A mod adding villager NPCs that are doing predefined work. Big features are planned.
If you want to talk about or have questions about usage or code of the working villages mod you can create a thread here on this ContentDB entry or use the developer's discord server.
Working villages
A mod adding villager NPCs that are doing predefined work.
The mobs are fascinating to watch
When you get past some of the bugs, the behaviors and pathing(sometimes they need help reaching the roof to build). The presence of these mobs makes a world feel like things are happening elsewhere. Something I like very much.
Like having a builder go and build the fancy hut once you've stocked them up with the necessary supplies to build the structure. Or, having one individual go off and collect grass in the area. These are the highlights of the mod.
As for the bugs. One crash I'm running into is that the woodcutters will be doing something, and then the server closes. This issue occurs usually after or during the woodcutter chopping a tree.
Good Base for a Working Village
I was looking for some extra background characters for my kids minetest server (3-14yrs) and came accross this mod.
Pro's: You can have a few people in your village going around doing basic work. This makes the town looked alive !! Crop Farmer works Herb Gatherer works Snow Clearer works Lumberjack works ( though leaves the tops )
Con's: Fiddly to set up the characters A couple of non fatal bugs ( except when using building_signs )
I was so impressed with the possibilitys of this mod, that I added a few extra Job roles and fixed a few minor bugs.
Added Animal Vet Goes around looking for your animals that need some TLC, then heals them. Added Lawn Cutter Goes around making sure your lawns are kept trim Added Flower Picker Goes around Picking Flowers Fixed Farmer to only work on tilled land ( no more picking wild plants ) Fixed Farmer to work with all known plants from Farming Redo and Ethereal NG Fixed Herb Gatherer to work with all known plants from Farming Redo and Ethereal NG Fixed Herb Gatherer to only pick wild plants ( no more robbing the fields )
Added a basic close range pathing check to stop the majority of getting stuck Added a drop check to prevent walking down where they cannot get back Added Allowed Paddling in shallow water but allowed no deeper ( no swimming ) Fixed Most Door Usage in game, still need to look at the home door search Function ( though the quick fix can make the character warp through the door, no biggie )
Is this Mod still under development ? or has it been left with the consideration of using either Creatura or Mobs ?
All in all worth the look !
Crash 0n 5.6.1
A question
Hello! I haven't tried your mod yet, but I really like the concept. Maybe someday I'll fork you. Let me ask, why aren't you using an API, such as Creatura or Mobs Redo?
It was nice
THe mod used to be nice but now it always crashes as soon as I place the building sign