Great variety and it feels as if a geologist was behind this with the passion for stones that is evident. One caveat though is that it is mostly decorative (but that's a vital part of this game) but at least one of the stones (no spoilers I guess) I've found has a practical use (and highly useful). The problem being that with 88 varieties it is tedious to have to search each new stone found in the recipes and click through a dozen usages to see if it has a unique usage or not.
I tried to make it feel fun to use for building without being useless for survival. Which is crazy hard to do lol. I tried to make sure there was enough color variety first and foremost before worrying about other details. And each stone is real. that's another rule I made for myself. No made up colors or stones. Do you like the glowing stones and the geodes though? Also, spoilers are allowed.
Oh I noticed that they are real stones. I'm no geologist but I did recognize several.
I don't think I've seen the geodes yet. I just started a game of Asuna (and only been playing Luanti/MT since April!) and so far I've seen Slate, Travertine, Fluorite, Pyrite (one huge ball of it ~150, which inspite of it's common name of Fool's Gold I collected entirely ;- ) guess that's a semi-spoiler), Moonstone (wow it looks nice), Amethyst (make great purple tinted windows) and your version of Quartz (different from the one I know from a server where it is used for several crafted items and is not transparent). Forgot a few I'm sure.
stones of families can be dyed to become each other. quartz for instance can become prasiolite, amethyst, rose quartz, smokey quartz, etc with the respective dyes. realistic? no. but some people could be playing on super flat or some mod or other that makes some biomes spawn infrequently, this cutting out stones. also, the author of Asuna is a good friend of mine and did some of the code in this mod.
Something about Pyrite made me curious to dig deeper and I found that both TMS & Everness have Pyrite! It explains why I did not gain the Award for mining Fool's Gold yet since I found a deposit of TMS Pyrite & the Award is for the other. It also explains the vine shears which are an Everness item and only coincidentally can be crafted from TMS Pyrite due to an alias allowing TMS Pyrite to be subbed in for Everness Pyrite to make the Everness Pyrite Ingots for the shears. Whew. : )
It does raise a possible rarity problem. It may be that Everness Pyrite was meant to be very rare to make the shears a special item but it seems that TMS allows huge deposits of its version (I did in fact find a cluster of ~150 TMS Pyrite) which may have unintentionally caused the item to be cheaper than it was meant to be.
Mind I'm assuming that Everness Pyrite is either much rarer or found in much smaller clusters. I don't know if that is so.
BTW if it is in fact something that was not meant to be the fix seems simple: Remove the alias making it required to get the right "variety" of Pyrite (hehe) in order to make the super shears. Boy are they fast.
In any case the confusion with two types will remain. It seems to happen with other mod interactions also I've seen. Everness seems to be the culprit mostly as it even has its own version of DIRT! :- D Ev's a beauty of a mod too though so, eh.
I have no control over Everness. 😂 but you're probably right on the rarity things. They likely made pyrite as rare or rarer than gold. I made it more common than gold by a lot because it really is more common than gold IRL. It's a different color than Minetest gold so you get variety. Otherwise I would have went for completely identical textures. But I thought that would be bad for building/gameplay and decided some people might want a natural gold shade for building with separate to the yellow of MTG gold.
Oh it's not even Everness that controls it. : ) I should post it to Asuna (which is where the alias is defined) maybe. But in the big picture view I suspect I am too interested in practical uses for stuff in the game. A lot of the game is about decoration and I keep forgetting that. It's one of the best aspects of the game too. I blame 50 years of playing fixed goal games! Takes a bit of getting used to you know, free form goals.
Anyways, the TMS stones look great and I've been using them to make walls so far. Need more though, hehe. More mining! Still learning how to do it properly. Farming, exploring, crafting, lumbering, etc. no problem. Mining... tricky. RL fear of heights and somehow this game's VR enough to trigger it. Best method for me seems to be a straight shaft down with ladders. Open pits drive me nuts with those yawning chasms. Naturally I hit one of those gigantic caverealm caverns. 100+ nodes open space below. Luckily Asuna's x-farming mod has an extensible rope you can drop down (collected 1000 leaves to make it though).
Asuna was the right choice. The author really put her all into it. for a while she shipped a severely out of date TMS lol, but only because she was busy. Remember the stones have biome spawning and height spawning so you have to mine at every y level in increments of about 200 and in every heat combo. it's crazy. but I could t get stones rare enough otherwise. so sorry there.
biomes are defined by heat and humidity. I'm saying you have to try different biomes at different heights to get all stones. Sorry, I was in the backend more than the front end and am more familiar with the engine level names for things 😂
Great variety and it feels as if a geologist was behind this with the passion for stones that is evident. One caveat though is that it is mostly decorative (but that's a vital part of this game) but at least one of the stones (no spoilers I guess) I've found has a practical use (and highly useful). The problem being that with 88 varieties it is tedious to have to search each new stone found in the recipes and click through a dozen usages to see if it has a unique usage or not.
