I really love your recreation of Minetest Classic—amazing work!
I was wondering if I could make a modified version of it? And if so, could you possibly help me with three things?
First, I’d like to add doors to the game, but I’m not sure how to go about it.
Second, I want to add beds as well (i only want to add one bed which is a white bed), and when you press it it sets your spawn point and if you press it at nighttime it skips nighttime, but again, I’m unsure where to start.
Thirdly, I want to add a new entity / mob , which is a sheep, it is a 2d entity (like the rat but it is larger, maybe half the player's size) and it drops wool (for making beds) when its killed, there is only one type of wool and that is the white wool, and it spawns naturally - it also drops meat (mutton), but I'm also not sure how to do it.
I do know how to add nodes and other elements (like creating a mods folder and games folder), and I have some Lua knowledge—but I’m still new to this kind of development.
License
LGPL-2.1-or-later for code,
CC-BY-SA-3.0 for media.
These licences allow you to freely modify and redistribute copies of Minetest Classic, so long as you keep the copyright info - license.md etc. - intact. If you want to put it on ContentDB, you will just need to rename it so it doesn't clash with this package.
Doors and beds: I would start by copying these over from Minetest Game, then maybe making changes to make them fit the aesthetic.
Mobs: I would copy these from Mobs Animal, to get behaviours, then replace the models with sprites instead to fit the aesthetic.
You can ask for modding advice in a few places, like the Forums, IRC Matrix, Discord, etc..
so are you going to modify the mods so it can compatible with Minetest Classic - or do you mean that I should modify it?
because if im supposed to modify them, i really dont know how to - i only know some lua and how to add nodes, items , crafting recipes and make folders and textures.
any help from people who know how to modify it or make a mod compatible for Minetest Classic is highly appreciated
I am not a developer of Minetest Classic, but as a ContentDB editor I get notifications, and figured I would help since sfan5 is a busy person. I was suggesting some ways you can get started with modifying Minetest Classic for yourself :)
oh okay, but minetest classic's entire game is in the cl_default folder - which is the folder that stores every feature, texture and thing from the game. so I need some help. do you know some people who know how to modify minetest classic ?
Hi sfan5,
I really love your recreation of Minetest Classic—amazing work!
I was wondering if I could make a modified version of it? And if so, could you possibly help me with three things?
First, I’d like to add doors to the game, but I’m not sure how to go about it. Second, I want to add beds as well (i only want to add one bed which is a white bed), and when you press it it sets your spawn point and if you press it at nighttime it skips nighttime, but again, I’m unsure where to start. Thirdly, I want to add a new entity / mob , which is a sheep, it is a 2d entity (like the rat but it is larger, maybe half the player's size) and it drops wool (for making beds) when its killed, there is only one type of wool and that is the white wool, and it spawns naturally - it also drops meat (mutton), but I'm also not sure how to do it.
I do know how to add nodes and other elements (like creating a mods folder and games folder), and I have some Lua knowledge—but I’m still new to this kind of development.
Any help would be greatly appreciated!
Thank you so much!
As you can see in the licence info section:
License LGPL-2.1-or-later for code, CC-BY-SA-3.0 for media.
These licences allow you to freely modify and redistribute copies of Minetest Classic, so long as you keep the copyright info - license.md etc. - intact. If you want to put it on ContentDB, you will just need to rename it so it doesn't clash with this package.
Doors and beds: I would start by copying these over from Minetest Game, then maybe making changes to make them fit the aesthetic.
Mobs: I would copy these from Mobs Animal, to get behaviours, then replace the models with sprites instead to fit the aesthetic.
You can ask for modding advice in a few places, like the Forums, IRC Matrix, Discord, etc..
thank you ! :)
also I was wondering, are you one of the developers of Minetest classic?
so are you going to modify the mods so it can compatible with Minetest Classic - or do you mean that I should modify it?
because if im supposed to modify them, i really dont know how to - i only know some lua and how to add nodes, items , crafting recipes and make folders and textures.
any help from people who know how to modify it or make a mod compatible for Minetest Classic is highly appreciated
I am not a developer of Minetest Classic, but as a ContentDB editor I get notifications, and figured I would help since sfan5 is a busy person. I was suggesting some ways you can get started with modifying Minetest Classic for yourself :)
oh okay, but minetest classic's entire game is in the cl_default folder - which is the folder that stores every feature, texture and thing from the game. so I need some help. do you know some people who know how to modify minetest classic ?