in the game there are aliases pointing to the version of Mineclonia that CloneCraft;Libre is forked from to help with the transition of any world save from Mineclonia to CloneCraft;Libre happen without much breackage and lots of unknown blocks appearing in the world. Note this process is not designed to work with later versions of Mineclonia, it is only backwards compatible with prior versions than the one CloneCraft;Libre is forked from. The aliases replace any items added from versions past 1.8 of The OG Game with replacement items that can be found in 1.8. There is no guaranteed compatibility with mods made for Mineclonia or VoxeLibre to work with CloneCraft;Libre.
The only officially supported language is English, any support for other languages are provided "as is", they may or may not be useful or reflect changes made to CloneCraft;Libre since being forked from Mineclonia. The wider language support is a leftover from being forked from Mineclonia, it will be left untouched and not removed as it may still be useful for those who wish to use them, but official support and accuracy that reflects the gameplay is not guaranteed.
In early releases 0.1 , 0.2 , 0.3 , 0.4, all the content that is removed from the game has been commented out in the source code, or alternatively the source code lua files have been moved elsewhere to an unused directory. This means the source code for CloneCraft;Libre, basically retains all the source code from Mineclonia from where it was forked, simply commenting out the content that isn't used, this has been indicated with "--removed" appended to the lines of source code that has been commented out. Parts where new source code that did not exist in Mineclonia has been added, is also indicated in a similar manner, as well as replacements of small snippets of source code with newer ones have all been indicated. The source code files that have been removed, do not have any indicators other than they have been put to a separate directory where they aren't used, those files may still contain source code that has been commented out though. All of this is done with the aim to surgically remove all the new content from the game, causing minimal changes in the source code. Starting with release version 0.5 CloneCraft;Libre has begun to diverge from the original Mineclonia source code base into it's own direction with further changes made into the source code which did not and also presumably currently do not exist in Mineclonia. These changes are not marked with the previous system of "--removed" which was used to indicate source code from Mineclonia that was commented out, rather the codebase as of 0.5 and later will be seen as it's own project now that is not tied to Mineclonia anymore, and next release versions from 0.6 on will begin to entirely remove "clean up" the source code from the old leftover Mineclonia content such that none remain that isn't relevant to the 1.8 experience. CloneCraft;Libre as a project will go towards it's own direction, and will not follow what ever Mineclonia decides to do with their project and source code. Some content may be ported over to CloneCraft;Libre if deemed fit. And source code can be shared between projects as with any Free/Libre software project.
CloneCraft;Libre is developed on Luanti engine version 5.7.0 and is planned to remain that way for up to several years from 0.1 release date. Luanti engine versions below 5.7.0 are not supported. Luanti 5.7.0 is the only officially tested version of the engine, but newer versions should work without issue. CloneCraft;Libre is forked from Version: 0.109.3 of Mineclonia. There exists a first party mod that is not an official part of the CloneCraft;Libre project which adds a compatibility layer / port of Minetest Game to CloneCraft;Libre and this can be downloaded from the "Website" link here on ContentDB. The compatibility layer adds partial Minetest Game mod support and ports the content of Minetest worlds to CloneCraft;Libre this works similarly but in reverse to the internal system in CloneCraft;Libre which ports CloneCraft;Libre to Minetest Game. This means you can both play CloneCraft;Libre on Minetest Game, or alternatively Minetest Game on CloneCraft;Libre
Some changelog notes from version releases:
0.2 adds aliases for content that has been removed so that not that many unknown nodes appear in the world and reduces the amount of errors appearing in chat as seen there.
0.3 improves on aliases and removes more newer items from the game. Also added third party mod support which requires the compatibility layer that isn't available on ContentDB, can be downloaded from a link. Fixed generating villages crashing the game
0.4 improvements on aliases, still removing new items since forking from Mineclonia. More third party mod support requiring compatibility layer not available on ContentDB, can be downloaded from a link. Also now there is jumping.
0.5 A. Added compatibility with Minetest Game with basic aliases from Minetest Game (default) to CloneCraft;Libre. B. Added support for loading Minetest Game worlds in CloneCraft;Libre without too much breakage. C. A new system that ports the CloneCraft;Libre internal mods to run on Minetest Game introduced. You the user can separate the D. internal mods from CloneCraft;Libre game and put them in the regular mods directory and play Minetest Game with the CloneCraft;Libre mods in use, thus porting CloneCraft;Libre content to Minetest Game. E. Important internal changes and fixes made to improve modularity. F. Decoupled internal mods from screwdriver, screwdriver can now be removed without causing dependency issues.
Some known issues sometimes the sky flickers in a weird way, not rapidly so, but turns dark and back to light again when it's daytime in the overworld Some items from newer versions of The OG Game are still included in CloneCraft;Libre that have to be removed There could possibly be issues with the blaze and guardian mobs, they could be passive and don't harm the player as they should
Brilliant game fork
With Mineclonia being my favourite game on Luanti, I was so excited when I found this fork that retains the classic feel without the modern additions. It also looks like an excellent base for modding
Stable and clean
But would be great to add parrot, wolf tame, campfire, sweet berries, cod, salmon, glow squid, dolphin.
nice mineclonia fork
Nice!
is a Free/Libre minecraft 1.8.
A MineClonia Fork, it is good, because MineClonia is a Free/Libre Minecraft.