I tried to make it feel fun to use for building without being useless for survival. Which is crazy hard to do lol. I tried to make sure there was enough color variety first and foremost before worrying about other details. And each stone is real. that's another rule I made for myself. No made up colors or stones. Do you like the glowing stones and the geodes though? Also, spoilers are allowed.
Oh I noticed that they are real stones. I'm no geologist but I did recognize several.
I don't think I've seen the geodes yet. I just started a game of Asuna (and only been playing Luanti/MT since April!) and so far I've seen Slate, Travertine, Fluorite, Pyrite (one huge ball of it ~150, which inspite of it's common name of Fool's Gold I collected entirely ;- ) guess that's a semi-spoiler), Moonstone (wow it looks nice), Amethyst (make great purple tinted windows) and your version of Quartz (different from the one I know from a server where it is used for several crafted items and is not transparent). Forgot a few I'm sure.
stones of families can be dyed to become each other. quartz for instance can become prasiolite, amethyst, rose quartz, smokey quartz, etc with the respective dyes. realistic? no. but some people could be playing on super flat or some mod or other that makes some biomes spawn infrequently, this cutting out stones. also, the author of Asuna is a good friend of mine and did some of the code in this mod.
some stones reuse textures, but I hope it's not too visible.
Something about Pyrite made me curious to dig deeper and I found that both TMS & Everness have Pyrite! It explains why I did not gain the Award for mining Fool's Gold yet since I found a deposit of TMS Pyrite & the Award is for the other. It also explains the vine shears which are an Everness item and only coincidentally can be crafted from TMS Pyrite due to an alias allowing TMS Pyrite to be subbed in for Everness Pyrite to make the Everness Pyrite Ingots for the shears. Whew. : )
It does raise a possible rarity problem. It may be that Everness Pyrite was meant to be very rare to make the shears a special item but it seems that TMS allows huge deposits of its version (I did in fact find a cluster of ~150 TMS Pyrite) which may have unintentionally caused the item to be cheaper than it was meant to be.
Mind I'm assuming that Everness Pyrite is either much rarer or found in much smaller clusters. I don't know if that is so.
BTW if it is in fact something that was not meant to be the fix seems simple: Remove the alias making it required to get the right "variety" of Pyrite (hehe) in order to make the super shears. Boy are they fast.
In any case the confusion with two types will remain. It seems to happen with other mod interactions also I've seen. Everness seems to be the culprit mostly as it even has its own version of DIRT! :- D Ev's a beauty of a mod too though so, eh.
I have no control over Everness. 😂 but you're probably right on the rarity things. They likely made pyrite as rare or rarer than gold. I made it more common than gold by a lot because it really is more common than gold IRL. It's a different color than Minetest gold so you get variety. Otherwise I would have went for completely identical textures. But I thought that would be bad for building/gameplay and decided some people might want a natural gold shade for building with separate to the yellow of MTG gold.
Oh it's not even Everness that controls it. : ) I should post it to Asuna (which is where the alias is defined) maybe. But in the big picture view I suspect I am too interested in practical uses for stuff in the game. A lot of the game is about decoration and I keep forgetting that. It's one of the best aspects of the game too. I blame 50 years of playing fixed goal games! Takes a bit of getting used to you know, free form goals.
Anyways, the TMS stones look great and I've been using them to make walls so far. Need more though, hehe. More mining! Still learning how to do it properly. Farming, exploring, crafting, lumbering, etc. no problem. Mining... tricky. RL fear of heights and somehow this game's VR enough to trigger it. Best method for me seems to be a straight shaft down with ladders. Open pits drive me nuts with those yawning chasms. Naturally I hit one of those gigantic caverealm caverns. 100+ nodes open space below. Luckily Asuna's x-farming mod has an extensible rope you can drop down (collected 1000 leaves to make it though).
Asuna was the right choice. The author really put her all into it. for a while she shipped a severely out of date TMS lol, but only because she was busy. Remember the stones have biome spawning and height spawning so you have to mine at every y level in increments of about 200 and in every heat combo. it's crazy. but I could t get stones rare enough otherwise. so sorry there.
What is a "heat combo"?
biomes are defined by heat and humidity. I'm saying you have to try different biomes at different heights to get all stones. Sorry, I was in the backend more than the front end and am more familiar with the engine level names for things 😂