Download (3.3 MB)
For Luanti 5.7 and above

How do I install this?

If you read nothing else in this description: the manual is here.

Adds fully functional, realistic elevators capable of moving players between multiple floors in a building.

Features include:

  • 2 to 100 floors with customizable names
  • Travel speed adjustable for each elevator independently, up to 20m/s (more than 7.5m/s not recommended in multiplayer)
  • Can travel through loaded or unloaded mapblocks
  • Full selective-collective operation
  • Group dispatching with up to 16 cars in a group and true ETA dispatching
  • Optional destination-based dispatching
  • Swing car operation
  • Animated doors, hoist machine, and tapehead
  • Controller interface with diagnostic LEDs, display, and GUI configuration
  • Optional car call security settings (require area access to place a car call, or disallow car calls to a specific floor entirely)
  • Functional independent service and fire service phase I and II (approximately following ASME A17.1 codes) modes
  • Car top and machine room inspection operation with adjustable speed
  • Adjustable door dwell and nudging timers
  • mView remote monitoring software (optional, available if "laptop" mod is installed)
  • Mesecons input and output modules (optional, available if "mesecons" mod is installed)
  • Communication with Luacontrollers via digilines input/output modules (optional, available if "digilines" mod is installed)

Reviews

Review

Do you recommend this mod?

  • English

    The most realistic elevator mod!

    This mod is the best elevator for Minetest! It's detailed and realistic, and it has lots of nice functionality. I really enjoy the working elevator request buttons! It also doesn't have any hard dependencies, so it's not restricted to just Minetest Game. The only downside is that the setup has a bit of a learning curve, but once you know how it works, it's easy enough.

    0 comments
  • English

    The closest I will ever get to installing a real elevator.

    Alright - this might seem a bit text-wall-ish, so I'll hit you with the big takeaway first: this mod is the single most realistic elevator mod in almost any video game. Not just Luanti/Minetest, not just block games - almost any video game. Yes, even Source engine games, where elevators are part of the game code.

    On its surface to a non-technical person, it will feel exactly like how using a real-life (North American) elevator system would feel - the timing of the cars travelling between floors, the slowdown and slight delay of the car levelling itself with the floor, the door hold delay, the open and close door buttons working as expected, and even the behavior of the system when things go wrong. If someone holds the door open too long, the car buzzes at you and nudges the door closed. If someone activates fire service, the cars immediately return to the recall floor down to the literal NFPA code requirements governing that behavior. If the car somehow ends up misaligned with a door, it faults out and someone has to fish you out, just like some of the more unfortunate of us may have experienced. What little it is missing is mostly cosmetic or lay outside the bounds of what the Luanti engine can allow. And the best part? This is only half of the absolute ton of detail cheapie has poured into this mod.

    There's simply too much to put in a single review here (the 2000 character limit here simply won't do it justice) but there's even more to talk about: group service, mesecons and digilines integration, keyswitches, access panels, and all the technical nuances - all while still being able to be set up by a layperson. You don't need to be a elevator technician to use and fully enjoy and learn the mod, but if you are - you'll be delighted at all the extras. I put my full review in a pastebin here: https://pastebin.com/gv7isnwn

    1 comments