Use chat commands to control your camera when recording in-game videos with aerial views, time lapse, movie-style scenes. The mod runs server-side and controls calling player position and look direction, so using client-side movement will obviously cause disruption.
All commands are placed under /cc
command which stands for cinematic camera. Running the commands requires fly
privilege (they don't make sense without it anyway).
Camera motions
360
/cc 360 [r=<radius>] [dir=<l|left|r|right>] [v=<velocity>] [fov=<field of view>]
Move the camera around a center point while keeping the focus on the center.
Parameters:
r
orradius
- distance to the center point in the look direction of the player.dir
ordirection
- direction of the camera motion.v
orspeed
- speed multiplier.fov
- Field of View multiplier to create fish eye effect or zoom on an object.
Tilt
/cc tilt [v=<velocity>] [dir=<u|up|d|down>] [fov=<field of view>]
Rotate the camera vertically, like looking up or down.
Parameters:
dir
ordirection
- direction of the camera motion.v
orspeed
- speed multiplier.fov
- Field of View multiplier to create fish eye effect or zoom on an object.
Pan
/cc pan [v=<velocity>] [dir=<l|left|r|right>] [fov=<field of view>]
Rotate the camera horizontally, like looking to the left or right.
Parameters:
dir
ordirection
- direction of the camera motion.v
orspeed
- speed multiplier.fov
- Field of View multiplier to create fish eye effect or zoom on an object.
Truck
/cc truck [v=<velocity>] [dir=<l|left|r|right>] [fov=<field of view>]
Move the camera sideways without changing the angles, like it is on a truck
Parameters:
dir
ordirection
- direction of the camera motion.v
orspeed
- speed multiplier.fov
- Field of View multiplier to create fish eye effect or zoom on an object.
Dolly
/cc truck [v=<velocity>] [dir=<f|forward|in|b|back|backwards|out>] [fov=<field of view>]
Move the camera forward or backwards in the look direction. You can rotate the camera in motion to set the desired look angles.
Parameters:
dir
ordirection
- direction of the camera motion.v
orspeed
- speed multiplier.fov
- Field of View multiplier to create fish eye effect or zoom on an object.
Pedestal
/cc pedestal [v=<velocity>] [dir=<u|up|d|down>] [fov=<field of view>]
Move the camera vertically. You can rotate the camera in motion to set the desired look angles.
Parameters:
dir
ordirection
- direction of the camera motion.v
orspeed
- speed multiplier.fov
- Field of View multiplier to create fish eye effect or zoom on an object.
Zoom
/cc zoom [v=<velocity>] [dir=<in|out>] [fov=<field of view>]
Gradually zoom on an object or out into panorama view.
Parameters:
dir
ordirection
- direction of the camera motion.v
orspeed
- speed multiplier.fov
- Initial Field of View multiplier.
Camera control
/cc stop
Stop the camera motion
/cc revert
Stop and return to initial position.
Position control
Manage the list of camera positions stored in the player's metadata. The list survives rejoining and server restarts.
/cc pos save [name]
Save the current position and look direction, with an optional name (will be saved in default
slot if no name provided)
/cc pos restore [name]
Return to the saved position, either default
or a named one.
/cc pos clear [name]
Remove a saved position.
/cc pos list
Get a list of saved positions.
I'm asking for a new update.
It’s just a pity that you can’t leave the camera, otherwise you can leave Minecraft 1.20 and minetest, just please make it so that you can leave the camera I wanted to use for my video!?