bounty
Bounty mod for MTG. Originally written by Bas808 in May of 2014, modified by CSirolli in May of 2018. My GitHub repo was lost, so I had to start over in December of 2024. Original concept and code can be found here: https://forum.minetest.net/viewtopic.php?f=9&t=9355
This mod can be used for placing bounties on players. Bounties are placed or removed in increments of 20 points. If a player with a bounty is killed, that player drops a reward, which the killer can collect.
Chat Commands
Using the chat command /bounty <player_name>
adds a 20 point bounty to that player.
The chat command /forgive <player_name>
removes 20 points from the player's bounty.
The third chat command is /bounties
and is used for displaying all bounties on players.
Rewards
Whenever a player with a bounty is killed, they drop different items depending on how large the bounty is. Here is a table showing this relationship:
Points = Reward
---------------------------------
20 = "default:wood 50"
40 = "default:cobble 50"
60 = "default:stone 40"
100 = "default:steel_ingot 2"
200 = "default:steel_ingot 5"
These values and items can be changed in the init.lua
file.
To Do
- Require users with special privs to use chat commands
- Lower bounty on one player if they kill/capture another player with bounty
- Allow for capturing
Code: LGPLv2.1+
Mod dependencies: default