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bounty

Bounty mod for MTG. Originally written by Bas808 in May of 2014, modified by CSirolli in May of 2018. My GitHub repo was lost, so I had to start over in December of 2024. Original concept and code can be found here: https://forum.minetest.net/viewtopic.php?f=9&t=9355

This mod can be used for placing bounties on players. Bounties are placed or removed in increments of 20 points. If a player with a bounty is killed, that player drops a reward, which the killer can collect.

Chat Commands

Using the chat command /bounty <player_name> adds a 20 point bounty to that player.

The chat command /forgive <player_name> removes 20 points from the player's bounty.

The third chat command is /bounties and is used for displaying all bounties on players.

Rewards

Whenever a player with a bounty is killed, they drop different items depending on how large the bounty is. Here is a table showing this relationship:

Points = Reward
---------------------------------
20     = "default:wood 50"
40     = "default:cobble 50"
60     = "default:stone 40"
100    = "default:steel_ingot 2"
200    = "default:steel_ingot 5"

These values and items can be changed in the init.lua file.

To Do

  • Require users with special privs to use chat commands
  • Lower bounty on one player if they kill/capture another player with bounty
  • Allow for capturing

Code: LGPLv2.1+

Mod dependencies: default

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