Make a Tool from Anything.
The tools module from fliptest. Axis Tools allows you to make a multipart tool from three (or in some cases more) types of material. For example, you could make a magma pickaxe with a gold binding and a mithril handle.
Tool types available:
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Pickaxe
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Axe
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Shovel
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Sword
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Battleaxe
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Greatsword
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Bow
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Crossbow
Material types Available (Sorted By Mod)
default:
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steel
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apple wood
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acacia
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pine
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jungle wood
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aspen
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bronze
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copper
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tin
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gold
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obsidian
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mese
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bone
ethereal:
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mushroom
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birch wood
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banana wood
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palm wood
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frost wood
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redwood
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healing wood
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crystal
dfcaverns:
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black cap wood
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blood thorn wood
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goblin cap wood
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nether cap wood
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fungi wood
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tunnel tube wood
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spore tree wood
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tower cap wood
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glow ruby
moreores:
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silver
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mithril
bonemeal:
- bone
mobs:
- lava orb
technic:
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zinc
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chromium
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lead
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rubber
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brass
randomthings:
- living steel
Planned Features
tools:
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spear
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hoe?
support:
I will add support for pretty much anything requested, as long as it adds value to the mod.
materials: see 'support'.
This is cool!
So much variety! I was surprised to see yet another mod with customizable tools in ContentDB today! I was even more surprised to see it allowed creating battleaxes, great swords, bows and crossbows!
However, I was a bit disappointed to not see any hoes considering the bronze, mese and diamond hoes were recently removed and those sets now feel incomplete. I liked having the bronze set because it bridged the gap between stone and steel kind of like the metal ages. I was hoping to see the hoes in the mod since melterns doesn't have them. I see they are in the to-do list alongside spears. I can't wait for both!
Will you eventually add diamond variants?
The mod support is amazing too! Will there be support for the draconis mod in the future with the dragon bone, and dragonhide tools?
Criticisms from greatest to smallest:
The sword blade and plate recipes conflict with each other. Both use the same recipe so if I want to make a gold plate instead of a gold sword, I'm out of luck. This is the case for multiple metals both default and in mods.
Many of the weapons like the greatswords, bows, crossbows and battleaxes do not appear in the creative inventory even though axes, pickaxes and regular swords do appear. They only appear in the crafting guide which is how I found out about those other weapons.
I love the variety, but I do find the textures kind of flat like the tool textures from older versions of Minetest. This is a visual nitpick though and is nowhere near overshadowing all the work you have done in creating all the variations and supporting various mods.