It happens all the time (to me anyways), you join a server needing to tell someone something, but they aren't online. Sure, some servers have an email/mailbox system, but for many, such systems are overly complex. That's why I made tell.
Tell introduces a single command, /tell
(note: if you have mesecons_commandblock
, the command is renamed to /tellafk
due to a conflict). It accepts the same parameters as does /msg
, however, it does not require that the player be online. Instead, it registers the message sent (as well as the time the message was sent) to be shown next time the player specified is active. Whenever a player joins or sends a chat message, tell checks its internal table of messages and displays any that were meant for the player. This is useful both when you don't know when a player will come back online, or when a player is AFK (as the message is not shown until they send another chat message). Warning: If you accidentally enter the wrong player username, the message will be stored anyway (even if the specified player has never joined before).
Tell also has a simple API, documented in API.md.
Impractical for most usecases
This makes messaging offline players pretty simple, without all the extra bloat of a mail mod. If the bloat isn't a problem I would reccomend a mail mod and not this mod, as it is really useful to see your old messages and keep up with conversations better and answer messages when you want to!
Although this adds a good way to message offline players, it isn't practical: You're only going to see the message once, so you need to either reply quickly or copy the message down and reply later - not convienent. Plus, getting spammed by messages when you join the game is not often a lot of fun! And if the player is going to respond to them is a whole different matter. So, this isn't even close to the perfect solution, but it will do the job for some servers.
I'm only recommending this because the description says
Sure, some servers have an email/mailbox system, but for many, such systems are overly complex. That's why I made tell.
- but if you can spare the space for a mail mod, I wouldn't recommend this.Great mod !
Great mod ! It's pretty nice to send message to offline players ! (I don't see bugs)
I recommend =)